Player Matchup

Thor
Thor
BodyLanguage
Thor
Level 22
God Stats
3W - 6L
1,521 SR
Queue Stats
59W - 36L
1,651 Elo+
Solo
Tiamat
Tiamat
BronzeRankGod
Tiamat
Level 4
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 2L
1,666 Elo+
Party 2
Ares
Ares
Cabbagee168
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,666 Elo+
Party 2
Chang'e
Chang'e
MinisterStaby
Chang'e
Level 4
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 2L
1,666 Elo+
Party 2
Danzaburou
Danzaburou
Prettygoods
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,666 Elo+
Party 2
Team Averages
Level 8
1,583 SR
1,663 Elo+

VS

Team Averages
Level 23
1,608 SR
1,533 Elo+
Cu Chulainn
Cu Chulainn
Faulkkon
Cu Chulainn
Level 26
God Stats
22W - 14L
1,558 SR
Queue Stats
26W - 19L
1,547 Elo+
Party 1
Hel
Hel
Halfpints
Hel
Level 29
God Stats
23W - 17L
1,505 SR
Queue Stats
28W - 21L
1,541 Elo+
Party 1
Chaac
Chaac
InternetPerson
Chaac
Level 15
God Stats
2W - 3L
1,460 SR
Queue Stats
16W - 13L
1,480 Elo+
Party 3
Pele
Pele
Jetrean
Pele
Level 21
God Stats
28W - 20L
1,624 SR
Queue Stats
41W - 38L
1,570 Elo+
Party 3
Ra
Ra
MioChikurin
Ra
Level 25
God Stats
3W - 0L
1,893 SR
Queue Stats
54W - 51L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 0
7,948
662
5,105
6,119
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 0
5,277
440
2,929
4,817
2,310
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 3
5,232
436
1,699
7,344
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
7
1 / 7 / 0
5,163
430
3,751
7,734
2,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Prettygoods
Danzaburou
8
0 / 5 / 0
4,888
407
2,920
7,881
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Faulkkon
Cu Chulainn
11
7 / 0 / 6
6,978
582
6,212
6,568
2,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 0 / 11
7,135
595
4,743
4,544
2,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
5 / 2 / 4
6,935
578
6,915
6,954
4,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
Jetrean
Pele
12
5 / 1 / 4
7,316
610
4,188
6,804
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 5 / 1
7,200
600
2,406
7,167
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
7
Kills
20
20
Deaths
8
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
1
0
6
L
0
2
0
0
L
0
5
3
0.3
W
Cu Chulainn
Faulkkon
Cu Chulainn
7
0
6
10
W
2
0
11
7.5
W
5
2
4
3.5
W
Pele
Jetrean
Pele
5
1
4
7
L
Chang'e
1
7
0
0.14
W
1
5
1
0.3
L
Danzaburou
Prettygoods
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,404
Damage
24,464
33,895
Taken
32,037
12,873
Mitigated
14,129
5,461
Healing
13,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,105
990
0
729
6,119
2,210
0
789
5,305
0
54,935
L
2,929
537
0
556
4,817
2,310
43
1,885
2,907
20,709
0
L
1,699
126
0
170
7,344
3,909
69
333
6,761
8,299
0
W
Cu Chulainn
Faulkkon
Cu Chulainn
6,212
934
294
1,746
6,568
2,612
966
1,706
4,862
0
33,208
W
4,743
400
2,443
2,844
4,544
2,342
755
1,618
2,926
29,014
0
W
6,915
1,648
0
2,215
6,954
4,770
1,685
2,573
4,381
0
24,751
W
Pele
Jetrean
Pele
4,188
597
0
2,569
6,804
1,954
978
1,236
5,568
0
38,718
L
Chang'e
3,751
1,056
639
1,328
7,734
2,374
0
2,341
5,343
10,634
0
W
2,406
428
105
970
7,167
2,451
1,449
1,246
5,921
36,980
0
L
Danzaburou
Prettygoods
Danzaburou
2,920
1,525
0
2,039
7,881
2,070
0
1,801
6,080
0
19,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,508
Gold Earned
35,564
217
Minions Killed
324
0
Camps Cleared
0
1,080,202
Distance Traveled
1,131,793
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,948
662
113
9
0
255,919
5
L
Tiamat
5,277
440
40
3
0
212,783
3
L
Ares
5,232
436
12
1
0
208,785
2
W
Cu Chulainn
6,978
582
57
5
0
240,078
0
W
Hel
7,135
595
55
5
0
234,382
2
W
Chaac
6,935
578
48
4
0
246,080
2
W
Pele
7,316
610
68
6
0
218,526
3
L
Chang'e
5,163
430
12
1
0
210,163
3
W
Ra
7,200
600
96
8
0
192,727
3
L
Danzaburou
4,888
407
40
3
0
192,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role