Player Matchup

Danzaburou
Danzaburou
BarterBoost
Danzaburou
Level 69
God Stats
9W - 9L
1,656 SR
Queue Stats
228W - 209L
1,510 Elo+
Party 1
Mercury
Mercury
Lemuran
Mercury
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
404W - 347L
1,587 Elo+
Party 3
Eset
Eset
Wolfstrike84
Eset
Level 127
God Stats
1W - 2L
1,388 SR
Queue Stats
183W - 183L
1,531 Elo+
Party 3
Bellona
Bellona
doublekill101
Bellona
Level 69
God Stats
8W - 7L
1,590 SR
Queue Stats
225W - 219L
1,462 Elo+
Solo
Ymir
Ymir
iCoda
Ymir
Level 147
God Stats
5W - 12L
1,173 SR
Queue Stats
230W - 225L
1,514 Elo+
Party 1
Team Averages
Level 113
1,461 SR
1,521 Elo+

VS

Team Averages
Level 58
1,455 SR
1,319 Elo+
Ao Kuang
Ao Kuang
Alabi
Ao Kuang
Level 124
God Stats
25W - 22L
1,630 SR
Queue Stats
180W - 165L
1,539 Elo+
Solo
Khepri
Khepri
Drewlonger579
Khepri
Level 65
God Stats
1W - 3L
1,410 SR
Queue Stats
1W - 7L
1,136 Elo+
Party 2
Jing Wei
Jing Wei
Miningmaster1103
Jing Wei
Level 52
God Stats
1W - 2L
1,300 SR
Queue Stats
88W - 101L
1,370 Elo+
Party 2
Kukulkan
Kukulkan
Nytefury99
Kukulkan
Level 7
God Stats
1W - 3L
1,243 SR
Queue Stats
2W - 8L
1,171 Elo+
Party 2
Heimdallr
Heimdallr
VultOptic
Heimdallr
Level 42
God Stats
1W - 1L
1,694 SR
Queue Stats
21W - 29L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BarterBoost
Danzaburou
10
4 / 1 / 3
6,192
619
4,316
2,969
1,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Lemuran
Mercury
11
3 / 2 / 1
6,325
633
3,282
5,519
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 2
5,712
571
1,547
2,624
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
12
3 / 1 / 0
7,056
706
4,598
4,756
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
iCoda
Ymir
9
3 / 0 / 4
6,073
607
7,441
4,633
2,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alabi
Ao Kuang
11
3 / 2 / 1
6,467
647
4,919
7,872
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 3 / 1
5,029
503
1,025
6,613
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 3 / 1
5,204
520
2,056
6,223
1,740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Nytefury99
Kukulkan
9
0 / 2 / 0
5,420
542
1,429
3,278
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
VultOptic
Heimdallr
7
0 / 3 / 1
4,657
466
1,524
4,743
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
3
4
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Alabi
Ao Kuang
3
2
1
1.75
W
Danzaburou
BarterBoost
Danzaburou
4
1
3
5.5
L
0
3
1
0.17
W
Mercury
Lemuran
Mercury
3
2
1
1.75
L
0
3
1
0.17
L
Kukulkan
Nytefury99
Kukulkan
0
2
0
0
L
Heimdallr
VultOptic
Heimdallr
0
3
1
0.17
W
0
0
2
1
W
Bellona
3
1
0
3
W
Ymir
iCoda
Ymir
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,184
Damage
10,953
20,501
Taken
28,729
10,778
Mitigated
10,942
5,437
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Alabi
Ao Kuang
4,919
1,315
0
3,801
7,872
2,610
0
1,652
6,220
35,437
0
W
Danzaburou
BarterBoost
Danzaburou
4,316
2,508
0
905
2,969
1,030
456
1,835
1,134
0
25,239
L
1,025
41
210
1,197
6,613
3,827
0
3,249
3,364
10,428
0
W
Mercury
Lemuran
Mercury
3,282
1,279
0
250
5,519
3,100
0
1,775
3,744
0
36,689
L
2,056
1,415
0
1,627
6,223
1,740
0
0
6,223
0
19,626
L
Kukulkan
Nytefury99
Kukulkan
1,429
77
0
0
3,278
1,106
168
1,421
1,857
29,797
0
L
Heimdallr
VultOptic
Heimdallr
1,524
911
0
225
4,743
1,659
0
2,666
2,077
0
17,142
W
1,547
242
0
459
2,624
753
100
1,186
1,438
27,933
0
W
Bellona
4,598
1,598
0
1,750
4,756
3,714
54
918
3,838
0
35,941
W
Ymir
iCoda
Ymir
7,441
2,174
0
2,073
4,633
2,181
142
1,659
2,974
20,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,358
Gold Earned
26,777
289
Minions Killed
228
0
Camps Cleared
0
1,068,392
Distance Traveled
997,999
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,467
647
73
7
0
221,543
0
W
Danzaburou
6,192
619
52
5
0
203,655
0
L
Khepri
5,029
503
16
2
0
189,869
0
W
Mercury
6,325
633
64
6
0
221,148
2
L
Jing Wei
5,204
520
51
5
0
191,469
3
L
Kukulkan
5,420
542
53
5
0
215,975
0
L
Heimdallr
4,657
466
35
4
0
179,143
0
W
Eset
5,712
571
68
7
0
211,693
2
W
Bellona
7,056
706
95
10
0
195,266
3
W
Ymir
6,073
607
10
1
0
236,630
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role