Player Matchup

Discordia
Discordia
ColeMendoza21
Discordia
Level 16
God Stats
16W - 14L
1,507 SR
Queue Stats
29W - 39L
1,403 Elo+
Party 1
Tyr
Tyr
DBL-D0105
Tyr
Level 18
God Stats
3W - 3L
1,493 SR
Queue Stats
36W - 49L
1,411 Elo+
Party 1
Khepri
Khepri
Durandal-Tycho
Khepri
Level 25
God Stats
23W - 15L
1,646 SR
Queue Stats
100W - 104L
1,449 Elo+
Party 1
Skadi
Skadi
Love-as-a-Weapon
Skadi
Level 38
God Stats
58W - 49L
1,443 SR
Queue Stats
224W - 235L
1,371 Elo+
Party 1
Fenrir
Fenrir
VelveteenMoogle
Fenrir
Level 21
God Stats
10W - 10L
1,488 SR
Queue Stats
42W - 51L
1,416 Elo+
Party 1
Team Averages
Level 24
1,515 SR
1,410 Elo+

VS

Team Averages
Level 21
1,485 SR
1,338 Elo+
Bellona
Bellona
M4NUCHB
Bellona
Level 26
God Stats
10W - 9L
1,502 SR
Queue Stats
324W - 364L
1,401 Elo+
Party 2
Ymir
Ymir
MilkDrinksCows
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,176 Elo+
Solo
Apollo
Apollo
XFelipeNaranjo69
Apollo
Level 28
God Stats
15W - 13L
1,508 SR
Queue Stats
23W - 34L
1,354 Elo+
Solo
Merlin
Merlin
roynaruto90
Merlin
Level 34
God Stats
3W - 6L
1,521 SR
Queue Stats
206W - 209L
1,382 Elo+
Party 2
Nemesis
Nemesis
xDatdolo
Nemesis
Level 13
God Stats
15W - 14L
1,395 SR
Queue Stats
33W - 41L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ColeMendoza21
Discordia
14
1 / 4 / 6
9,193
438
10,042
7,513
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 4
9,510
453
8,865
15,883
14,926
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 1 / 11
10,760
512
8,214
11,784
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
13 / 1 / 4
11,224
534
20,367
7,568
3,086
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 3 / 2
10,375
494
7,600
13,703
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
M4NUCHB
Bellona
14
2 / 4 / 0
9,217
439
11,489
18,001
15,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 9 / 3
8,540
407
4,355
20,541
15,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 6 / 2
8,131
387
4,349
10,272
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
6 / 5 / 1
10,609
505
12,599
14,694
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
xDatdolo
Nemesis
19
2 / 3 / 0
11,481
547
5,542
13,817
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
26
Kills
10
10
Deaths
27
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
ColeMendoza21
Discordia
1
4
6
1
W
3
1
4
5
W
4
1
11
9.5
W
13
1
4
15
L
Bellona
M4NUCHB
Bellona
2
4
0
0.5
L
0
9
3
0.17
W
5
3
2
2
L
0
6
2
0.17
L
Merlin
6
5
1
1.3
L
Nemesis
xDatdolo
Nemesis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,088
Damage
38,334
56,451
Taken
77,325
35,382
Mitigated
45,864
16,274
Healing
11,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ColeMendoza21
Discordia
10,042
474
0
191
7,513
2,701
687
3,566
3,573
44,544
0
W
8,865
1,101
0
4,898
15,883
14,926
715
3,082
12,611
0
34,812
W
8,214
1,066
0
1,931
11,784
8,098
1,251
5,069
6,524
27,171
0
W
20,367
13,325
0
3,894
7,568
3,086
5,322
1,863
5,705
0
69,810
L
Bellona
M4NUCHB
Bellona
11,489
2,123
0
3,210
18,001
15,332
805
3,026
14,861
0
46,582
L
4,355
913
0
1,752
20,541
15,777
238
4,042
16,381
26,590
0
W
7,600
1,898
0
5,360
13,703
6,571
1,196
2,421
11,084
0
55,508
L
4,349
1,286
0
1,151
10,272
3,501
438
2,169
8,077
0
29,473
L
Merlin
12,599
475
0
4,747
14,694
5,427
1,565
6,811
7,337
62,003
0
L
Nemesis
xDatdolo
Nemesis
5,542
3,394
0
861
13,817
5,827
1,670
1,356
12,413
0
91,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,062
Gold Earned
47,978
372
Minions Killed
435
0
Camps Cleared
0
1,983,630
Distance Traveled
1,742,490
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,193
438
76
4
0
343,799
3
W
Tyr
9,510
453
60
3
0
389,186
3
W
Khepri
10,760
512
49
2
0
436,491
0
W
Skadi
11,224
534
95
5
0
369,293
0
L
Bellona
9,217
439
78
4
0
397,839
0
L
Ymir
8,540
407
43
2
0
341,518
0
W
Fenrir
10,375
494
92
4
0
444,861
2
L
Apollo
8,131
387
62
3
0
274,598
0
L
Merlin
10,609
505
115
5
0
331,488
0
L
Nemesis
11,481
547
137
7
0
397,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role