Player Matchup

Rama
Rama
Bhayax
Rama
Level 38
God Stats
2W - 4L
1,492 SR
Queue Stats
203W - 212L
1,477 Elo+
Solo
Fenrir
Fenrir
JaimeMad
Fenrir
Level 128
God Stats
5W - 6L
1,547 SR
Queue Stats
161W - 148L
1,515 Elo+
Solo
Ymir
Ymir
Mavong
Ymir
Level 140
God Stats
7W - 7L
1,500 SR
Queue Stats
425W - 423L
1,503 Elo+
Solo
Cabrakan
Cabrakan
Ser Pitbull
Cabrakan
Level 105
God Stats
7W - 6L
1,743 SR
Queue Stats
591W - 573L
1,440 Elo+
Solo
Athena
Athena
YEDOUCHINA
Athena
Level 160
God Stats
2W - 3L
1,355 SR
Queue Stats
293W - 291L
1,572 Elo+
Solo
Team Averages
Level 114
1,528 SR
1,502 Elo+

VS

Team Averages
Level 101
1,509 SR
1,437 Elo+
Chiron
Chiron
CABRAKANMMA
Chiron
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,189 Elo+
Solo
Eset
Eset
DRUFFunDRUFF
Eset
Level 120
God Stats
3W - 1L
1,513 SR
Queue Stats
249W - 235L
1,482 Elo+
Solo
Nu Wa
Nu Wa
NobrainMario
Nu Wa
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 111L
1,522 Elo+
Solo
Hachiman
Hachiman
QillJuice
Hachiman
Level 81
God Stats
4W - 3L
1,533 SR
Queue Stats
166W - 174L
1,494 Elo+
Solo
Amaterasu
Amaterasu
roghly
Amaterasu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bhayax
Rama
20
4 / 6 / 10
12,008
801
8,485
18,470
7,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
JaimeMad
Fenrir
19
9 / 5 / 6
11,275
752
11,140
27,689
15,740
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Mavong
Ymir
18
3 / 8 / 14
12,046
803
9,443
26,381
28,456
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
Ser Pitbull
Cabrakan
17
5 / 9 / 7
10,924
728
8,990
18,256
16,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
YEDOUCHINA
Athena
18
3 / 7 / 8
10,547
703
5,619
23,447
17,800
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
8 / 4 / 23
11,813
788
29,456
13,586
6,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 7 / 17
11,230
749
14,030
13,355
6,367
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 5 / 21
11,465
764
22,112
9,467
3,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
QillJuice
Hachiman
19
5 / 4 / 22
11,774
785
22,520
11,041
4,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
roghly
Amaterasu
20
14 / 5 / 16
12,592
839
11,957
18,799
16,554
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
134
24
Kills
35
35
Deaths
25
45
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Rama
Bhayax
Rama
4
6
10
1.5
W
Chiron
8
4
23
4.88
W
4
7
17
1.79
L
Fenrir
JaimeMad
Fenrir
9
5
6
2.4
L
Ymir
Mavong
Ymir
3
8
14
1.25
W
4
5
21
2.9
W
Hachiman
QillJuice
Hachiman
5
4
22
4
L
Cabrakan
Ser Pitbull
Cabrakan
5
9
7
0.94
L
Athena
YEDOUCHINA
Athena
3
7
8
1
W
Amaterasu
roghly
Amaterasu
14
5
16
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,677
Damage
100,075
114,243
Taken
66,248
86,715
Mitigated
38,051
30,689
Healing
18,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Bhayax
Rama
8,485
6,890
966
4,135
18,470
7,970
1,536
4,709
13,564
0
39,160
W
Chiron
29,456
10,001
1,824
3,475
13,586
6,647
2,114
3,917
9,669
0
42,919
W
14,030
1,070
3,175
3,031
13,355
6,367
355
3,859
9,488
27,624
0
L
Fenrir
JaimeMad
Fenrir
11,140
2,484
2,203
9,325
27,689
15,740
1,253
9,487
17,733
0
23,539
L
Ymir
Mavong
Ymir
9,443
730
2,852
5,011
26,381
28,456
133
8,548
17,467
20,671
0
W
22,112
7,789
267
1,525
9,467
3,599
1,592
5,668
3,745
50,866
0
W
Hachiman
QillJuice
Hachiman
22,520
9,963
234
1,173
11,041
4,884
1,420
6,488
4,505
0
40,160
L
Cabrakan
Ser Pitbull
Cabrakan
8,990
716
0
375
18,256
16,749
203
5,174
12,711
21,603
0
L
Athena
YEDOUCHINA
Athena
5,619
1,498
1,927
3,895
23,447
17,800
604
6,534
16,626
20,197
0
W
Amaterasu
roghly
Amaterasu
11,957
4,657
642
3,230
18,799
16,554
306
3,966
14,014
0
19,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,800
Gold Earned
58,874
152
Minions Killed
162
0
Camps Cleared
0
1,188,666
Distance Traveled
1,269,197
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,008
801
55
4
0
224,920
0
W
Chiron
11,813
788
33
2
0
242,732
2
W
Eset
11,230
749
23
2
0
278,563
1
L
Fenrir
11,275
752
28
2
0
269,333
2
L
Ymir
12,046
803
17
1
0
225,272
0
W
Nu Wa
11,465
764
44
3
0
229,414
1
W
Hachiman
11,774
785
45
3
0
237,405
4
L
Cabrakan
10,924
728
33
2
0
218,178
0
L
Athena
10,547
703
19
1
0
250,963
0
W
Amaterasu
12,592
839
17
1
0
281,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role