Player Matchup

Cthulhu
Cthulhu
DaddysCatFunt
Cthulhu
Level 5
God Stats
2W - 0L
1,705 SR
Queue Stats
4W - 2L
1,483 Elo+
Party 1
Ullr
Ullr
Elionmusk
Ullr
Level 125
God Stats
1W - 0L
1,743 SR
Queue Stats
6W - 3L
1,521 Elo+
Party 1
Amaterasu
Amaterasu
sasuke002100
Amaterasu
Level 26
God Stats
3W - 2L
1,533 SR
Queue Stats
6W - 4L
1,521 Elo+
Party 1
Team Averages
Level 52
1,660 SR
1,509 Elo+

VS

Team Averages
Level 51
1,515 SR
1,467 Elo+
Tyr
Tyr
SmittyThe2nd
Tyr
Level 105
God Stats
2W - 2L
1,274 SR
Queue Stats
78W - 63L
1,350 Elo+
Solo
Danzaburou
Danzaburou
Taste77
Danzaburou
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
TrippyDippy28
Discordia
Level 27
God Stats
4W - 3L
1,769 SR
Queue Stats
133W - 114L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 4 / 5
10,155
534
4,911
16,541
15,783
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
17
7 / 3 / 2
13,402
705
16,965
12,831
6,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
sasuke002100
Amaterasu
16
2 / 3 / 6
11,810
622
6,908
14,887
9,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
11,435
602
8,692
13,614
14,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Taste77
Danzaburou
16
5 / 2 / 3
12,458
656
11,424
13,048
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
TrippyDippy28
Discordia
16
1 / 4 / 6
11,446
602
14,201
11,731
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
9
Kills
8
10
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
4
5
0.63
W
Ullr
7
3
2
2.67
L
2
3
7
1.83
L
Danzaburou
Taste77
Danzaburou
5
2
3
3.25
L
Discordia
TrippyDippy28
Discordia
1
4
6
1
W
Amaterasu
sasuke002100
Amaterasu
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,784
Damage
34,317
44,259
Taken
38,393
30,968
Mitigated
22,470
6,395
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,911
112
0
440
16,541
15,783
80
5,155
9,682
20,101
0
W
Ullr
16,965
6,624
0
2,457
12,831
6,037
2,792
3,667
8,844
0
97,139
L
8,692
1,158
0
4,800
13,614
14,302
0
1,885
11,729
0
50,733
L
Danzaburou
Taste77
Danzaburou
11,424
5,731
0
6,384
13,048
4,797
536
1,672
11,376
0
49,372
L
Discordia
TrippyDippy28
Discordia
14,201
137
0
1,912
11,731
3,371
130
2,103
9,628
74,807
0
W
Amaterasu
sasuke002100
Amaterasu
6,908
2,441
0
3,498
14,887
9,148
407
3,976
10,400
0
29,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,367
Gold Earned
35,339
200
Minions Killed
245
0
Camps Cleared
0
997,258
Distance Traveled
1,030,865
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,155
534
22
1
0
338,590
2
W
Ullr
13,402
705
133
7
0
296,027
0
L
Tyr
11,435
602
48
3
0
370,232
4
L
Danzaburou
12,458
656
72
4
0
325,177
2
L
Discordia
11,446
602
125
7
0
335,456
0
W
Amaterasu
11,810
622
45
2
0
362,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role