Player Matchup

Da Ji
Da Ji
ASTROLONEZ
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 43L
1,305 Elo+
Party 1
He Bo
He Bo
Boring0ldpaul
He Bo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,180 Elo+
Solo
Chang'e
Chang'e
KIKIUSMC
Chang'e
Level 29
God Stats
57W - 46L
1,496 SR
Queue Stats
301W - 370L
1,311 Elo+
Solo
Danzaburou
Danzaburou
QBoogie11
Danzaburou
Level 29
God Stats
9W - 15L
1,487 SR
Queue Stats
19W - 35L
1,331 Elo+
Party 1
King Arthur
King Arthur
willemc7
King Arthur
Level 17
God Stats
18W - 28L
1,353 SR
Queue Stats
36W - 56L
1,257 Elo+
Solo
Team Averages
Level 22
1,467 SR
1,277 Elo+

VS

Team Averages
Level 19
1,454 SR
1,387 Elo+
Tiamat
Tiamat
Dandy_cool1
Tiamat
Level 17
God Stats
13W - 15L
1,510 SR
Queue Stats
656W - 749L
1,379 Elo+
Solo
Agni
Agni
Flammingangel96
Agni
Level 8
God Stats
12W - 7L
1,291 SR
Queue Stats
44W - 46L
1,219 Elo+
Solo
Cthulhu
Cthulhu
madeofglobs
Cthulhu
Level 15
God Stats
49W - 54L
1,471 SR
Queue Stats
51W - 67L
1,375 Elo+
Party 2
Ravana
Ravana
monsteroverlord
Ravana
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 101L
1,468 Elo+
Party 2
Bellona
Bellona
xKingChaos Ns
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
6 / 8 / 8
13,293
1,023
13,378
20,694
9,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 16 / 11
11,576
890
15,015
24,526
8,248
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chang'e
KIKIUSMC
Chang'e
18
3 / 4 / 9
12,444
957
14,805
15,819
7,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
QBoogie11
Danzaburou
19
6 / 0 / 6
14,005
1,077
18,545
11,719
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
willemc7
King Arthur
19
0 / 16 / 12
12,018
924
12,603
34,546
23,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
1 / 1 / 29
12,712
978
10,111
8,972
8,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 6 / 19
13,271
1,021
22,170
13,815
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
madeofglobs
Cthulhu
20
11 / 1 / 18
14,078
1,083
20,957
17,447
24,417
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
15 / 4 / 16
13,402
1,031
25,639
15,784
10,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
19
4 / 4 / 21
12,428
956
14,047
25,795
22,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
146
16
Kills
43
44
Deaths
16
46
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Da Ji
6
8
8
1.25
L
1
16
11
0.41
W
Tiamat
1
1
29
15.5
W
12
6
19
3.58
L
Chang'e
KIKIUSMC
Chang'e
3
4
9
1.88
L
Danzaburou
QBoogie11
Danzaburou
6
0
6
9
W
Cthulhu
madeofglobs
Cthulhu
11
1
18
20
W
15
4
16
5.75
L
King Arthur
willemc7
King Arthur
0
16
12
0.38
W
Bellona
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,346
Damage
92,924
107,304
Taken
81,813
52,615
Mitigated
72,587
14,796
Healing
18,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
13,378
4,801
0
0
20,694
9,009
0
10,572
10,122
0
28,362
L
15,015
3,991
0
1,908
24,526
8,248
0
9,559
14,967
26,253
0
W
Tiamat
10,111
3,023
0
3,375
8,972
8,878
0
3,814
5,158
31,387
0
W
22,170
3,173
0
375
13,815
5,964
0
4,405
9,410
48,016
0
L
Chang'e
KIKIUSMC
Chang'e
14,805
2,696
5,068
3,267
15,819
7,332
0
9,057
6,762
44,844
0
L
Danzaburou
QBoogie11
Danzaburou
18,545
10,097
954
3,599
11,719
4,476
0
4,097
7,622
0
48,250
W
Cthulhu
madeofglobs
Cthulhu
20,957
1,488
328
3,386
17,447
24,417
0
6,656
10,791
45,027
0
W
25,639
11,126
256
4,438
15,784
10,750
0
5,803
9,981
0
36,440
L
King Arthur
willemc7
King Arthur
12,603
1,687
0
0
34,546
23,550
0
19,953
14,593
315
45,701
W
Bellona
14,047
5,520
0
6,121
25,795
22,578
0
9,369
16,426
12
25,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,336
Gold Earned
65,891
240
Minions Killed
236
10
Camps Cleared
2
1,023,048
Distance Traveled
1,045,613
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,293
1,023
37
3
3
240,826
1
L
He Bo
11,576
890
26
2
0
178,758
0
W
Tiamat
12,712
978
40
3
0
197,035
0
W
Agni
13,271
1,021
72
6
0
206,233
2
L
Chang'e
12,444
957
56
4
2
219,076
0
L
Danzaburou
14,005
1,077
48
4
5
181,235
0
W
Cthulhu
14,078
1,083
78
6
1
188,387
2
W
Ravana
13,402
1,031
24
2
0
226,966
0
L
King Arthur
12,018
924
73
6
0
203,153
1
W
Bellona
12,428
956
22
2
1
226,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role