Player Matchup

Erlang Shen
Erlang Shen
Bladegustt546
Erlang Shen
Level 26
God Stats
13W - 8L
1,816 SR
Queue Stats
294W - 293L
1,533 Elo+
Party 1
Loki
Loki
DimplyRaindrop
Loki
Level 27
God Stats
4W - 5L
1,318 SR
Queue Stats
659W - 759L
1,360 Elo+
Solo
Cthulhu
Cthulhu
GammaAku
Cthulhu
Level 15
God Stats
2W - 1L
1,554 SR
Queue Stats
27W - 28L
1,346 Elo+
Solo
Merlin
Merlin
SLIPGHOUL228
Merlin
Level 29
God Stats
10W - 10L
1,913 SR
Queue Stats
576W - 621L
1,487 Elo+
Party 1
Neith
Neith
Samixo
Neith
Level 13
God Stats
3W - 1L
1,339 SR
Queue Stats
52W - 56L
1,367 Elo+
Solo
Team Averages
Level 22
1,588 SR
1,419 Elo+

VS

Team Averages
Level 36
1,524 SR
1,479 Elo+
Da Ji
Da Ji
LucidGuts
Da Ji
Level 128
God Stats
4W - 8L
1,816 SR
Queue Stats
25W - 35L
1,463 Elo+
Party 3
Ao Kuang
Ao Kuang
NoRoom4BenderEhh
Ao Kuang
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 14L
1,427 Elo+
Party 2
Chaac
Chaac
SpongeLvLOne
Chaac
Level 26
God Stats
1W - 1L
1,317 SR
Queue Stats
44W - 51L
1,400 Elo+
Party 2
Neith
Neith
StinkyAlonzo
Neith
Level 7
God Stats
1W - 2L
1,489 SR
Queue Stats
10W - 7L
1,603 Elo+
Party 3
Cerberus
Cerberus
shurik0205
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bladegustt546
Erlang Shen
13
2 / 1 / 0
7,364
669
6,108
9,045
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
4 / 4 / 3
6,404
582
1,919
7,111
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
GammaAku
Cthulhu
9
1 / 1 / 2
5,366
488
2,962
7,620
2,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
11
4 / 3 / 1
6,691
608
3,410
5,462
1,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Samixo
Neith
10
3 / 2 / 1
6,205
564
2,564
4,373
1,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LucidGuts
Da Ji
11
4 / 2 / 1
6,218
565
5,602
8,365
2,662
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
3 / 1 / 2
5,615
510
1,629
4,339
1,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 1 / 0
5,635
512
5,515
8,332
7,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 2 / 3
5,504
500
5,590
5,881
1,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
shurik0205
Cerberus
7
1 / 8 / 1
5,341
486
1,271
9,641
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
14
Kills
11
11
Deaths
14
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bladegustt546
Erlang Shen
2
1
0
2
W
4
4
3
1.38
W
Cthulhu
GammaAku
Cthulhu
1
1
2
2
L
Da Ji
LucidGuts
Da Ji
4
2
1
2.25
L
3
1
2
4
W
Merlin
4
3
1
1.5
W
Neith
Samixo
Neith
3
2
1
1.75
L
2
1
0
2
L
1
2
3
1.25
L
Cerberus
shurik0205
Cerberus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,963
Damage
19,607
33,611
Taken
36,558
11,427
Mitigated
17,043
12,198
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bladegustt546
Erlang Shen
6,108
3,950
0
6,086
9,045
3,723
827
0
8,601
0
41,144
W
1,919
561
159
1,032
7,111
1,921
52
561
6,525
0
27,293
W
Cthulhu
GammaAku
Cthulhu
2,962
362
77
2,423
7,620
2,721
48
715
6,905
21,923
0
L
Da Ji
LucidGuts
Da Ji
5,602
1,515
0
2,086
8,365
2,662
0
1,375
6,990
0
27,300
L
1,629
552
0
706
4,339
1,109
0
367
3,972
14,087
0
W
Merlin
3,410
1,638
0
1,254
5,462
1,823
1,306
1,300
4,162
30,424
0
W
Neith
Samixo
Neith
2,564
1,083
213
954
4,373
1,239
872
324
4,049
0
24,866
L
5,515
1,732
0
2,382
8,332
7,199
47
0
8,332
0
20,679
L
5,590
1,562
0
1,160
5,881
1,564
144
1,645
4,236
0
30,195
L
Cerberus
shurik0205
Cerberus
1,271
38
0
968
9,641
4,509
0
2,985
6,656
15,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,030
Gold Earned
28,313
286
Minions Killed
223
0
Camps Cleared
0
990,138
Distance Traveled
1,075,831
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,364
669
98
9
0
203,464
1
W
Loki
6,404
582
44
4
0
186,952
1
W
Cthulhu
5,366
488
27
2
0
234,700
0
L
Da Ji
6,218
565
64
6
0
212,836
0
L
Ao Kuang
5,615
510
20
2
0
244,003
3
W
Merlin
6,691
608
60
5
0
170,299
0
W
Neith
6,205
564
57
5
0
194,723
0
L
Chaac
5,635
512
35
3
0
205,037
0
L
Neith
5,504
500
53
5
0
195,321
1
L
Cerberus
5,341
486
51
5
0
218,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role