Player Matchup

Scylla
Scylla
ARealHeftyTrout_
Scylla
Level 123
God Stats
0W - 1L
1,907 SR
Queue Stats
5W - 6L
1,609 Elo+
Party 2
Guan Yu
Guan Yu
AlecArruti
Guan Yu
Level 103
God Stats
1W - 1L
1,507 SR
Queue Stats
4W - 3L
1,836 Elo+
Party 2
Chiron
Chiron
BleuDuckster
Chiron
Level 108
God Stats
0W - 2L
1,385 SR
Queue Stats
4W - 8L
1,455 Elo+
Party 2
Team Averages
Level 111
1,600 SR
1,633 Elo+

VS

Team Averages
Level 99
1,653 SR
1,934 Elo+
Anubis
Anubis
BlueEyedHela
Anubis
Level 118
God Stats
4W - 3L
1,495 SR
Queue Stats
150W - 120L
1,654 Elo+
Party 1
Khepri
Khepri
Oskynsamlegt
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 1L
2,129 Elo+
Party 1
Da Ji
Da Ji
Wolfmou
Da Ji
Level 154
God Stats
97W - 20L
1,965 SR
Queue Stats
313W - 126L
2,019 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 1
7,525
627
4,296
11,543
2,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
AlecArruti
Guan Yu
10
1 / 10 / 0
7,900
658
7,179
17,065
8,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
10
0 / 10 / 1
7,283
607
8,088
13,512
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
13 / 1 / 14
10,896
908
14,013
11,905
7,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
13
3 / 0 / 22
10,297
858
6,399
14,841
18,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Wolfmou
Da Ji
13
14 / 0 / 8
10,649
887
14,102
8,714
6,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
74
1
Kills
30
30
Deaths
1
2
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
Guan Yu
AlecArruti
Guan Yu
1
10
0
0.1
L
Chiron
0
10
1
0.05
W
Anubis
13
1
14
20
W
Khepri
3
0
22
14
W
Da Ji
Wolfmou
Da Ji
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,563
Damage
34,514
42,120
Taken
35,460
14,908
Mitigated
32,270
4,967
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,296
591
0
245
11,543
2,564
0
4,052
7,491
32,774
0
L
Guan Yu
AlecArruti
Guan Yu
7,179
1,947
225
1,599
17,065
8,837
0
9,223
7,842
0
22,087
L
Chiron
8,088
4,113
430
2,468
13,512
3,507
282
7,234
6,272
0
27,008
W
Anubis
14,013
1,097
0
5,103
11,905
7,972
1,170
1,700
10,060
47,467
0
W
Khepri
6,399
1,023
0
2,043
14,841
18,024
620
1,669
12,972
21,611
0
W
Da Ji
Wolfmou
Da Ji
14,102
5,500
0
245
8,714
6,274
801
939
7,621
0
40,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,708
Gold Earned
31,842
118
Minions Killed
125
0
Camps Cleared
0
594,886
Distance Traveled
675,103
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,525
627
63
5
0
189,549
2
L
Guan Yu
7,900
658
26
2
0
215,620
3
L
Chiron
7,283
607
29
2
0
189,717
0
W
Anubis
10,896
908
55
5
0
204,301
2
W
Khepri
10,297
858
24
2
0
228,316
0
W
Da Ji
10,649
887
46
4
0
242,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role