Player Matchup

Ra
Ra
Blaveskelly
Ra
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 87L
1,635 Elo+
Party 2
Neith
Neith
Elefent
Neith
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 68L
1,567 Elo+
Party 2
Izanami
Izanami
KingKaiyo
Izanami
Level 53
God Stats
34W - 26L
1,556 SR
Queue Stats
167W - 175L
1,612 Elo+
Party 2
Erlang Shen
Erlang Shen
LETSBOINK
Erlang Shen
Level 42
God Stats
4W - 1L
1,566 SR
Queue Stats
30W - 17L
1,685 Elo+
Party 2
Khepri
Khepri
meinteill
Khepri
Level 116
God Stats
40W - 27L
1,669 SR
Queue Stats
294W - 262L
1,607 Elo+
Party 2
Team Averages
Level 97
1,558 SR
1,621 Elo+

VS

Team Averages
Level 76
1,509 SR
1,616 Elo+
Ratatoskr
Ratatoskr
Matt924
Ratatoskr
Level 48
God Stats
8W - 21L
1,336 SR
Queue Stats
614W - 616L
1,480 Elo+
Solo
Neith
Neith
Sindylaregia24
Neith
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
92W - 81L
1,835 Elo+
Party 1
Chaac
Chaac
willow123456789
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
wiwillow
Tiamat
Level 93
God Stats
24W - 19L
1,611 SR
Queue Stats
265W - 240L
1,645 Elo+
Party 1
Cerberus
Cerberus
wiwillow12345678
Cerberus
Level 127
God Stats
18W - 17L
1,596 SR
Queue Stats
319W - 281L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 3
7,245
557
6,356
10,130
4,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Elefent
Neith
13
4 / 3 / 1
7,932
610
3,353
9,464
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
KingKaiyo
Izanami
11
0 / 1 / 4
6,282
483
3,684
7,648
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
LETSBOINK
Erlang Shen
13
2 / 2 / 7
7,566
582
7,162
10,382
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
meinteill
Khepri
12
3 / 1 / 3
7,379
568
3,500
6,713
4,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Matt924
Ratatoskr
11
1 / 2 / 3
6,346
488
2,414
8,604
2,805
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 3 / 1
7,215
555
6,180
8,770
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 2
7,403
569
7,010
10,949
9,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
wiwillow
Tiamat
11
4 / 4 / 3
7,151
550
9,241
6,931
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 6
6,727
517
5,878
8,832
6,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
13
Kills
13
13
Deaths
13
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
6
3
0.92
W
Neith
Elefent
Neith
4
3
1
1.5
W
Izanami
KingKaiyo
Izanami
0
1
4
2
W
Erlang Shen
LETSBOINK
Erlang Shen
2
2
7
2.75
L
Ratatoskr
Matt924
Ratatoskr
1
2
3
1.25
L
3
3
1
1.17
W
Khepri
meinteill
Khepri
3
1
3
4.5
L
3
3
2
1.33
L
Tiamat
wiwillow
Tiamat
4
4
3
1.38
L
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,055
Damage
30,723
44,337
Taken
44,086
19,839
Mitigated
25,218
15,986
Healing
14,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,356
875
586
3,112
10,130
4,474
543
6,169
3,632
39,692
0
W
Neith
Elefent
Neith
3,353
850
0
3,644
9,464
3,064
964
1,568
7,856
0
42,040
W
Izanami
KingKaiyo
Izanami
3,684
2,211
0
3,733
7,648
2,150
1,353
1,666
5,940
0
38,648
W
Erlang Shen
LETSBOINK
Erlang Shen
7,162
4,035
0
4,135
10,382
5,624
778
2,132
8,197
0
39,687
L
Ratatoskr
Matt924
Ratatoskr
2,414
913
0
3,202
8,604
2,805
0
924
7,680
0
34,830
L
6,180
2,061
0
3,292
8,770
2,617
924
2,048
6,722
0
40,810
W
Khepri
meinteill
Khepri
3,500
499
0
776
6,713
4,527
160
3,020
3,593
16,032
0
L
7,010
2,262
0
4,659
10,949
9,064
424
1,098
9,851
0
40,790
L
Tiamat
wiwillow
Tiamat
9,241
1,682
0
868
6,931
4,427
0
3,852
3,079
35,757
0
L
5,878
881
0
2,304
8,832
6,305
0
1,934
6,898
29,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,404
Gold Earned
34,842
369
Minions Killed
364
0
Camps Cleared
0
1,199,165
Distance Traveled
1,241,874
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,245
557
78
6
0
222,405
2
W
Neith
7,932
610
98
8
0
213,235
1
W
Izanami
6,282
483
86
7
0
225,786
2
W
Erlang Shen
7,566
582
80
6
0
263,871
1
L
Ratatoskr
6,346
488
69
5
0
276,232
0
L
Neith
7,215
555
90
7
0
222,186
3
W
Khepri
7,379
568
27
2
0
273,868
6
L
Chaac
7,403
569
78
6
0
247,474
4
L
Tiamat
7,151
550
72
6
0
232,299
2
L
Cerberus
6,727
517
55
4
0
263,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role