Player Matchup

Thor
Thor
Dante1939
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
968 Elo+
Solo
Kukulkan
Kukulkan
ElChuy7u7
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,154 Elo+
Party 2
Osiris
Osiris
FatherDP
Osiris
Level 27
God Stats
16W - 15L
1,486 SR
Queue Stats
103W - 96L
1,419 Elo+
Solo
Apollo
Apollo
LimpBiscuitxX
Apollo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,368 Elo+
Solo
Ares
Ares
SebasBoiii
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,060 Elo+
Party 2
Team Averages
Level 11
1,497 SR
1,194 Elo+

VS

Team Averages
Level 25
1,473 SR
1,445 Elo+
Janus
Janus
CrazyChradium
Janus
Level 27
God Stats
2W - 2L
1,142 SR
Queue Stats
168W - 152L
1,423 Elo+
Solo
Set
Set
DeweyD100
Set
Level 22
God Stats
14W - 18L
1,480 SR
Queue Stats
162W - 161L
1,366 Elo+
Party 1
Guan Yu
Guan Yu
Kickenkat13
Guan Yu
Level 28
God Stats
7W - 1L
1,514 SR
Queue Stats
87W - 85L
1,323 Elo+
Solo
Danzaburou
Danzaburou
UltiSeabiscuit
Danzaburou
Level 29
God Stats
3W - 4L
1,728 SR
Queue Stats
17W - 11L
1,714 Elo+
Solo
Cerberus
Cerberus
XxM3SsxX
Cerberus
Level 19
God Stats
1W - 5L
1,500 SR
Queue Stats
316W - 296L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 7 / 0
6,298
350
1,228
13,083
3,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
ElChuy7u7
Kukulkan
10
0 / 8 / 0
5,980
332
3,821
9,304
2,654
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
FatherDP
Osiris
15
3 / 5 / 0
9,088
505
8,854
12,604
15,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 3 / 0
6,903
384
2,472
7,077
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 9 / 0
6,448
358
2,800
16,987
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 7
11,386
633
15,575
7,694
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
8 / 2 / 3
10,164
565
9,177
11,748
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
Kickenkat13
Guan Yu
15
2 / 1 / 3
9,081
505
3,676
11,113
10,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
UltiSeabiscuit
Danzaburou
16
4 / 0 / 5
9,867
548
9,472
8,942
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
XxM3SsxX
Cerberus
13
5 / 0 / 1
8,238
458
4,085
8,178
6,708
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
3
Kills
32
32
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
13
0
7
16.5
L
Thor
0
7
0
0
W
8
2
3
4.75
L
Kukulkan
ElChuy7u7
Kukulkan
0
8
0
0
L
Osiris
FatherDP
Osiris
3
5
0
0.6
W
Guan Yu
Kickenkat13
Guan Yu
2
1
3
3.5
L
0
3
0
0
L
0
9
0
0
W
Danzaburou
UltiSeabiscuit
Danzaburou
4
0
5
6.5
W
Cerberus
XxM3SsxX
Cerberus
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,175
Damage
41,985
59,055
Taken
47,675
31,169
Mitigated
28,528
5,319
Healing
18,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,575
2,526
0
991
7,694
2,880
1,513
3,227
4,467
76,971
0
L
Thor
1,228
231
0
891
13,083
3,863
0
4,298
8,674
0
28,478
W
9,177
4,204
0
5,226
11,748
5,411
146
1,755
9,993
0
62,003
L
Kukulkan
ElChuy7u7
Kukulkan
3,821
712
0
203
9,304
2,654
152
3,830
5,272
26,404
0
L
Osiris
FatherDP
Osiris
8,854
1,773
0
2,170
12,604
15,084
533
131
12,473
6,077
40,508
W
Guan Yu
Kickenkat13
Guan Yu
3,676
887
292
3,855
11,113
10,179
32
1,094
10,019
0
30,008
L
2,472
965
0
1,327
7,077
1,993
0
2,689
4,344
0
33,031
L
2,800
432
0
728
16,987
7,575
0
8,073
8,632
20,054
0
W
Danzaburou
UltiSeabiscuit
Danzaburou
9,472
4,235
0
7,096
8,942
3,350
2,247
1,617
7,325
0
67,288
W
Cerberus
XxM3SsxX
Cerberus
4,085
636
0
1,392
8,178
6,708
1,134
1,219
6,959
33,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,717
Gold Earned
48,736
262
Minions Killed
489
0
Camps Cleared
0
1,454,152
Distance Traveled
1,642,855
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,386
633
153
9
0
346,779
3
L
Thor
6,298
350
42
2
0
276,946
0
W
Set
10,164
565
108
6
0
355,840
8
L
Kukulkan
5,980
332
32
2
0
287,595
2
L
Osiris
9,088
505
89
5
0
278,096
0
W
Guan Yu
9,081
505
69
4
0
338,690
3
L
Apollo
6,903
384
54
3
0
302,444
0
L
Ares
6,448
358
45
3
0
309,071
0
W
Danzaburou
9,867
548
99
6
0
299,405
2
W
Cerberus
8,238
458
60
3
0
302,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role