Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Emperor Kanon
King Arthur
Level 135
God Stats
1W - 5L
1,159 SR
Queue Stats
162W - 167L
1,538 Elo+
Party 2
Xing Tian
Xing Tian
Legendarykam
Xing Tian
Level 123
God Stats
22W - 22L
1,661 SR
Queue Stats
88W - 98L
1,533 Elo+
Party 2
Fafnir
Fafnir
amdrag3
Fafnir
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 157L
1,571 Elo+
Party 2
Poseidon
Poseidon
sBinnalla
Poseidon
Level 86
God Stats
0W - 2L
1,242 SR
Queue Stats
33W - 25L
1,578 Elo+
Party 3
Team Averages
Level 122
1,412 SR
1,544 Elo+

VS

Team Averages
Level 103
1,469 SR
1,514 Elo+
Vulcan
Vulcan
HyrulianCreeper
Vulcan
Level 136
God Stats
1W - 1L
1,738 SR
Queue Stats
132W - 158L
1,548 Elo+
Party 1
Guan Yu
Guan Yu
Im a Falcon
Guan Yu
Level 125
God Stats
2W - 0L
1,387 SR
Queue Stats
6W - 5L
1,535 Elo+
Solo
Bacchus
Bacchus
LAUGHINGLEO675
Bacchus
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 168L
1,501 Elo+
Party 1
Cabrakan
Cabrakan
Nutborne
Cabrakan
Level 110
God Stats
8W - 6L
1,274 SR
Queue Stats
601W - 629L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
TricksterAce
Danzaburou
Level 79
God Stats
20W - 23L
1,443 SR
Queue Stats
254W - 309L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
3 / 2 / 0
9,750
513
4,927
12,842
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Emperor Kanon
King Arthur
13
2 / 5 / 0
7,697
405
2,659
12,050
5,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
Legendarykam
Xing Tian
16
0 / 1 / 2
8,075
425
5,335
10,770
9,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
amdrag3
Fafnir
13
1 / 5 / 2
8,293
436
7,265
14,785
10,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
sBinnalla
Poseidon
16
0 / 4 / 3
9,831
517
6,698
11,884
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 1
10,755
566
10,013
6,424
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Im a Falcon
Guan Yu
16
1 / 1 / 0
9,899
521
6,126
12,726
9,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 0 / 9
9,379
494
6,754
8,426
9,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
Nutborne
Cabrakan
16
2 / 1 / 5
9,477
499
4,510
11,324
7,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TricksterAce
Danzaburou
16
5 / 3 / 5
10,301
542
12,490
12,831
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
17
17
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
2
0
1.5
L
King Arthur
Emperor Kanon
King Arthur
2
5
0
0.4
W
6
1
1
6.5
W
Guan Yu
Im a Falcon
Guan Yu
1
1
0
1
W
3
0
9
7.5
L
Xing Tian
Legendarykam
Xing Tian
0
1
2
1
W
Cabrakan
Nutborne
Cabrakan
2
1
5
4.5
W
Danzaburou
TricksterAce
Danzaburou
5
3
5
2.5
L
Fafnir
amdrag3
Fafnir
1
5
2
0.4
L
Poseidon
sBinnalla
Poseidon
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,884
Damage
39,893
62,331
Taken
51,731
34,679
Mitigated
33,306
16,491
Healing
22,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,927
2,548
0
6,007
12,842
5,512
0
5,260
7,565
0
76,623
L
King Arthur
Emperor Kanon
King Arthur
2,659
506
0
1,121
12,050
5,225
0
2,958
9,092
0
36,063
W
10,013
1,519
0
993
6,424
2,689
0
2,681
3,743
77,944
0
W
Guan Yu
Im a Falcon
Guan Yu
6,126
1,131
230
5,070
12,726
9,356
0
4,056
8,070
0
62,394
W
6,754
1,075
0
3,506
8,426
9,520
130
4,317
4,109
25,936
0
L
Xing Tian
Legendarykam
Xing Tian
5,335
221
0
2,473
10,770
9,186
0
431
9,789
41,614
0
W
Cabrakan
Nutborne
Cabrakan
4,510
580
0
6,632
11,324
7,062
530
908
10,368
70,991
0
W
Danzaburou
TricksterAce
Danzaburou
12,490
5,267
484
5,127
12,831
4,679
466
6,688
6,143
0
74,081
L
Fafnir
amdrag3
Fafnir
7,265
1,613
0
4,626
14,785
10,556
0
3,398
11,387
38,868
0
L
Poseidon
sBinnalla
Poseidon
6,698
1,162
0
2,264
11,884
4,200
268
9,230
2,654
78,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,646
Gold Earned
49,811
482
Minions Killed
570
0
Camps Cleared
0
1,698,800
Distance Traveled
1,791,302
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,750
513
131
7
0
380,442
7
L
King Arthur
7,697
405
67
4
0
332,942
2
W
Vulcan
10,755
566
152
8
0
390,154
7
W
Guan Yu
9,899
521
143
8
0
349,039
1
W
Bacchus
9,379
494
30
2
0
374,679
2
L
Xing Tian
8,075
425
57
3
0
330,970
3
W
Cabrakan
9,477
499
130
7
0
365,600
1
W
Danzaburou
10,301
542
115
6
0
311,830
3
L
Fafnir
8,293
436
59
3
0
312,778
3
L
Poseidon
9,831
517
168
9
0
341,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role