Player Matchup

Nemesis
Nemesis
Distiinto
Nemesis
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 28L
1,357 Elo+
Party 1
Merlin
Merlin
JHOSMEL
Merlin
Level 14
God Stats
2W - 6L
1,039 SR
Queue Stats
9W - 19L
1,162 Elo+
Party 1
Set
Set
Vaz2101
Set
Level 3
God Stats
0W - 1L
1,699 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
asduford
Amaterasu
Level 7
God Stats
0W - 2L
1,141 SR
Queue Stats
6W - 13L
1,483 Elo+
Party 2
Mulan
Mulan
心之所念
Mulan
Level 10
God Stats
1W - 1L
1,733 SR
Queue Stats
12W - 22L
1,388 Elo+
Solo
Team Averages
Level 10
1,423 SR
1,378 Elo+

VS

Team Averages
Level 13
1,473 SR
1,345 Elo+
Sun Wukong
Sun Wukong
DeaDPooLakos33
Sun Wukong
Level 7
God Stats
6W - 9L
1,339 SR
Queue Stats
8W - 18L
1,239 Elo+
Solo
Serqet
Serqet
Kentoooy
Serqet
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 71L
1,496 Elo+
Solo
Merlin
Merlin
LouXed
Merlin
Level 5
God Stats
4W - 1L
1,752 SR
Queue Stats
13W - 17L
1,059 Elo+
Solo
Sylvanus
Sylvanus
MickleRick
Sylvanus
Level 28
God Stats
8W - 2L
1,471 SR
Queue Stats
172W - 157L
1,562 Elo+
Solo
Hachiman
Hachiman
我是您爹丶丶丶
Hachiman
Level 6
God Stats
1W - 2L
1,304 SR
Queue Stats
5W - 12L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Distiinto
Nemesis
16
4 / 5 / 4
10,598
482
12,899
18,735
7,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
JHOSMEL
Merlin
15
4 / 5 / 2
9,596
436
8,359
10,320
3,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Set
14
2 / 16 / 2
9,619
437
6,979
19,969
7,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
asduford
Amaterasu
13
2 / 16 / 2
8,331
379
6,446
21,272
12,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 9 / 1
8,522
387
10,762
20,026
14,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeaDPooLakos33
Sun Wukong
16
7 / 3 / 5
10,328
469
9,869
12,084
7,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
Kentoooy
Serqet
20
9 / 2 / 5
13,209
600
10,608
19,403
8,809
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
LouXed
Merlin
17
3 / 3 / 5
11,250
511
9,622
12,561
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
MickleRick
Sylvanus
17
10 / 2 / 21
13,055
593
17,406
16,666
21,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
18 / 4 / 6
14,208
646
15,428
19,610
6,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
13
Kills
47
51
Deaths
14
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DeaDPooLakos33
Sun Wukong
7
3
5
3.17
L
Nemesis
Distiinto
Nemesis
4
5
4
1.2
L
Merlin
JHOSMEL
Merlin
4
5
2
1
W
Serqet
Kentoooy
Serqet
9
2
5
5.75
W
Merlin
LouXed
Merlin
3
3
5
1.83
W
Sylvanus
MickleRick
Sylvanus
10
2
21
10.25
L
Set
2
16
2
0.19
L
Amaterasu
asduford
Amaterasu
2
16
2
0.19
L
1
9
1
0.17
W
18
4
6
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,445
Damage
62,933
90,322
Taken
80,324
45,661
Mitigated
49,610
13,608
Healing
41,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DeaDPooLakos33
Sun Wukong
9,869
2,205
0
3,728
12,084
7,606
266
1,491
10,143
0
34,236
L
Nemesis
Distiinto
Nemesis
12,899
5,138
0
6,128
18,735
7,242
0
6,831
11,690
0
56,649
L
Merlin
JHOSMEL
Merlin
8,359
463
0
1,333
10,320
3,312
102
5,040
4,756
41,544
0
W
Serqet
Kentoooy
Serqet
10,608
2,246
0
8,753
19,403
8,809
376
1,002
18,251
0
92,223
W
Merlin
LouXed
Merlin
9,622
858
0
3,559
12,561
5,032
2,319
3,190
9,271
83,443
0
W
Sylvanus
MickleRick
Sylvanus
17,406
4,481
5,204
9,476
16,666
21,317
3,553
1,705
14,358
50,936
0
L
Set
6,979
2,855
0
2,391
19,969
7,492
1,310
3,509
15,668
0
48,060
L
Amaterasu
asduford
Amaterasu
6,446
2,873
0
1,059
21,272
12,926
0
6,245
14,529
0
28,551
L
10,762
2,345
0
2,697
20,026
14,689
0
5,403
13,413
0
36,974
W
15,428
12,645
0
11,141
19,610
6,846
6,607
971
18,514
0
83,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,666
Gold Earned
62,050
311
Minions Killed
543
0
Camps Cleared
0
1,923,385
Distance Traveled
1,976,342
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,328
469
41
2
0
414,076
1
L
Nemesis
10,598
482
90
4
0
429,331
2
L
Merlin
9,596
436
52
2
0
397,201
0
W
Serqet
13,209
600
154
7
0
463,143
1
W
Merlin
11,250
511
145
7
0
388,110
5
W
Sylvanus
13,055
593
58
3
0
380,218
1
L
Set
9,619
437
71
3
0
353,751
7
L
Amaterasu
8,331
379
30
1
0
388,368
1
L
Mulan
8,522
387
68
3
0
354,734
0
W
Hachiman
14,208
646
145
7
0
330,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role