Player Matchup

Fenrir
Fenrir
CrazyJak58
Fenrir
Level 8
God Stats
2W - 8L
1,425 SR
Queue Stats
8W - 25L
1,303 Elo+
Party 2
Merlin
Merlin
Joe_Barrel
Merlin
Level 84
God Stats
4W - 9L
1,369 SR
Queue Stats
84W - 92L
1,370 Elo+
Party 2
Nemesis
Nemesis
kitsune31
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Bastet
Bastet
stefaaannnyyy
Bastet
Level 18
God Stats
7W - 8L
1,784 SR
Queue Stats
37W - 50L
1,383 Elo+
Solo
Susano
Susano
toxickiler248
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,714 Elo+
Solo
Team Averages
Level 30
1,516 SR
1,454 Elo+

VS

Team Averages
Level 14
1,467 SR
1,270 Elo+
Aphrodite
Aphrodite
E82GOD
Aphrodite
Level 6
God Stats
6W - 8L
1,374 SR
Queue Stats
9W - 24L
1,176 Elo+
Party 1
Freya
Freya
Elfy802
Freya
Level 11
God Stats
5W - 2L
1,500 SR
Queue Stats
15W - 23L
1,245 Elo+
Party 1
Baron Samedi
Baron Samedi
FeverPitch9375
Baron Samedi
Level 18
God Stats
7W - 4L
1,843 SR
Queue Stats
82W - 69L
1,352 Elo+
Solo
Hercules
Hercules
Yehoshua802
Hercules
Level 7
God Stats
1W - 4L
1,139 SR
Queue Stats
12W - 27L
1,140 Elo+
Party 1
Discordia
Discordia
kpsqrd
Discordia
Level 26
God Stats
65W - 70L
1,480 SR
Queue Stats
183W - 220L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CrazyJak58
Fenrir
20
3 / 8 / 14
14,572
971
16,342
25,468
13,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Joe_Barrel
Merlin
20
13 / 8 / 8
17,400
1,160
44,261
28,923
11,515
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
kitsune31
Nemesis
19
0 / 10 / 7
12,443
830
685
21,100
8,705
20
3 / 7 / 8
13,727
915
10,918
19,191
8,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 8 / 11
14,431
962
16,151
27,046
17,859
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
E82GOD
Aphrodite
20
1 / 3 / 27
14,523
968
8,913
20,183
32,365
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Elfy802
Freya
20
10 / 4 / 15
15,474
1,032
22,534
17,882
7,870
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Baron Samedi
FeverPitch9375
Baron Samedi
20
3 / 4 / 18
14,020
935
17,983
17,125
8,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Yehoshua802
Hercules
20
18 / 9 / 10
16,795
1,120
36,149
23,906
12,014
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
kpsqrd
Discordia
20
9 / 3 / 20
16,261
1,084
25,110
16,454
5,849
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
131
23
Kills
41
41
Deaths
23
48
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CrazyJak58
Fenrir
3
8
14
1.25
W
Aphrodite
E82GOD
Aphrodite
1
3
27
4.83
W
Freya
Elfy802
Freya
10
4
15
4.38
W
Baron Samedi
FeverPitch9375
Baron Samedi
3
4
18
3
L
Merlin
Joe_Barrel
Merlin
13
8
8
2.13
W
Hercules
Yehoshua802
Hercules
18
9
10
2.56
L
Nemesis
kitsune31
Nemesis
0
10
7
0.35
W
Discordia
kpsqrd
Discordia
9
3
20
6.33
L
3
7
8
1
L
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,357
Damage
110,689
121,728
Taken
95,550
59,360
Mitigated
66,932
3,542
Healing
21,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CrazyJak58
Fenrir
16,342
3,186
0
542
25,468
13,256
0
16,986
8,482
0
32,098
W
Aphrodite
E82GOD
Aphrodite
8,913
1,100
3,249
5,124
20,183
32,365
0
8,104
12,079
24,548
0
W
Freya
Elfy802
Freya
22,534
7,604
0
4,982
17,882
7,870
0
7,979
9,903
54,221
0
W
Baron Samedi
FeverPitch9375
Baron Samedi
17,983
1,391
1,281
2,403
17,125
8,834
0
8,520
8,605
41,027
0
L
Merlin
Joe_Barrel
Merlin
44,261
4,029
0
1,302
28,923
11,515
0
21,080
7,843
74,236
0
W
Hercules
Yehoshua802
Hercules
36,149
26,933
0
2,968
23,906
12,014
0
9,137
14,769
0
51,400
L
Nemesis
kitsune31
Nemesis
685
278
0
0
21,100
8,705
0
11,934
9,166
0
8,073
W
Discordia
kpsqrd
Discordia
25,110
1,261
88
979
16,454
5,849
0
10,521
5,933
47,521
0
L
10,918
3,771
0
0
19,191
8,025
0
9,602
9,589
0
42,529
L
16,151
2,746
517
1,181
27,046
17,859
0
14,938
12,108
0
32,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,573
Gold Earned
77,073
220
Minions Killed
272
3
Camps Cleared
7
1,338,180
Distance Traveled
1,251,455
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,572
971
29
2
1
312,110
0
W
Aphrodite
14,523
968
42
3
1
269,172
0
W
Freya
15,474
1,032
81
5
5
215,358
0
W
Baron Samedi
14,020
935
60
4
1
235,518
4
L
Merlin
17,400
1,160
80
5
1
253,234
0
W
Hercules
16,795
1,120
43
3
0
242,700
2
L
Nemesis
12,443
830
13
1
1
213,582
0
W
Discordia
16,261
1,084
46
3
0
288,707
0
L
Bastet
13,727
915
68
5
0
302,251
0
L
Susano
14,431
962
30
2
0
257,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role