Player Matchup

Neith
Neith
Diosis3
Neith
Level 47
God Stats
2W - 8L
1,434 SR
Queue Stats
19W - 80L
1,490 Elo+
Party 1
Hel
Hel
MMG iSnake
Hel
Level 60
God Stats
5W - 9L
1,556 SR
Queue Stats
165W - 275L
1,490 Elo+
Party 1
Ymir
Ymir
TheCracell
Ymir
Level 65
God Stats
4W - 16L
1,416 SR
Queue Stats
137W - 238L
1,490 Elo+
Party 1
Team Averages
Level 57
1,469 SR
1,490 Elo+

VS

Team Averages
Level 52
1,424 SR
1,435 Elo+
Cthulhu
Cthulhu
DaddysCatFunt
Cthulhu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,375 Elo+
Party 2
Rama
Rama
Elionmusk
Rama
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,465 Elo+
Party 2
Amaterasu
Amaterasu
sasuke002100
Amaterasu
Level 26
God Stats
3W - 2L
1,273 SR
Queue Stats
6W - 4L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Diosis3
Neith
10
2 / 7 / 6
8,056
620
8,586
12,457
4,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 7 / 6
8,164
628
5,811
11,682
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 4 / 3
8,454
650
8,583
17,829
20,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 5 / 8
8,035
618
5,468
10,402
6,536
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
16
15 / 0 / 2
10,947
842
21,707
11,031
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
sasuke002100
Amaterasu
12
2 / 3 / 13
8,788
676
8,139
11,588
6,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
8
Kills
18
18
Deaths
8
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
5
8
1
L
Neith
Diosis3
Neith
2
7
6
0.71
W
Rama
15
0
2
16
L
2
7
6
0.71
L
4
4
3
1.38
W
Amaterasu
sasuke002100
Amaterasu
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,980
Damage
35,314
41,968
Taken
33,021
30,240
Mitigated
17,855
13,466
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,468
474
0
430
10,402
6,536
0
3,897
6,161
16,954
0
L
Neith
Diosis3
Neith
8,586
4,740
326
2,902
12,457
4,830
141
1,144
11,313
0
25,937
W
Rama
21,707
19,030
0
6,806
11,031
4,420
681
4,579
6,080
0
67,032
L
5,811
724
5,047
3,031
11,682
4,665
92
1,719
9,963
28,869
0
L
8,583
1,995
234
1,926
17,829
20,745
72
2,633
15,196
20,119
0
W
Amaterasu
sasuke002100
Amaterasu
8,139
2,085
0
3,384
11,588
6,899
259
4,963
6,319
0
23,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,674
Gold Earned
27,770
113
Minions Killed
135
0
Camps Cleared
0
573,140
Distance Traveled
620,864
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,035
618
21
2
0
205,827
1
L
Neith
8,056
620
39
3
0
190,122
4
W
Rama
10,947
842
92
7
0
195,031
0
L
Hel
8,164
628
52
4
0
195,800
2
L
Ymir
8,454
650
22
2
0
187,218
2
W
Amaterasu
8,788
676
22
2
0
220,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role