Player Matchup

Bellona
Bellona
GamingGodGamer
Bellona
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
LoveKil
Tiamat
Level 16
God Stats
6W - 6L
1,766 SR
Queue Stats
16W - 22L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
Ryoona
Zhong Kui
Level 16
God Stats
4W - 3L
1,651 SR
Queue Stats
23W - 20L
1,598 Elo+
Party 3
Thor
Thor
Shungite7
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,520 Elo+
Party 3
Neith
Neith
Zathanz
Neith
Level 12
God Stats
13W - 13L
1,566 SR
Queue Stats
20W - 22L
1,547 Elo+
Party 3
Team Averages
Level 11
1,597 SR
1,514 Elo+

VS

Team Averages
Level 48
1,486 SR
1,559 Elo+
Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Dakotaisaqt69
Ao Kuang
Level 27
God Stats
293W - 222L
1,488 SR
Queue Stats
484W - 384L
1,553 Elo+
Party 1
King Arthur
King Arthur
ShrimpTail1230
King Arthur
Level 32
God Stats
78W - 73L
1,611 SR
Queue Stats
888W - 783L
1,535 Elo+
Party 1
Scylla
Scylla
StepSis13
Scylla
Level 28
God Stats
6W - 6L
1,329 SR
Queue Stats
482W - 436L
1,552 Elo+
Party 1
Athena
Athena
TheKing0fSalt
Athena
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
7,760
456
2,049
10,416
7,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
LoveKil
Tiamat
13
2 / 7 / 6
7,982
470
7,327
12,261
6,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Ryoona
Zhong Kui
12
6 / 4 / 5
8,508
500
11,461
13,497
13,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
14
4 / 8 / 2
9,387
552
6,303
14,478
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Zathanz
Neith
14
3 / 3 / 4
8,578
505
3,525
9,166
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
0 / 3 / 5
8,581
505
7,246
8,543
2,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
Dakotaisaqt69
Ao Kuang
14
16 / 2 / 3
10,310
606
14,822
15,062
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
ShrimpTail1230
King Arthur
17
6 / 1 / 10
10,415
613
13,480
11,740
9,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
StepSis13
Scylla
13
2 / 3 / 3
8,081
475
2,837
8,601
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 7
8,071
475
6,036
13,292
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
15
Kills
26
26
Deaths
15
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
3
5
0.83
W
Ao Kuang
Dakotaisaqt69
Ao Kuang
16
2
3
8.75
L
0
4
0
0
L
Tiamat
LoveKil
Tiamat
2
7
6
0.71
L
Zhong Kui
Ryoona
Zhong Kui
6
4
5
2.13
W
King Arthur
ShrimpTail1230
King Arthur
6
1
10
11
L
Thor
4
8
2
0.63
W
Scylla
StepSis13
Scylla
2
3
3
1.17
W
2
6
7
0.92
L
Neith
Zathanz
Neith
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,665
Damage
44,421
59,818
Taken
57,238
36,034
Mitigated
28,731
13,646
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,246
3,463
0
388
8,543
2,685
1,382
4,529
3,952
0
63,259
W
Ao Kuang
Dakotaisaqt69
Ao Kuang
14,822
4,715
0
5,691
15,062
5,071
24
5,593
9,232
43,251
0
L
2,049
191
0
838
10,416
7,956
949
2,207
8,034
5,150
27,480
L
Tiamat
LoveKil
Tiamat
7,327
934
0
1,306
12,261
6,881
0
7,747
4,440
35,852
0
L
Zhong Kui
Ryoona
Zhong Kui
11,461
1,350
683
5,017
13,497
13,294
0
4,174
9,217
34,378
0
W
King Arthur
ShrimpTail1230
King Arthur
13,480
2,095
0
2,172
11,740
9,840
631
2,870
8,508
0
61,960
L
Thor
6,303
1,570
0
2,410
14,478
5,076
0
6,212
8,177
0
42,175
W
Scylla
StepSis13
Scylla
2,837
103
94
1,250
8,601
2,407
873
1,693
6,780
32,195
0
W
6,036
1,531
0
764
13,292
8,728
596
3,990
9,163
22,918
0
L
Neith
Zathanz
Neith
3,525
1,546
0
3,392
9,166
2,827
961
2,968
6,080
0
45,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,215
Gold Earned
45,458
354
Minions Killed
395
0
Camps Cleared
0
1,494,490
Distance Traveled
1,539,236
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,581
505
121
7
0
274,322
4
W
Ao Kuang
10,310
606
50
3
0
324,509
1
L
Bellona
7,760
456
85
5
0
347,990
1
L
Tiamat
7,982
470
62
4
0
262,485
4
L
Zhong Kui
8,508
500
32
2
0
295,424
5
W
King Arthur
10,415
613
124
7
0
344,548
2
L
Thor
9,387
552
73
4
0
326,386
0
W
Scylla
8,081
475
62
4
0
266,997
3
W
Athena
8,071
475
38
2
0
328,860
0
L
Neith
8,578
505
102
6
0
262,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role