Player Matchup

Neith
Neith
NookNook14
Neith
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,604 Elo+
Party 1
Tiamat
Tiamat
Sigilx
Tiamat
Level 124
God Stats
7W - 14L
1,429 SR
Queue Stats
49W - 53L
1,431 Elo+
Party 1
Osiris
Osiris
ibn13 m
Osiris
Level 127
God Stats
2W - 1L
1,568 SR
Queue Stats
60W - 66L
1,444 Elo+
Party 1
Team Averages
Level 92
1,499 SR
1,493 Elo+

VS

Team Averages
Level 62
1,496 SR
1,390 Elo+
Jormungandr
Jormungandr
Cholo_penguin69
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 113L
1,392 Elo+
Party 2
Ravana
Ravana
KingMadness25K
Ravana
Level 107
God Stats
2W - 2L
1,378 SR
Queue Stats
48W - 56L
1,380 Elo+
Party 2
Zeus
Zeus
vBliinkz-
Zeus
Level 63
God Stats
35W - 31L
1,610 SR
Queue Stats
215W - 264L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
6 / 7 / 13
13,825
691
19,550
14,670
4,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Sigilx
Tiamat
18
13 / 5 / 11
14,971
749
25,020
15,967
12,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
ibn13 m
Osiris
17
8 / 6 / 14
14,220
711
10,757
20,537
19,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cholo_penguin69
Jormungandr
15
5 / 5 / 9
12,855
643
9,637
25,114
26,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
7 / 10 / 6
13,221
661
13,009
21,427
9,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
18
6 / 12 / 7
14,578
729
17,419
19,918
9,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
27
Kills
18
18
Deaths
27
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cholo_penguin69
Jormungandr
5
5
9
1.9
L
7
10
6
1
W
Neith
6
7
13
1.79
W
Tiamat
Sigilx
Tiamat
13
5
11
3.7
W
Osiris
ibn13 m
Osiris
8
6
14
2.5
L
Zeus
6
12
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,327
Damage
40,065
51,174
Taken
66,459
37,367
Mitigated
45,716
9,254
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cholo_penguin69
Jormungandr
9,637
2,237
0
0
25,114
26,787
168
10,318
14,336
36,710
0
L
13,009
5,262
354
5,862
21,427
9,767
675
7,232
13,753
0
50,775
W
Neith
19,550
10,724
0
1,623
14,670
4,960
1,705
8,207
6,090
0
45,411
W
Tiamat
Sigilx
Tiamat
25,020
2,292
1,061
4,326
15,967
12,892
500
8,263
7,481
62,560
0
W
Osiris
ibn13 m
Osiris
10,757
5,365
1,269
975
20,537
19,515
1,181
9,800
10,529
0
26,877
L
Zeus
17,419
1,343
285
2,649
19,918
9,162
340
6,315
13,252
64,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,016
Gold Earned
40,654
145
Minions Killed
185
0
Camps Cleared
0
926,559
Distance Traveled
834,759
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,855
643
36
2
0
294,948
0
L
Ravana
13,221
661
54
3
0
305,350
2
W
Neith
13,825
691
52
3
0
308,243
0
W
Tiamat
14,971
749
67
3
0
293,395
2
W
Osiris
14,220
711
26
1
0
324,921
0
L
Zeus
14,578
729
95
5
0
234,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role