Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CleverΑıSMITE
Ah Muzen Cab
Level 47
God Stats
60W - 30L
1,751 SR
Queue Stats
173W - 170L
1,593 Elo+
Party 2
Vamana
Vamana
DaddyJéw
Vamana
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 93L
1,710 Elo+
Party 1
Kukulkan
Kukulkan
Jewcough
Kukulkan
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
431W - 330L
1,694 Elo+
Party 1
Bacchus
Bacchus
PoPoso
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
PsiRenn
King Arthur
Level 37
God Stats
11W - 10L
1,422 SR
Queue Stats
47W - 56L
1,321 Elo+
Solo
Team Averages
Level 81
1,535 SR
1,564 Elo+

VS

Team Averages
Level 103
1,516 SR
1,711 Elo+
Ne Zha
Ne Zha
DecimatesLC
Ne Zha
Level 156
God Stats
13W - 13L
1,466 SR
Queue Stats
1,208W - 710L
1,742 Elo+
Party 3
Olorun
Olorun
NeosPlan
Olorun
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
OuttRAGEEE
Sylvanus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 82L
1,609 Elo+
Party 3
Cerberus
Cerberus
WarAchilles
Cerberus
Level 38
God Stats
4W - 5L
1,500 SR
Queue Stats
304W - 143L
2,003 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xTeRiize
Ah Muzen Cab
Level 124
God Stats
15W - 8L
1,612 SR
Queue Stats
649W - 300L
1,703 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CleverΑıSMITE
Ah Muzen Cab
11
2 / 1 / 3
6,277
571
6,162
7,059
2,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
DaddyJéw
Vamana
12
2 / 1 / 2
6,596
600
5,139
9,098
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Jewcough
Kukulkan
10
1 / 3 / 1
5,844
531
2,972
5,022
1,193
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
PoPoso
Bacchus
8
1 / 2 / 4
5,514
501
4,876
8,730
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
PsiRenn
King Arthur
10
0 / 3 / 1
5,302
482
1,816
5,931
2,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 1 / 3
6,356
578
6,603
8,098
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
NeosPlan
Olorun
9
0 / 1 / 2
5,413
492
2,028
6,227
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
OuttRAGEEE
Sylvanus
8
0 / 2 / 4
5,402
491
3,936
6,830
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
WarAchilles
Cerberus
12
5 / 2 / 0
6,914
629
6,081
7,835
5,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Muzen Cab
xTeRiize
Ah Muzen Cab
13
3 / 0 / 2
7,091
645
3,160
4,157
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
6
Kills
10
10
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CleverΑıSMITE
Ah Muzen Cab
2
1
3
3.5
L
Vamana
DaddyJéw
Vamana
2
1
2
3
W
Ne Zha
2
1
3
3.5
L
Kukulkan
Jewcough
Kukulkan
1
3
1
0.5
W
Olorun
NeosPlan
Olorun
0
1
2
1
W
Sylvanus
OuttRAGEEE
Sylvanus
0
2
4
1
L
Bacchus
PoPoso
Bacchus
1
2
4
1.5
L
King Arthur
PsiRenn
King Arthur
0
3
1
0.17
W
Cerberus
WarAchilles
Cerberus
5
2
0
2.5
W
Ah Muzen Cab
xTeRiize
Ah Muzen Cab
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,965
Damage
21,808
35,840
Taken
33,147
13,730
Mitigated
13,924
12,483
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CleverΑıSMITE
Ah Muzen Cab
6,162
1,784
0
4,044
7,059
2,955
0
2,418
4,641
0
35,877
L
Vamana
DaddyJéw
Vamana
5,139
3,458
0
4,210
9,098
3,160
0
1,782
7,316
0
37,325
W
Ne Zha
6,603
2,549
0
1,261
8,098
3,056
0
1,772
6,251
0
42,691
L
Kukulkan
Jewcough
Kukulkan
2,972
0
0
405
5,022
1,193
0
1,208
3,814
34,622
0
W
Olorun
NeosPlan
Olorun
2,028
1,281
351
3,528
6,227
1,637
308
1,939
3,913
27,391
0
W
Sylvanus
OuttRAGEEE
Sylvanus
3,936
1,012
805
2,686
6,830
2,644
0
1,743
4,937
13,829
0
L
Bacchus
PoPoso
Bacchus
4,876
563
0
2,482
8,730
4,167
0
2,932
5,798
13,819
0
L
King Arthur
PsiRenn
King Arthur
1,816
162
0
1,342
5,931
2,255
489
3,705
2,226
0
17,736
W
Cerberus
WarAchilles
Cerberus
6,081
513
0
3,046
7,835
5,109
335
1,906
5,679
35,740
0
W
Ah Muzen Cab
xTeRiize
Ah Muzen Cab
3,160
1,614
0
3,237
4,157
1,478
0
488
3,669
0
47,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,533
Gold Earned
31,176
284
Minions Killed
357
0
Camps Cleared
0
1,103,037
Distance Traveled
1,092,405
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,277
571
66
6
0
205,355
1
L
Vamana
6,596
600
89
8
0
264,440
2
W
Ne Zha
6,356
578
81
7
0
244,189
1
L
Kukulkan
5,844
531
81
7
0
213,438
2
W
Olorun
5,413
492
59
5
0
207,547
0
W
Sylvanus
5,402
491
29
3
0
197,036
4
L
Bacchus
5,514
501
11
1
0
234,404
6
L
King Arthur
5,302
482
37
3
0
185,400
0
W
Cerberus
6,914
629
82
7
0
214,369
2
W
Ah Muzen Cab
7,091
645
106
10
0
229,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role