Player Matchup

Scylla
Scylla
Cordel8a11
Scylla
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 196L
1,496 Elo+
Party 1
Fenrir
Fenrir
LeslyVonWolfcall
Fenrir
Level 12
God Stats
152W - 152L
1,335 SR
Queue Stats
214W - 230L
1,399 Elo+
Party 1
Mulan
Mulan
LiftyBoi
Mulan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,509 Elo+
Party 1
Olorun
Olorun
OmegaWeapon44
Olorun
Level 87
God Stats
5W - 8L
1,308 SR
Queue Stats
246W - 236L
1,548 Elo+
Party 1
Loki
Loki
RadDadDaKangBoio
Loki
Level 67
God Stats
1W - 6L
1,548 SR
Queue Stats
280W - 262L
1,488 Elo+
Party 1
Team Averages
Level 53
1,438 SR
1,488 Elo+

VS

Team Averages
Level 122
1,665 SR
1,492 Elo+
Neith
Neith
Calamay
Neith
Level 48
God Stats
12W - 11L
1,642 SR
Queue Stats
52W - 58L
1,509 Elo+
Party 2
Scylla
Scylla
Calgabro
Scylla
Level 145
God Stats
107W - 74L
1,725 SR
Queue Stats
606W - 635L
1,502 Elo+
Party 2
Khepri
Khepri
StarWarrior28
Khepri
Level 143
God Stats
54W - 33L
1,661 SR
Queue Stats
230W - 242L
1,510 Elo+
Party 2
Vamana
Vamana
TheWisestSage
Vamana
Level 144
God Stats
7W - 9L
1,629 SR
Queue Stats
564W - 618L
1,443 Elo+
Party 2
Bakasura
Bakasura
crookdaddy
Bakasura
Level 131
God Stats
42W - 34L
1,669 SR
Queue Stats
438W - 468L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cordel8a11
Scylla
14
2 / 5 / 0
8,815
490
7,539
9,690
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 1
7,462
415
3,567
14,038
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
LiftyBoi
Mulan
12
0 / 6 / 0
6,553
364
1,446
9,582
5,036
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 2 / 0
7,222
401
2,857
10,372
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 3 / 1
8,897
494
7,118
13,251
10,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Calamay
Neith
15
5 / 0 / 6
9,514
529
11,668
9,721
3,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Calgabro
Scylla
16
3 / 1 / 1
10,023
557
2,737
5,593
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 0 / 12
9,957
553
5,293
3,441
2,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
2 / 0 / 5
9,845
547
7,276
12,892
11,306
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
crookdaddy
Bakasura
19
9 / 1 / 2
11,257
625
10,859
11,555
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
21
21
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
Calamay
Neith
5
0
6
8
W
Scylla
Calgabro
Scylla
3
1
1
3.5
L
Scylla
Cordel8a11
Scylla
2
5
0
0.4
L
0
5
1
0.1
L
Mulan
LiftyBoi
Mulan
0
6
0
0
L
0
2
0
0
L
0
3
1
0.17
W
2
0
12
8
W
2
0
5
4.5
W
Bakasura
crookdaddy
Bakasura
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,527
Damage
37,833
56,933
Taken
43,202
26,726
Mitigated
24,510
13,585
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Calamay
Neith
11,668
5,444
0
4,081
9,721
3,875
831
2,655
6,996
0
71,254
W
Scylla
Calgabro
Scylla
2,737
36
0
1,193
5,593
2,049
1,495
1,406
3,950
62,706
0
L
Scylla
Cordel8a11
Scylla
7,539
143
0
574
9,690
3,063
280
2,619
6,702
40,001
0
L
3,567
955
0
2,463
14,038
5,020
0
415
12,956
0
48,885
L
Mulan
LiftyBoi
Mulan
1,446
204
0
248
9,582
5,036
0
2,207
7,375
0
21,523
L
2,857
931
850
5,904
10,372
3,342
0
2,477
7,755
48,276
0
L
7,118
565
0
3,546
13,251
10,265
0
172
12,271
0
58,545
W
5,293
342
0
1,312
3,441
2,381
404
995
2,402
22,720
0
W
7,276
2,348
0
3,371
12,892
11,306
632
2,439
9,532
0
54,269
W
Bakasura
crookdaddy
Bakasura
10,859
7,606
0
3,406
11,555
4,899
0
2,327
8,992
0
78,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,949
Gold Earned
50,596
430
Minions Killed
529
0
Camps Cleared
0
1,604,074
Distance Traveled
1,776,642
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,514
529
100
6
0
311,728
3
W
Scylla
10,023
557
133
7
0
365,274
6
L
Scylla
8,815
490
83
5
0
311,064
4
L
Fenrir
7,462
415
70
4
0
335,581
0
L
Mulan
6,553
364
48
3
0
315,977
0
L
Olorun
7,222
401
89
5
0
293,834
2
L
Loki
8,897
494
140
8
0
347,618
1
W
Khepri
9,957
553
32
2
0
340,734
6
W
Vamana
9,845
547
112
6
0
368,134
1
W
Bakasura
11,257
625
152
8
0
390,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role