Player Matchup

Chaac
Chaac
AvaIanche
Chaac
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FrankIsOg
Tsukuyomi
Level 86
God Stats
17W - 8L
1,708 SR
Queue Stats
191W - 166L
1,668 Elo+
Party 2
Janus
Janus
HumbleHonchkrow
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Venommrr
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
aultindo
Cerberus
Level 40
God Stats
7W - 5L
1,531 SR
Queue Stats
616W - 546L
1,447 Elo+
Party 2
Team Averages
Level 103
1,548 SR
1,523 Elo+

VS

Team Averages
Level 61
1,431 SR
1,430 Elo+
Vulcan
Vulcan
ApexH20
Vulcan
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 316L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
GhizmoX
Sun Wukong
Level 13
God Stats
0W - 2L
1,249 SR
Queue Stats
6W - 6L
1,441 Elo+
Party 1
Fenrir
Fenrir
JoshuaD098
Fenrir
Level 88
God Stats
17W - 17L
1,469 SR
Queue Stats
161W - 154L
1,428 Elo+
Party 1
Serqet
Serqet
Skyleeer
Serqet
Level 149
God Stats
5W - 5L
1,500 SR
Queue Stats
119W - 118L
1,447 Elo+
Party 1
Medusa
Medusa
ZShadow23
Medusa
Level 11
God Stats
2W - 3L
1,436 SR
Queue Stats
6W - 5L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AvaIanche
Chaac
12
2 / 1 / 3
7,068
643
6,420
8,734
4,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
FrankIsOg
Tsukuyomi
12
5 / 0 / 4
7,104
646
3,011
4,511
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 0 / 4
7,122
647
2,850
2,312
605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Venommrr
Hou Yi
13
10 / 1 / 3
7,724
702
13,486
6,900
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
aultindo
Cerberus
11
4 / 0 / 9
6,815
620
4,000
5,463
2,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ApexH20
Vulcan
8
0 / 7 / 1
4,976
452
1,044
5,992
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
GhizmoX
Sun Wukong
8
0 / 5 / 1
4,593
418
4,899
9,352
4,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
JoshuaD098
Fenrir
7
1 / 5 / 0
4,961
451
1,658
9,767
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Serqet
Skyleeer
Serqet
11
1 / 1 / 1
5,946
541
2,193
6,975
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
ZShadow23
Medusa
7
0 / 6 / 0
4,339
394
2,108
7,991
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
24
Kills
2
2
Deaths
24
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ApexH20
Vulcan
0
7
1
0.07
W
Chaac
AvaIanche
Chaac
2
1
3
3.5
W
Tsukuyomi
FrankIsOg
Tsukuyomi
5
0
4
7
L
Sun Wukong
GhizmoX
Sun Wukong
0
5
1
0.1
W
3
0
4
5
L
Fenrir
JoshuaD098
Fenrir
1
5
0
0.2
L
Serqet
Skyleeer
Serqet
1
1
1
1.5
W
Hou Yi
Venommrr
Hou Yi
10
1
3
11.5
L
Medusa
ZShadow23
Medusa
0
6
0
0
W
Cerberus
aultindo
Cerberus
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,767
Damage
11,902
27,920
Taken
40,077
11,984
Mitigated
13,049
12,938
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ApexH20
Vulcan
1,044
0
0
438
5,992
1,570
111
2,328
3,664
16,977
0
W
Chaac
AvaIanche
Chaac
6,420
1,584
0
3,544
8,734
4,156
49
329
8,115
0
44,667
W
Tsukuyomi
FrankIsOg
Tsukuyomi
3,011
1,245
0
2,694
4,511
1,401
92
0
4,511
0
37,959
L
Sun Wukong
GhizmoX
Sun Wukong
4,899
1,327
0
2,582
9,352
4,466
0
455
8,897
0
19,872
W
2,850
0
0
583
2,312
605
0
186
2,064
48,683
0
L
Fenrir
JoshuaD098
Fenrir
1,658
595
0
1,477
9,767
3,353
0
1,408
8,359
0
8,054
L
Serqet
Skyleeer
Serqet
2,193
221
0
2,418
6,975
2,245
0
1,443
5,532
0
28,745
W
Hou Yi
Venommrr
Hou Yi
13,486
6,923
0
3,806
6,900
3,344
2,348
0
6,735
0
53,255
L
Medusa
ZShadow23
Medusa
2,108
1,175
0
1,789
7,991
1,415
0
1,216
6,775
0
15,012
W
Cerberus
aultindo
Cerberus
4,000
34
183
2,128
5,463
2,478
0
415
4,995
18,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,833
Gold Earned
24,815
410
Minions Killed
198
0
Camps Cleared
0
1,148,779
Distance Traveled
983,000
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,976
452
44
4
0
186,458
1
W
Chaac
7,068
643
94
9
0
225,810
2
W
Tsukuyomi
7,104
646
78
7
0
256,023
1
L
Sun Wukong
4,593
418
34
3
0
222,093
0
W
Janus
7,122
647
104
9
0
262,416
1
L
Fenrir
4,961
451
12
1
0
201,022
2
L
Serqet
5,946
541
74
7
0
242,171
3
W
Hou Yi
7,724
702
97
9
0
172,557
0
L
Medusa
4,339
394
34
3
0
131,256
3
W
Cerberus
6,815
620
37
3
0
231,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role