Player Matchup

Cthulhu
Cthulhu
DINGUSbrains
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,356 Elo+
Solo
Anhur
Anhur
Dizzystick
Anhur
Level 12
God Stats
1W - 3L
1,779 SR
Queue Stats
15W - 15L
1,470 Elo+
Party 1
Jormungandr
Jormungandr
RizqyC
Jormungandr
Level 26
God Stats
1W - 2L
1,779 SR
Queue Stats
2W - 4L
1,444 Elo+
Party 1
Hades
Hades
rolly204
Hades
Level 17
God Stats
3W - 2L
1,876 SR
Queue Stats
15W - 9L
1,664 Elo+
Solo
Nu Wa
Nu Wa
val1506
Nu Wa
Level 17
God Stats
2W - 4L
1,636 SR
Queue Stats
21W - 30L
1,372 Elo+
Party 1
Team Averages
Level 15
1,714 SR
1,461 Elo+

VS

Team Averages
Level 24
1,655 SR
1,486 Elo+
Da Ji
Da Ji
DANIELMOTS22
Da Ji
Level 28
God Stats
17W - 11L
1,895 SR
Queue Stats
185W - 248L
1,428 Elo+
Solo
Guan Yu
Guan Yu
Dubbendorf
Guan Yu
Level 17
God Stats
25W - 21L
1,686 SR
Queue Stats
181W - 158L
1,491 Elo+
Solo
Yemoja
Yemoja
JosuJLE17
Yemoja
Level 17
God Stats
53W - 65L
1,624 SR
Queue Stats
512W - 624L
1,515 Elo+
Party 2
Ao Kuang
Ao Kuang
francos57
Ao Kuang
Level 28
God Stats
3W - 3L
1,551 SR
Queue Stats
42W - 50L
1,483 Elo+
Solo
Danzaburou
Danzaburou
sephiroth17
Danzaburou
Level 28
God Stats
7W - 10L
1,518 SR
Queue Stats
176W - 215L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DINGUSbrains
Cthulhu
9
1 / 5 / 3
8,682
322
3,638
8,260
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
18
4 / 10 / 8
11,890
440
12,876
18,110
6,131
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
RizqyC
Jormungandr
16
1 / 4 / 5
10,470
388
10,898
19,746
17,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
rolly204
Hades
11
1 / 4 / 3
9,295
344
5,509
7,468
2,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
val1506
Nu Wa
20
10 / 7 / 4
13,354
495
32,378
13,116
4,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 8
14,460
536
8,318
24,823
10,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Dubbendorf
Guan Yu
20
3 / 3 / 7
13,956
517
8,271
23,391
26,870
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
JosuJLE17
Yemoja
20
9 / 2 / 13
15,295
566
12,580
23,706
29,677
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
francos57
Ao Kuang
20
5 / 5 / 9
13,671
506
8,183
24,873
9,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
sephiroth17
Danzaburou
18
7 / 3 / 9
13,116
486
13,100
15,196
4,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
17
Kills
29
30
Deaths
17
23
Assists
46
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
L
Cthulhu
DINGUSbrains
Cthulhu
1
5
3
0.5
L
Anhur
4
10
8
0.8
W
Guan Yu
Dubbendorf
Guan Yu
3
3
7
2.17
W
Yemoja
JosuJLE17
Yemoja
9
2
13
7.75
L
Jormungandr
RizqyC
Jormungandr
1
4
5
0.88
W
Ao Kuang
francos57
Ao Kuang
5
5
9
1.9
L
Hades
rolly204
Hades
1
4
3
0.63
W
Danzaburou
sephiroth17
Danzaburou
7
3
9
3.83
L
Nu Wa
val1506
Nu Wa
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,299
Damage
50,452
66,700
Taken
111,989
34,823
Mitigated
81,256
8,070
Healing
58,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,318
1,118
0
10,160
24,823
10,368
2,632
8,964
15,522
0
112,598
L
Cthulhu
DINGUSbrains
Cthulhu
3,638
462
0
540
8,260
3,378
297
2,320
5,915
18,614
0
L
Anhur
12,876
4,193
0
1,506
18,110
6,131
0
6,393
11,692
0
46,586
W
Guan Yu
Dubbendorf
Guan Yu
8,271
1,726
5,093
12,399
23,391
26,870
3,655
12,109
10,761
0
84,494
W
Yemoja
JosuJLE17
Yemoja
12,580
1,974
2,263
11,250
23,706
29,677
821
10,237
12,899
87,596
0
L
Jormungandr
RizqyC
Jormungandr
10,898
1,914
552
2,025
19,746
17,959
0
6,394
12,779
45,653
0
W
Ao Kuang
francos57
Ao Kuang
8,183
2,194
0
12,002
24,873
9,548
771
10,692
13,722
91,176
0
L
Hades
rolly204
Hades
5,509
1,085
174
2,769
7,468
2,740
462
836
6,407
29,957
0
W
Danzaburou
sephiroth17
Danzaburou
13,100
5,988
0
5,197
15,196
4,793
2,937
8,157
6,662
0
77,038
L
Nu Wa
val1506
Nu Wa
32,378
7,170
0
504
13,116
4,615
763
4,820
8,101
86,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,691
Gold Earned
70,498
357
Minions Killed
640
0
Camps Cleared
0
1,795,145
Distance Traveled
2,314,289
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,460
536
167
6
0
557,053
5
L
Cthulhu
8,682
322
28
1
0
260,288
1
L
Anhur
11,890
440
68
3
0
412,648
1
W
Guan Yu
13,956
517
155
6
0
521,483
8
W
Yemoja
15,295
566
106
4
0
462,753
0
L
Jormungandr
10,470
388
69
3
0
532,331
0
W
Ao Kuang
13,671
506
126
5
0
422,071
3
L
Hades
9,295
344
65
2
0
168,339
2
W
Danzaburou
13,116
486
86
3
0
350,929
7
L
Nu Wa
13,354
495
127
5
0
421,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role