Player Matchup

King Arthur
King Arthur
BLiND 2 FEAR
King Arthur
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 1
Cupid
Cupid
howboutdemcards
Cupid
Level 127
God Stats
1W - 2L
1,400 SR
Queue Stats
10W - 14L
1,169 Elo+
Party 1
Olorun
Olorun
iRobiee
Olorun
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,406 Elo+
Party 1
Fenrir
Fenrir
lzxRavenxzl
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
terrorble99
Kukulkan
Level 127
God Stats
4W - 2L
1,521 SR
Queue Stats
4W - 2L
1,729 Elo+
Party 1
Team Averages
Level 127
1,484 SR
1,461 Elo+

VS

Team Averages
Level 101
1,571 SR
1,454 Elo+
Mulan
Mulan
Bogrider601
Mulan
Level 154
God Stats
1W - 1L
1,475 SR
Queue Stats
81W - 66L
1,481 Elo+
Solo
Zeus
Zeus
ByColetteMvN
Zeus
Level 18
God Stats
8W - 2L
1,763 SR
Queue Stats
15W - 17L
1,495 Elo+
Solo
Ymir
Ymir
Deinus93
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
OllieTheDog
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
sirrebel
Baron Samedi
Level 109
God Stats
5W - 7L
1,617 SR
Queue Stats
26W - 27L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLiND 2 FEAR
King Arthur
11
1 / 7 / 2
6,884
688
3,976
14,996
14,528
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 6 / 1
5,807
581
2,726
8,424
2,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
iRobiee
Olorun
13
0 / 6 / 1
6,513
651
5,209
10,415
4,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
12
2 / 8 / 0
7,116
712
3,039
11,347
9,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
terrorble99
Kukulkan
15
1 / 4 / 3
7,721
772
9,807
7,873
3,639
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 14
8,998
900
4,596
7,102
6,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 0 / 14
9,651
965
15,685
4,948
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
6 / 1 / 12
9,093
909
5,506
12,109
13,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
16
11 / 1 / 11
10,653
1,065
13,503
8,669
3,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
sirrebel
Baron Samedi
14
3 / 2 / 22
8,974
897
9,560
8,032
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
104
4
Kills
31
31
Deaths
4
7
Assists
73
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BLiND 2 FEAR
King Arthur
1
7
2
0.29
W
3
0
14
10
W
8
0
14
15
W
Ymir
6
1
12
12
W
Medusa
11
1
11
16.5
L
0
6
1
0.08
L
Olorun
iRobiee
Olorun
0
6
1
0.08
L
Fenrir
2
8
0
0.25
W
Baron Samedi
sirrebel
Baron Samedi
3
2
22
7
L
Kukulkan
terrorble99
Kukulkan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
48,850
53,055
Taken
40,860
34,168
Mitigated
29,819
3,844
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BLiND 2 FEAR
King Arthur
3,976
240
0
280
14,996
14,528
0
8,804
5,795
0
11,279
W
4,596
565
0
1,100
7,102
6,754
630
2,958
4,144
55
15,647
W
15,685
1,759
0
996
4,948
1,896
543
2,296
2,652
40,138
0
W
Ymir
5,506
827
0
1,776
12,109
13,606
135
3,830
8,279
13,357
0
W
Medusa
13,503
8,848
0
2,458
8,669
3,832
1,340
3,458
5,211
0
37,672
L
2,726
1,145
0
526
8,424
2,628
0
4,144
4,128
0
9,385
L
Olorun
iRobiee
Olorun
5,209
2,376
93
1,687
10,415
4,224
0
6,053
4,159
25,750
0
L
Fenrir
3,039
423
0
127
11,347
9,149
0
7,764
3,304
0
4,804
W
Baron Samedi
sirrebel
Baron Samedi
9,560
562
1,523
2,858
8,032
3,731
770
2,747
5,285
25,191
0
L
Kukulkan
terrorble99
Kukulkan
9,807
320
0
1,131
7,873
3,639
1
3,200
4,635
37,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,041
Gold Earned
47,369
161
Minions Killed
231
5
Camps Cleared
10
800,297
Distance Traveled
977,869
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,884
688
7
1
1
168,241
1
W
Mulan
8,998
900
28
3
2
207,328
1
W
Zeus
9,651
965
69
7
4
196,320
7
W
Ymir
9,093
909
22
2
1
189,360
2
W
Medusa
10,653
1,065
68
7
3
181,577
1
L
Cupid
5,807
581
14
1
0
134,366
0
L
Olorun
6,513
651
60
6
2
164,197
1
L
Fenrir
7,116
712
5
1
0
159,823
1
W
Baron Samedi
8,974
897
44
4
0
203,284
0
L
Kukulkan
7,721
772
75
8
2
173,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role