Player Matchup

Sol
Sol
CalFortunes
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,382 Elo+
Party 2
Arachne
Arachne
Kaizze
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,565 Elo+
Party 2
Hercules
Hercules
ProustV
Hercules
Level 28
God Stats
9W - 11L
1,628 SR
Queue Stats
204W - 263L
1,418 Elo+
Solo
Izanami
Izanami
Rejel
Izanami
Level 29
God Stats
1W - 1L
1,743 SR
Queue Stats
3W - 6L
1,382 Elo+
Party 2
Sobek
Sobek
Tylover
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,263 Elo+
Party 2
Team Averages
Level 26
1,574 SR
1,402 Elo+

VS

Team Averages
Level 13
1,544 SR
1,501 Elo+
Ares
Ares
GamingGodGamer
Ares
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Ryoona
Xing Tian
Level 16
God Stats
1W - 1L
1,342 SR
Queue Stats
23W - 20L
1,590 Elo+
Party 1
Set
Set
Shungite7
Set
Level 5
God Stats
4W - 2L
1,600 SR
Queue Stats
5W - 6L
1,485 Elo+
Party 1
Neith
Neith
Zathanz
Neith
Level 12
God Stats
13W - 13L
1,537 SR
Queue Stats
20W - 22L
1,535 Elo+
Party 1
Anubis
Anubis
housee1
Anubis
Level 26
God Stats
14W - 5L
1,741 SR
Queue Stats
70W - 84L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,290
184
0
0
0
Arachne
Kaizze
Arachne
7
6 / 1 / 1
5,016
717
2,422
4,544
976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
ProustV
Hercules
6
0 / 1 / 2
3,821
546
1,947
4,979
2,710
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Rejel
Izanami
6
1 / 1 / 1
3,749
536
3,207
3,473
794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Tylover
Sobek
6
1 / 2 / 0
4,081
583
1,661
4,589
1,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,802
543
565
3,438
1,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Ryoona
Xing Tian
8
1 / 0 / 0
4,544
649
2,340
3,782
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 4 / 3
4,258
608
2,883
4,849
1,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Zathanz
Neith
7
1 / 1 / 1
3,969
567
2,688
3,288
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
housee1
Anubis
7
2 / 2 / 0
4,677
668
2,137
3,128
1,065
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
8
Kills
5
5
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
1
1
0.5
L
Arachne
Kaizze
Arachne
6
1
1
6.5
L
Hercules
ProustV
Hercules
0
1
2
1
L
Izanami
Rejel
Izanami
1
1
1
1.5
W
Xing Tian
Ryoona
Xing Tian
1
0
0
1
W
1
4
3
0.63
L
Sobek
Tylover
Sobek
1
2
0
0.5
W
Neith
Zathanz
Neith
1
1
1
1.5
W
Anubis
housee1
Anubis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,237
Damage
10,613
17,585
Taken
18,485
6,458
Mitigated
7,045
6,484
Healing
4,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
565
137
0
173
3,438
1,300
120
1,086
2,352
4,770
0
L
Arachne
Kaizze
Arachne
2,422
1,656
0
1,381
4,544
976
0
1,981
2,563
0
14,287
L
Hercules
ProustV
Hercules
1,947
389
0
1,175
4,979
2,710
0
1,933
3,046
0
11,507
L
Izanami
Rejel
Izanami
3,207
2,619
0
1,806
3,473
794
0
206
3,267
0
19,887
W
Xing Tian
Ryoona
Xing Tian
2,340
370
0
1,170
3,782
2,603
0
0
3,782
19,368
1,798
W
2,883
1,584
0
194
4,849
1,390
0
205
4,644
0
16,785
L
Sobek
Tylover
Sobek
1,661
408
0
2,122
4,589
1,978
0
860
3,729
4,555
0
W
Neith
Zathanz
Neith
2,688
1,444
0
1,946
3,288
687
0
314
2,974
0
18,742
W
Anubis
housee1
Anubis
2,137
141
0
1,238
3,128
1,065
450
56
3,072
18,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,957
Gold Earned
21,250
96
Minions Killed
167
0
Camps Cleared
0
495,596
Distance Traveled
645,683
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
1,290
184
0
0
0
0
0
W
Ares
3,802
543
17
2
0
141,129
1
L
Arachne
5,016
717
35
5
0
135,517
1
L
Hercules
3,821
546
18
3
0
117,803
1
L
Izanami
3,749
536
40
6
0
113,677
2
W
Xing Tian
4,544
649
41
6
0
133,923
1
W
Set
4,258
608
42
6
0
146,744
0
L
Sobek
4,081
583
3
0
0
128,599
0
W
Neith
3,969
567
35
5
0
113,621
1
W
Anubis
4,677
668
32
5
0
110,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role