Player Matchup

Danzaburou
Danzaburou
Bronze III
ADCorfaq
Danzaburou
Bronze III
Level 58
God Stats
3W - 0L
1,520 SR
Queue Stats
6W - 3L
1,581 MMR
Party 1
Anubis
Anubis
Bronze III
Banquet Beer
Anubis
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,525 MMR
Party 1
Chiron
Chiron
Bronze II
xoTAGxo
Chiron
Bronze II
Level 128
God Stats
22W - 20L
1,656 SR
Queue Stats
160W - 246L
386 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,559 SR
1,164 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,427 SR
1,179 MMR
Thoth
Thoth
Silver I
Andresypoo
Thoth
Silver I
Level 83
God Stats
1W - 5L
1,350 SR
Queue Stats
126W - 154L
1,277 MMR
Solo
Medusa
Medusa
Bronze I
LAAAAANG
Medusa
Bronze I
Level 65
God Stats
48W - 47L
1,450 SR
Queue Stats
82W - 86L
1,096 MMR
Solo
King Arthur
King Arthur
Silver I
tanatos1515
King Arthur
Silver I
Level 131
God Stats
42W - 60L
1,481 SR
Queue Stats
263W - 343L
1,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADCorfaq
Danzaburou
16
10 / 2 / 4
12,982
764
18,689
17,338
6,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
13
3 / 6 / 8
11,131
655
9,260
14,266
6,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
xoTAGxo
Chiron
15
2 / 1 / 6
10,650
626
6,660
7,530
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ScyllaCthulhuHadesHe BoAphrodite

VS

Bans
Ne ZhaCupidChaacSkadiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
5 / 5 / 4
11,867
698
9,808
9,547
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
LAAAAANG
Medusa
15
3 / 6 / 3
11,184
658
12,945
12,424
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
tanatos1515
King Arthur
13
1 / 4 / 6
10,531
619
6,388
19,707
13,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
15
Kills
9
9
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ADCorfaq
Danzaburou
10
2
4
6
L
Thoth
5
5
4
1.4
W
Anubis
3
6
8
1.17
L
Medusa
LAAAAANG
Medusa
3
6
3
0.75
L
King Arthur
tanatos1515
King Arthur
1
4
6
1
W
Chiron
xoTAGxo
Chiron
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,609
Damage
29,141
39,134
Taken
41,678
15,756
Mitigated
19,891
19,340
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ADCorfaq
Danzaburou
18,689
7,961
0
9,288
17,338
6,706
1,628
3,498
13,476
0
66,524
L
Thoth
9,808
138
0
745
9,547
2,796
785
2,133
7,414
47,900
0
W
Anubis
9,260
213
0
5,577
14,266
6,092
0
3,907
10,013
59,790
0
L
Medusa
LAAAAANG
Medusa
12,945
6,565
0
1,577
12,424
3,961
422
3,095
9,329
0
44,066
L
King Arthur
tanatos1515
King Arthur
6,388
613
0
4,434
19,707
13,134
99
4,169
15,538
0
21,700
W
Chiron
xoTAGxo
Chiron
6,660
2,376
879
3,596
7,530
2,958
1,221
1,604
5,776
0
35,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,763
Gold Earned
33,582
201
Minions Killed
162
0
Camps Cleared
0
804,587
Distance Traveled
876,557
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,982
764
79
5
0
278,322
2
L
Thoth
11,867
698
92
5
0
304,355
5
W
Anubis
11,131
655
62
4
0
230,827
3
L
Medusa
11,184
658
49
3
0
290,503
4
L
King Arthur
10,531
619
21
1
0
281,699
2
W
Chiron
10,650
626
60
4
0
295,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role