Player Matchup

Merlin
Merlin
CptLord
Merlin
Level 29
God Stats
3W - 5L
1,461 SR
Queue Stats
40W - 61L
1,336 Elo+
Solo
Neith
Neith
Jahovan
Neith
Level 14
God Stats
33W - 17L
1,232 SR
Queue Stats
113W - 110L
1,142 Elo+
Solo
Vulcan
Vulcan
Koolkid1771
Vulcan
Level 12
God Stats
8W - 8L
1,400 SR
Queue Stats
21W - 29L
1,247 Elo+
Party 1
Mercury
Mercury
TheMetalkon
Mercury
Level 17
God Stats
13W - 11L
1,276 SR
Queue Stats
33W - 28L
1,302 Elo+
Solo
Ymir
Ymir
oFISHalScythe
Ymir
Level 17
God Stats
6W - 11L
1,331 SR
Queue Stats
102W - 79L
1,281 Elo+
Party 1
Team Averages
Level 18
1,340 SR
1,262 Elo+

VS

Team Averages
Level 15
1,426 SR
1,408 Elo+
Cthulhu
Cthulhu
Sandychekls
Cthulhu
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Olorun
Olorun
ZagChulo
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Rama
Rama
gpserna30
Rama
Level 28
God Stats
6W - 12L
1,340 SR
Queue Stats
62W - 104L
1,235 Elo+
Solo
Ao Kuang
Ao Kuang
ninerivers19705
Ao Kuang
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
楚暮哎哎
Athena
Level 16
God Stats
0W - 1L
1,289 SR
Queue Stats
13W - 18L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CptLord
Merlin
11
1 / 2 / 3
7,015
540
1,545
5,049
1,613
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Jahovan
Neith
13
8 / 1 / 0
7,620
586
6,295
6,315
2,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
10
0 / 2 / 1
6,255
481
6,838
7,761
2,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
TheMetalkon
Mercury
12
6 / 3 / 1
7,535
580
5,899
8,017
2,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 0 / 7
6,720
517
3,915
6,808
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sandychekls
Cthulhu
10
2 / 2 / 2
6,243
480
3,589
6,004
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
ZagChulo
Olorun
10
0 / 5 / 3
6,015
463
3,721
9,289
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
8
0 / 6 / 0
5,280
406
2,623
8,332
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
12
6 / 0 / 0
7,323
563
6,751
9,903
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
6
0 / 2 / 0
4,788
368
632
2,947
1,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
8
8
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
CptLord
Merlin
1
2
3
1.25
W
Neith
Jahovan
Neith
8
1
0
8
W
Vulcan
0
2
1
0.25
L
Cthulhu
Sandychekls
Cthulhu
2
2
2
1.5
W
Mercury
TheMetalkon
Mercury
6
3
1
2.17
L
Olorun
ZagChulo
Olorun
0
5
3
0.3
L
Rama
0
6
0
0
L
Ao Kuang
6
0
0
6
W
0
0
7
3.5
L
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,492
Damage
17,316
33,950
Taken
36,475
12,830
Mitigated
13,867
6,809
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CptLord
Merlin
1,545
364
258
1,211
5,049
1,613
465
2,774
2,100
24,839
0
W
Neith
Jahovan
Neith
6,295
3,409
0
1,131
6,315
2,097
2,167
1,511
4,804
0
39,108
W
Vulcan
6,838
1,416
0
1,127
7,761
2,496
427
5,790
1,896
30,768
0
L
Cthulhu
Sandychekls
Cthulhu
3,589
842
0
234
6,004
3,980
200
1,877
4,127
22,515
0
W
Mercury
TheMetalkon
Mercury
5,899
3,579
0
2,358
8,017
2,315
0
2,189
5,753
0
36,868
L
Olorun
ZagChulo
Olorun
3,721
1,717
0
2,222
9,289
3,101
29
4,672
4,617
25,442
0
L
Rama
2,623
2,400
0
1,570
8,332
2,209
479
1,854
6,478
0
24,087
L
Ao Kuang
6,751
1,970
0
4,414
9,903
3,320
0
3,019
6,884
32,057
0
W
3,915
1,516
0
724
6,808
4,309
660
2,079
4,704
16,490
0
L
Athena
632
232
0
594
2,947
1,257
50
876
2,071
5,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,145
Gold Earned
29,649
253
Minions Killed
198
0
Camps Cleared
0
1,163,036
Distance Traveled
1,074,995
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,015
540
56
4
0
204,319
0
W
Neith
7,620
586
63
5
0
195,621
1
W
Vulcan
6,255
481
47
4
0
239,951
2
L
Cthulhu
6,243
480
36
3
0
270,786
3
W
Mercury
7,535
580
60
5
0
275,767
2
L
Olorun
6,015
463
53
4
0
228,211
0
L
Rama
5,280
406
47
4
0
202,284
0
L
Ao Kuang
7,323
563
55
4
0
255,509
0
W
Ymir
6,720
517
27
2
0
247,378
0
L
Athena
4,788
368
7
1
0
118,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role