Player Matchup

Odin
Odin
AjaxOutlaw
Odin
Level 106
God Stats
14W - 3L
1,968 SR
Queue Stats
267W - 253L
1,679 Elo+
Solo
Sylvanus
Sylvanus
Arkvoodle91
Sylvanus
Level 136
God Stats
3W - 4L
1,727 SR
Queue Stats
439W - 392L
1,645 Elo+
Party 2
Camazotz
Camazotz
FREEZING_ACE
Camazotz
Level 155
God Stats
9W - 9L
1,266 SR
Queue Stats
376W - 334L
1,638 Elo+
Party 2
Hera
Hera
LordPluie
Hera
Level 94
God Stats
18W - 9L
1,595 SR
Queue Stats
379W - 340L
1,609 Elo+
Solo
Danzaburou
Danzaburou
ThyLordDeathwish
Danzaburou
Level 125
God Stats
13W - 11L
1,619 SR
Queue Stats
218W - 211L
1,526 Elo+
Party 2
Team Averages
Level 123
1,635 SR
1,619 Elo+

VS

Team Averages
Level 141
1,647 SR
1,637 Elo+
Anubis
Anubis
 
Anubis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Big Savvo
Ravana
Level 139
God Stats
6W - 4L
1,528 SR
Queue Stats
367W - 317L
1,582 Elo+
Solo
Nemesis
Nemesis
FutureHndrxxx
Nemesis
Level 144
God Stats
1W - 1L
1,755 SR
Queue Stats
101W - 80L
1,678 Elo+
Party 1
Izanami
Izanami
Karmaahh
Izanami
Level 128
God Stats
1W - 1L
1,730 SR
Queue Stats
9W - 9L
1,635 Elo+
Party 1
Ares
Ares
SlimDoggWittt44
Ares
Level 143
God Stats
1W - 1L
1,722 SR
Queue Stats
26W - 12L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
7,454
532
4,353
8,596
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Arkvoodle91
Sylvanus
12
5 / 1 / 7
8,050
575
5,613
9,112
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
FREEZING_ACE
Camazotz
14
2 / 3 / 4
8,017
573
7,891
18,514
8,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
15
4 / 1 / 1
8,774
627
6,859
4,088
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ThyLordDeathwish
Danzaburou
14
6 / 2 / 5
8,472
605
9,790
10,421
4,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 3 / 3
8,378
598
10,572
9,353
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Big Savvo
Ravana
12
2 / 4 / 0
7,237
517
10,995
10,339
4,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
12
1 / 2 / 1
7,213
515
2,359
8,004
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Karmaahh
Izanami
12
1 / 6 / 2
7,037
503
6,704
13,034
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 4
7,743
553
3,406
10,442
7,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
18
Kills
10
10
Deaths
18
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
3
3
1.83
W
1
3
7
1.5
W
Sylvanus
Arkvoodle91
Sylvanus
5
1
7
8.5
L
Ravana
Big Savvo
Ravana
2
4
0
0.5
W
Camazotz
FREEZING_ACE
Camazotz
2
3
4
1.33
L
Nemesis
1
2
1
0.75
L
Izanami
Karmaahh
Izanami
1
6
2
0.33
W
Hera
4
1
1
4.5
L
2
3
4
1.33
W
Danzaburou
ThyLordDeathwish
Danzaburou
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,506
Damage
34,036
50,731
Taken
51,172
22,810
Mitigated
22,128
21,085
Healing
18,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,572
175
0
5,042
9,353
4,196
0
4,558
4,609
69,965
0
W
4,353
1,869
0
2,774
8,596
2,769
97
4,371
4,225
0
37,513
W
Sylvanus
Arkvoodle91
Sylvanus
5,613
819
1,367
3,144
9,112
5,208
378
4,828
4,284
18,871
0
L
Ravana
Big Savvo
Ravana
10,995
3,717
0
3,460
10,339
4,401
0
571
9,321
0
40,033
W
Camazotz
FREEZING_ACE
Camazotz
7,891
2,630
0
9,850
18,514
8,889
226
1,321
17,193
360
44,243
L
Nemesis
2,359
835
0
4,120
8,004
2,645
0
1,131
6,826
0
41,331
L
Izanami
Karmaahh
Izanami
6,704
4,173
0
4,057
13,034
3,729
1,474
2,250
10,762
0
54,018
W
Hera
6,859
1,502
0
500
4,088
1,229
496
1,234
2,854
62,675
0
L
3,406
435
0
1,457
10,442
7,157
559
3,670
6,660
19,368
0
W
Danzaburou
ThyLordDeathwish
Danzaburou
9,790
4,417
0
3,450
10,421
4,715
464
2,224
8,197
0
55,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,767
Gold Earned
37,608
413
Minions Killed
428
0
Camps Cleared
0
1,383,871
Distance Traveled
1,243,922
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,378
598
121
9
0
249,369
7
W
Odin
7,454
532
77
6
0
296,480
5
W
Sylvanus
8,050
575
19
1
0
289,513
3
L
Ravana
7,237
517
81
6
0
240,572
1
W
Camazotz
8,017
573
93
7
0
244,414
3
L
Nemesis
7,213
515
82
6
0
246,039
3
L
Izanami
7,037
503
109
8
0
223,461
2
W
Hera
8,774
627
144
10
0
292,540
4
L
Ares
7,743
553
35
3
0
284,481
4
W
Danzaburou
8,472
605
80
6
0
260,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role