Player Matchup

Chang'e
Chang'e
ChangeIsBae
Chang'e
Level 63
God Stats
12W - 8L
1,835 SR
Queue Stats
104W - 66L
1,527 Elo+
Party 3
Ares
Ares
KorruptClown
Ares
Level 116
God Stats
1W - 1L
1,933 SR
Queue Stats
72W - 77L
1,548 Elo+
Party 2
Cerberus
Cerberus
Root12c
Cerberus
Level 29
God Stats
0W - 1L
1,110 SR
Queue Stats
113W - 125L
1,481 Elo+
Party 2
Mercury
Mercury
ScoopyCruckel
Mercury
Level 17
God Stats
2W - 5L
1,490 SR
Queue Stats
15W - 12L
1,588 Elo+
Party 3
Nox
Nox
viviatron
Nox
Level 68
God Stats
39W - 22L
1,640 SR
Queue Stats
97W - 61L
1,626 Elo+
Party 3
Team Averages
Level 59
1,601 SR
1,554 Elo+

VS

Team Averages
Level 63
1,687 SR
1,637 Elo+
Ra
Ra
Bf01MVN
Ra
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 138L
1,505 Elo+
Solo
Discordia
Discordia
FunnyNameBanned
Discordia
Level 76
God Stats
24W - 6L
1,999 SR
Queue Stats
592W - 183L
1,731 Elo+
Party 1
Nemesis
Nemesis
Kfortyone
Nemesis
Level 27
God Stats
129W - 34L
1,859 SR
Queue Stats
616W - 214L
1,727 Elo+
Party 1
Erlang Shen
Erlang Shen
Schlapskie
Erlang Shen
Level 87
God Stats
19W - 3L
1,593 SR
Queue Stats
695W - 238L
1,747 Elo+
Party 1
Bellona
Bellona
ThAbductor
Bellona
Level 80
God Stats
13W - 9L
1,484 SR
Queue Stats
206W - 211L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChangeIsBae
Chang'e
20
4 / 9 / 17
15,074
1,077
27,822
29,854
11,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 9 / 15
12,950
925
12,976
33,885
46,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Root12c
Cerberus
20
3 / 8 / 18
14,081
1,006
13,447
34,793
37,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
15
0 / 0 / 0
10,460
747
0
27
5
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
14 / 6 / 7
17,141
1,224
22,566
25,710
17,207
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 16
14,097
1,007
17,005
12,917
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Discordia
FunnyNameBanned
Discordia
20
8 / 2 / 22
15,551
1,111
34,620
7,953
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Kfortyone
Nemesis
20
13 / 5 / 14
16,325
1,166
30,074
21,760
7,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Schlapskie
Erlang Shen
20
6 / 5 / 22
14,738
1,053
24,335
21,788
14,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
ThAbductor
Bellona
20
1 / 7 / 17
12,984
927
10,925
21,831
16,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
123
23
Kills
32
32
Deaths
23
57
Assists
91
Player
Kills
Deaths
Assists
KDA
W
4
4
16
3
L
Chang'e
ChangeIsBae
Chang'e
4
9
17
1.39
W
Discordia
FunnyNameBanned
Discordia
8
2
22
9.5
W
Nemesis
Kfortyone
Nemesis
13
5
14
4
L
2
9
15
1.06
L
Cerberus
Root12c
Cerberus
3
8
18
1.5
W
Erlang Shen
Schlapskie
Erlang Shen
6
5
22
3.4
L
Mercury
0
0
0
0
W
Bellona
ThAbductor
Bellona
1
7
17
1.36
L
14
6
7
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,811
Damage
116,959
124,269
Taken
86,249
112,629
Mitigated
45,595
20,935
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,005
1,008
2,701
1,779
12,917
3,895
0
11,777
1,116
53,777
0
L
Chang'e
ChangeIsBae
Chang'e
27,822
2,347
4,415
6,972
29,854
11,413
0
10,819
18,410
80,656
0
W
Discordia
FunnyNameBanned
Discordia
34,620
981
118
387
7,953
3,282
0
7,080
837
72,450
0
W
Nemesis
Kfortyone
Nemesis
30,074
21,066
0
3,732
21,760
7,511
0
19,513
1,927
0
51,922
L
12,976
288
0
0
33,885
46,165
0
12,725
20,113
16,976
0
L
Cerberus
Root12c
Cerberus
13,447
524
805
4,888
34,793
37,839
0
19,783
14,302
36,262
0
W
Erlang Shen
Schlapskie
Erlang Shen
24,335
13,089
0
3,662
21,788
14,370
0
18,085
2,973
0
37,671
L
Mercury
0
0
0
0
27
5
0
0
27
0
677
W
Bellona
ThAbductor
Bellona
10,925
4,321
0
2,050
21,831
16,537
0
19,653
1,952
276
26,990
L
22,566
1,234
1,650
2,205
25,710
17,207
0
7,380
17,977
56,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,706
Gold Earned
73,695
272
Minions Killed
276
8
Camps Cleared
11
1,067,493
Distance Traveled
1,437,403
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,097
1,007
82
6
0
304,774
1
L
Chang'e
15,074
1,077
128
9
6
273,397
0
W
Discordia
15,551
1,111
74
5
1
285,753
0
W
Nemesis
16,325
1,166
50
4
7
289,396
0
L
Ares
12,950
925
3
0
0
262,060
0
L
Cerberus
14,081
1,006
51
4
1
239,294
1
W
Erlang Shen
14,738
1,053
32
2
1
321,365
0
L
Mercury
10,460
747
0
0
0
19,116
0
W
Bellona
12,984
927
38
3
2
236,115
1
L
Nox
17,141
1,224
90
6
1
273,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role