Player Matchup

Janus
Janus
DadeTheChefu
Janus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Trilliotto
Cthulhu
Level 17
God Stats
3W - 3L
1,257 SR
Queue Stats
47W - 38L
1,443 Elo+
Party 2
Guan Yu
Guan Yu
UnwilledPluto35
Guan Yu
Level 65
God Stats
10W - 10L
1,601 SR
Queue Stats
484W - 520L
1,394 Elo+
Party 3
Mercury
Mercury
smittyboy135
Mercury
Level 89
God Stats
11W - 5L
1,587 SR
Queue Stats
590W - 551L
1,473 Elo+
Party 2
Neith
Neith
vortexdoesgamin
Neith
Level 18
God Stats
9W - 11L
1,374 SR
Queue Stats
196W - 218L
1,252 Elo+
Party 3
Team Averages
Level 51
1,464 SR
1,412 Elo+

VS

Team Averages
Level 67
1,455 SR
1,396 Elo+
Da Ji
Da Ji
 
Da Ji
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Bigmayes
Kukulkan
Level 65
God Stats
1W - 0L
1,714 SR
Queue Stats
23W - 27L
1,335 Elo+
Party 1
Heimdallr
Heimdallr
DeathLeopard80
Heimdallr
Level 33
God Stats
13W - 15L
1,492 SR
Queue Stats
244W - 265L
1,308 Elo+
Solo
Yemoja
Yemoja
Dueler77
Yemoja
Level 126
God Stats
3W - 10L
1,071 SR
Queue Stats
43W - 50L
1,376 Elo+
Party 1
Sun Wukong
Sun Wukong
Epicorkal
Sun Wukong
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 0
7,925
528
7,970
7,990
2,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Trilliotto
Cthulhu
12
4 / 2 / 2
7,769
518
9,115
12,244
6,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 3 / 0
6,651
443
4,241
12,765
8,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
smittyboy135
Mercury
14
0 / 3 / 3
7,946
530
4,861
12,639
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 6 / 3
5,926
395
4,312
9,512
2,809
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
7 / 3 / 3
8,034
536
10,544
9,030
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Bigmayes
Kukulkan
15
2 / 2 / 2
9,042
603
3,089
8,081
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
DeathLeopard80
Heimdallr
12
5 / 3 / 3
7,735
516
9,281
12,152
4,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Dueler77
Yemoja
11
1 / 1 / 5
6,672
445
3,699
7,780
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Epicorkal
Sun Wukong
15
3 / 0 / 0
8,531
569
10,854
12,226
7,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
18
18
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
3
3
2.83
W
Kukulkan
Bigmayes
Kukulkan
2
2
2
1.5
L
5
4
0
1.25
W
Heimdallr
DeathLeopard80
Heimdallr
5
3
3
2.17
W
Yemoja
Dueler77
Yemoja
1
1
5
3.5
W
Sun Wukong
Epicorkal
Sun Wukong
3
0
0
3
L
Cthulhu
Trilliotto
Cthulhu
4
2
2
2.5
L
0
3
0
0
L
Mercury
smittyboy135
Mercury
0
3
3
0.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,499
Damage
37,467
55,150
Taken
49,269
24,100
Mitigated
22,785
14,944
Healing
16,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,544
2,008
0
1,191
9,030
4,808
76
2,830
6,152
0
38,864
W
Kukulkan
Bigmayes
Kukulkan
3,089
536
0
1,955
8,081
2,918
260
3,788
4,009
59,262
0
L
7,970
800
0
511
7,990
2,217
429
2,606
5,384
40,189
0
W
Heimdallr
DeathLeopard80
Heimdallr
9,281
3,571
0
4,380
12,152
4,026
608
4,437
7,633
0
43,303
W
Yemoja
Dueler77
Yemoja
3,699
299
1,360
1,374
7,780
3,253
354
5,572
2,164
20,589
0
W
Sun Wukong
Epicorkal
Sun Wukong
10,854
2,849
0
6,581
12,226
7,780
1,093
0
12,226
0
53,137
L
Cthulhu
Trilliotto
Cthulhu
9,115
837
130
3,133
12,244
6,677
0
2,278
9,966
27,370
0
L
4,241
892
35
4,647
12,765
8,199
0
0
12,065
0
30,072
L
Mercury
smittyboy135
Mercury
4,861
2,788
0
4,185
12,639
4,198
0
821
11,701
0
58,609
L
4,312
2,141
0
2,303
9,512
2,809
0
1,083
8,429
0
25,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,217
Gold Earned
40,014
326
Minions Killed
411
0
Camps Cleared
0
1,486,164
Distance Traveled
1,370,354
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,034
536
60
4
0
280,800
1
W
Kukulkan
9,042
603
137
9
0
273,030
3
L
Janus
7,925
528
67
4
0
280,227
4
W
Heimdallr
7,735
516
75
5
0
266,995
1
W
Yemoja
6,672
445
40
3
0
298,985
5
W
Sun Wukong
8,531
569
99
7
0
250,544
1
L
Cthulhu
7,769
518
43
3
0
319,347
8
L
Guan Yu
6,651
443
56
4
0
255,876
0
L
Mercury
7,946
530
126
8
0
358,268
2
L
Neith
5,926
395
34
2
0
272,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role