Player Matchup

Arachne
Arachne
DevilsAngel205
Arachne
Level 16
God Stats
0W - 2L
1,501 SR
Queue Stats
0W - 5L
1,164 Elo+
Solo
Fenrir
Fenrir
Mikey98
Fenrir
Level 4
God Stats
1W - 4L
1,365 SR
Queue Stats
1W - 5L
1,167 Elo+
Solo
Sol
Sol
Rashad777
Sol
Level 15
God Stats
7W - 11L
1,500 SR
Queue Stats
75W - 68L
1,272 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RottenManna
Ah Muzen Cab
Level 26
God Stats
5W - 3L
1,227 SR
Queue Stats
125W - 109L
1,297 Elo+
Party 1
Yemoja
Yemoja
jessicuuh_
Yemoja
Level 8
God Stats
15W - 23L
1,490 SR
Queue Stats
21W - 36L
1,196 Elo+
Solo
Team Averages
Level 14
1,416 SR
1,219 Elo+

VS

Team Averages
Level 23
1,387 SR
1,235 Elo+
Thanatos
Thanatos
BROTHERHooD8592
Thanatos
Level 29
God Stats
1W - 1L
1,266 SR
Queue Stats
8W - 6L
1,016 Elo+
Solo
Rama
Rama
Bladezz_RL
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,410 Elo+
Solo
Cerberus
Cerberus
Static Da Killa
Cerberus
Level 12
God Stats
19W - 9L
1,598 SR
Queue Stats
44W - 48L
1,329 Elo+
Party 2
Set
Set
Yeahitwasme
Set
Level 28
God Stats
5W - 3L
1,420 SR
Queue Stats
20W - 16L
1,326 Elo+
Solo
Anhur
Anhur
thabigging
Anhur
Level 18
God Stats
27W - 25L
1,150 SR
Queue Stats
27W - 25L
1,093 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 12
14,513
968
16,304
23,820
9,155
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Mikey98
Fenrir
17
0 / 5 / 5
11,445
763
5,082
9,105
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
5 / 7 / 18
16,175
1,078
25,979
28,997
20,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
RottenManna
Ah Muzen Cab
20
18 / 16 / 8
19,118
1,275
49,992
29,892
11,955
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
jessicuuh_
Yemoja
19
1 / 2 / 7
12,480
832
4,484
6,426
3,167
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
5 / 9 / 19
14,583
972
9,772
18,720
7,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 4 / 20
16,742
1,116
31,026
22,998
8,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
20
6 / 4 / 24
15,773
1,052
20,989
29,866
35,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

20
5 / 7 / 24
15,269
1,018
12,238
26,005
11,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
20
8 / 5 / 15
14,671
978
17,883
13,396
5,332
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
138
29
Kills
36
37
Deaths
29
50
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Thanatos
5
9
19
1.61
W
12
4
20
5.5
L
5
7
12
1.57
L
Fenrir
Mikey98
Fenrir
0
5
5
0.5
L
5
7
18
2
L
Ah Muzen Cab
RottenManna
Ah Muzen Cab
18
16
8
1.38
W
Cerberus
6
4
24
4.5
W
5
7
24
2.43
L
Yemoja
jessicuuh_
Yemoja
1
2
7
2.25
W
Anhur
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,841
Damage
91,908
98,240
Taken
110,985
47,098
Mitigated
69,224
17,936
Healing
24,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
9,772
3,405
0
4,491
18,720
7,311
0
4,451
14,269
0
29,851
W
31,026
21,306
2,118
6,650
22,998
8,982
0
5,445
17,553
0
73,946
L
16,304
11,074
0
5,691
23,820
9,155
0
3,397
20,423
0
32,608
L
Fenrir
Mikey98
Fenrir
5,082
1,399
0
719
9,105
2,656
0
2,623
5,944
0
11,286
L
25,979
8,419
0
6,811
28,997
20,165
0
6,394
22,603
67,800
0
L
Ah Muzen Cab
RottenManna
Ah Muzen Cab
49,992
26,847
0
2,918
29,892
11,955
0
7,714
22,178
0
92,095
W
Cerberus
20,989
898
0
6,365
29,866
35,715
0
7,881
21,985
53,040
0
W
12,238
4,834
294
2,905
26,005
11,884
0
7,581
18,424
0
38,477
L
Yemoja
jessicuuh_
Yemoja
4,484
364
1,701
96
6,426
3,167
0
861
5,565
11,672
0
W
Anhur
17,883
14,581
0
1,768
13,396
5,332
0
5,105
8,291
0
38,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,731
Gold Earned
77,038
255
Minions Killed
370
6
Camps Cleared
9
955,378
Distance Traveled
1,152,637
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,583
972
47
3
3
245,213
0
W
Rama
16,742
1,116
108
7
1
235,391
0
L
Arachne
14,513
968
26
2
2
217,416
0
L
Fenrir
11,445
763
12
1
0
127,416
1
L
Sol
16,175
1,078
92
6
1
260,821
0
L
Ah Muzen Cab
19,118
1,275
111
7
2
197,316
0
W
Cerberus
15,773
1,052
97
6
0
249,646
1
W
Set
15,269
1,018
55
4
3
271,150
0
L
Yemoja
12,480
832
14
1
1
152,409
3
W
Anhur
14,671
978
63
4
2
151,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role