Player Matchup

Bellona
Bellona
 
Bellona
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GrandOverlordV
Cthulhu
Level 67
God Stats
14W - 9L
1,685 SR
Queue Stats
24W - 25L
1,640 Elo+
Party 3
Nu Wa
Nu Wa
Mex-Arath123
Nu Wa
Level 25
God Stats
4W - 2L
1,524 SR
Queue Stats
38W - 42L
1,488 Elo+
Party 2
Neith
Neith
PaladiinDaks
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
Tae-Jo
Arachne
Level 101
God Stats
4W - 0L
1,574 SR
Queue Stats
49W - 55L
1,541 Elo+
Party 3
Team Averages
Level 55
1,557 SR
1,534 Elo+

VS

Team Averages
Level 69
1,505 SR
1,547 Elo+
Amaterasu
Amaterasu
Blaze88Player
Amaterasu
Level 94
God Stats
1W - 2L
1,763 SR
Queue Stats
206W - 192L
1,545 Elo+
Party 1
Pele
Pele
LeviathanDa3mon
Pele
Level 68
God Stats
5W - 9L
1,324 SR
Queue Stats
345W - 360L
1,336 Elo+
Solo
Sobek
Sobek
Miami_Hooligan
Sobek
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 100L
1,616 Elo+
Party 1
Hel
Hel
TheKodiakWolf
Hel
Level 107
God Stats
0W - 3L
1,335 SR
Queue Stats
189W - 175L
1,505 Elo+
Party 1
Izanami
Izanami
sReCkLeSzKiD
Izanami
Level 47
God Stats
2W - 2L
1,602 SR
Queue Stats
18W - 15L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 0 / 0
3,581
716
1,179
2,628
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 0 / 0
3,394
679
523
2,406
885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 1
3,789
758
1,061
674
159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 1
3,162
632
1,129
941
248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Arachne
Tae-Jo
Arachne
6
3 / 0 / 0
4,043
809
1,192
2,291
525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blaze88Player
Amaterasu
5
0 / 1 / 0
3,236
647
631
2,883
836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

2
0 / 1 / 0
2,645
529
85
1,796
286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 1 / 0
3,045
609
559
2,028
906
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 2 / 0
3,269
654
395
2,374
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
sReCkLeSzKiD
Izanami
5
0 / 0 / 0
3,024
605
1,002
1,801
402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
5
Kills
0
0
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
0
0
L
Amaterasu
Blaze88Player
Amaterasu
0
1
0
0
W
1
0
0
1
L
0
1
0
0
W
1
0
1
1.5
L
0
1
0
0
W
0
0
1
0.5
W
Arachne
Tae-Jo
Arachne
3
0
0
3
L
0
2
0
0
L
Izanami
sReCkLeSzKiD
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,084
Damage
2,672
8,940
Taken
10,882
2,970
Mitigated
2,972
4,197
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,179
706
0
1,686
2,628
1,153
0
0
2,628
0
14,357
L
Amaterasu
Blaze88Player
Amaterasu
631
383
0
1,190
2,883
836
0
0
2,883
0
10,626
W
523
50
71
996
2,406
885
0
301
2,105
8,480
0
L
85
85
0
857
1,796
286
0
0
1,796
0
2,792
W
1,061
131
0
179
674
159
0
188
486
14,963
0
L
559
66
0
751
2,028
906
0
239
1,789
2,503
0
W
1,129
340
0
661
941
248
138
258
683
0
10,408
W
Arachne
Tae-Jo
Arachne
1,192
725
0
604
2,291
525
0
207
2,084
0
15,728
L
395
47
75
610
2,374
542
0
929
1,313
11,934
0
L
Izanami
sReCkLeSzKiD
Izanami
1,002
466
0
1,252
1,801
402
0
284
1,517
0
15,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,969
Gold Earned
15,219
135
Minions Killed
100
0
Camps Cleared
0
475,846
Distance Traveled
382,555
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,581
716
39
8
0
110,318
1
L
Amaterasu
3,236
647
27
5
0
95,935
0
W
Cthulhu
3,394
679
17
3
0
94,610
0
L
Pele
2,645
529
6
1
0
40,867
0
W
Nu Wa
3,789
758
22
4
0
84,445
0
L
Sobek
3,045
609
6
1
0
84,892
1
W
Neith
3,162
632
18
4
0
81,111
0
W
Arachne
4,043
809
39
8
0
105,362
2
L
Hel
3,269
654
28
6
0
81,175
0
L
Izanami
3,024
605
33
7
0
79,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role