Player Matchup

Pele
Pele
Psych0hunter99
Pele
Level 8
God Stats
2W - 4L
1,277 SR
Queue Stats
4W - 8L
1,210 Elo+
Party 4
Guan Yu
Guan Yu
TiMbErX906X
Guan Yu
Level 6
God Stats
16W - 9L
1,451 SR
Queue Stats
101W - 82L
1,232 Elo+
Party 1
Tiamat
Tiamat
cielsasuke45
Tiamat
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 15L
1,403 Elo+
Solo
Chang'e
Chang'e
darkwolfjinx
Chang'e
Level 18
God Stats
3W - 4L
1,331 SR
Queue Stats
16W - 13L
1,362 Elo+
Party 4
Cabrakan
Cabrakan
lllAudaciouslll
Cabrakan
Level 23
God Stats
8W - 10L
1,429 SR
Queue Stats
463W - 431L
1,477 Elo+
Party 1
Team Averages
Level 15
1,398 SR
1,337 Elo+

VS

Team Averages
Level 15
1,286 SR
1,408 Elo+
Kali
Kali
BlaseBerry1620
Kali
Level 4
God Stats
0W - 3L
1,135 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Hel
Hel
JinShinji
Hel
Level 4
God Stats
1W - 1L
1,135 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Bellona
Bellona
TeamOneDream
Bellona
Level 19
God Stats
3W - 3L
1,430 SR
Queue Stats
20W - 22L
1,298 Elo+
Solo
Khepri
Khepri
WARTORN JOK3R
Khepri
Level 28
God Stats
0W - 2L
1,256 SR
Queue Stats
16W - 19L
1,352 Elo+
Party 2
Fenrir
Fenrir
agent lemmons
Fenrir
Level 18
God Stats
16W - 19L
1,473 SR
Queue Stats
23W - 26L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 19
14,101
1,007
14,423
25,581
11,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
TiMbErX906X
Guan Yu
19
3 / 5 / 22
12,989
928
6,959
25,009
16,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
20
3 / 7 / 21
13,282
949
13,774
16,650
15,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
darkwolfjinx
Chang'e
20
8 / 6 / 20
13,448
961
26,059
22,129
16,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
20
17 / 8 / 13
15,018
1,073
40,077
25,808
20,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 18 / 16
12,202
872
7,338
26,688
11,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
0 / 12 / 21
13,033
931
19,486
17,881
7,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
TeamOneDream
Bellona
20
12 / 4 / 17
16,090
1,149
37,616
28,473
20,429
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
10 / 1 / 19
15,994
1,142
18,951
21,076
29,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 3 / 17
16,085
1,149
21,520
17,070
10,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
124
38
Kills
34
34
Deaths
38
95
Assists
90
Player
Kills
Deaths
Assists
KDA
L
0
18
16
0.44
L
0
12
21
0.88
W
7
8
19
2.06
L
Bellona
TeamOneDream
Bellona
12
4
17
5.13
W
Guan Yu
TiMbErX906X
Guan Yu
3
5
22
2.8
L
10
1
19
19.5
L
12
3
17
6.83
W
Tiamat
3
7
21
1.93
W
Chang'e
darkwolfjinx
Chang'e
8
6
20
3
W
Cabrakan
17
8
13
2.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,292
Damage
104,911
115,177
Taken
111,188
80,028
Mitigated
79,360
32,212
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,338
4,196
0
1,946
26,688
11,749
0
18,071
8,296
0
22,189
L
19,486
1,874
1,293
879
17,881
7,447
0
13,862
3,888
52,021
0
W
14,423
2,613
0
3,920
25,581
11,909
0
7,098
18,483
0
60,506
L
Bellona
TeamOneDream
Bellona
37,616
14,511
0
2,189
28,473
20,429
0
17,438
10,818
0
70,076
W
Guan Yu
TiMbErX906X
Guan Yu
6,959
1,663
6,655
5,302
25,009
16,205
0
7,874
17,135
0
15,478
L
18,951
2,771
0
0
21,076
29,528
0
16,761
3,989
38,061
0
L
21,520
5,136
0
1,029
17,070
10,207
0
12,622
4,287
0
40,940
W
Tiamat
13,774
2,707
0
2,033
16,650
15,248
0
5,422
11,228
23,395
0
W
Chang'e
darkwolfjinx
Chang'e
26,059
4,541
6,787
6,052
22,129
16,266
0
7,921
14,053
57,409
0
W
Cabrakan
40,077
3,613
0
1,463
25,808
20,400
0
10,122
14,918
62,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,838
Gold Earned
73,404
239
Minions Killed
252
4
Camps Cleared
14
1,183,345
Distance Traveled
1,171,741
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,202
872
35
3
0
168,553
0
L
Hel
13,033
931
93
7
0
198,574
1
W
Pele
14,101
1,007
92
7
0
248,469
1
L
Bellona
16,090
1,149
57
4
2
240,517
1
W
Guan Yu
12,989
928
9
1
0
265,790
1
L
Khepri
15,994
1,142
33
2
4
257,909
0
L
Fenrir
16,085
1,149
34
2
8
306,188
0
W
Tiamat
13,282
949
19
1
2
243,963
0
W
Chang'e
13,448
961
68
5
0
231,868
0
W
Cabrakan
15,018
1,073
51
4
2
193,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role