Player Matchup

Fenrir
Fenrir
BoofCapalot
Fenrir
Level 94
God Stats
2W - 1L
1,457 SR
Queue Stats
158W - 120L
1,539 Elo+
Solo
Chronos
Chronos
CGA323
Chronos
Level 150
God Stats
3W - 3L
1,662 SR
Queue Stats
401W - 401L
1,633 Elo+
Solo
Sun Wukong
Sun Wukong
Cybor__vibe
Sun Wukong
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 122L
1,507 Elo+
Party 2
Aphrodite
Aphrodite
G0hstZz_Derp
Aphrodite
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 65L
1,594 Elo+
Party 2
Vamana
Vamana
SoullEaterr
Vamana
Level 140
God Stats
12W - 4L
1,781 SR
Queue Stats
235W - 165L
1,546 Elo+
Party 2
Team Averages
Level 112
1,580 SR
1,564 Elo+

VS

Team Averages
Level 120
1,577 SR
1,525 Elo+
Ullr
Ullr
AustonianSmith
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,545 Elo+
Party 1
Hera
Hera
I00colombians
Hera
Level 144
God Stats
1W - 2L
1,763 SR
Queue Stats
116W - 122L
1,497 Elo+
Party 1
Xing Tian
Xing Tian
Mogoogoo
Xing Tian
Level 67
God Stats
27W - 15L
1,584 SR
Queue Stats
97W - 95L
1,499 Elo+
Party 1
Ravana
Ravana
UnlockingTulip
Ravana
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
315W - 308L
1,561 Elo+
Party 3
Horus
Horus
WhyS0D3licious
Horus
Level 125
God Stats
3W - 8L
1,537 SR
Queue Stats
551W - 524L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 1 / 3
7,115
547
6,725
11,862
5,514
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos
CGA323
Chronos
12
1 / 1 / 2
7,145
550
6,197
7,481
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Cybor__vibe
Sun Wukong
12
3 / 0 / 5
7,338
564
7,257
9,240
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
G0hstZz_Derp
Aphrodite
12
3 / 1 / 5
7,393
569
7,283
7,404
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
1 / 0 / 0
8,391
645
5,064
9,042
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,171
475
6,679
9,090
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 4 / 0
6,422
494
6,840
5,900
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Mogoogoo
Xing Tian
10
3 / 2 / 0
6,619
509
3,511
12,424
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 3 / 0
6,338
488
2,475
6,957
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 1
6,600
508
3,434
10,188
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
3
3
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Fenrir
5
1
3
6.5
W
Chronos
CGA323
Chronos
1
1
2
2
W
Sun Wukong
Cybor__vibe
Sun Wukong
3
0
5
5.5
W
Aphrodite
G0hstZz_Derp
Aphrodite
3
1
5
5.5
L
0
4
0
0
L
Xing Tian
Mogoogoo
Xing Tian
3
2
0
1.5
W
Vamana
1
0
0
1
L
0
3
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,526
Damage
22,939
45,029
Taken
44,559
18,725
Mitigated
17,857
28,605
Healing
13,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,679
3,175
0
2,607
9,090
2,889
0
3,985
5,105
0
39,546
W
Fenrir
6,725
1,942
359
3,236
11,862
5,514
160
3,356
8,506
0
20,930
W
Chronos
CGA323
Chronos
6,197
2,493
0
3,681
7,481
2,450
2,986
962
6,519
38,419
0
W
Sun Wukong
Cybor__vibe
Sun Wukong
7,257
1,596
0
4,596
9,240
3,558
0
2,696
6,544
0
42,095
W
Aphrodite
G0hstZz_Derp
Aphrodite
7,283
530
4,734
5,650
7,404
2,875
0
3,278
4,126
42,630
0
L
6,840
1,222
0
327
5,900
1,972
0
1,319
4,581
44,467
0
L
Xing Tian
Mogoogoo
Xing Tian
3,511
469
0
2,776
12,424
5,945
0
5,086
7,338
17,300
0
W
Vamana
5,064
2,690
0
6,349
9,042
4,328
189
59
8,983
0
58,283
L
2,475
658
0
2,561
6,957
2,644
0
1,939
5,018
0
35,162
L
3,434
1,483
122
5,585
10,188
4,407
334
1,151
9,037
0
35,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,382
Gold Earned
32,150
382
Minions Killed
342
0
Camps Cleared
0
1,321,211
Distance Traveled
1,180,884
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,171
475
78
6
0
225,545
0
W
Fenrir
7,115
547
18
1
0
273,694
4
W
Chronos
7,145
550
88
7
0
228,098
3
W
Sun Wukong
7,338
564
73
6
0
293,317
4
W
Aphrodite
7,393
569
88
7
0
249,184
2
L
Hera
6,422
494
92
7
0
217,971
1
L
Xing Tian
6,619
509
21
2
0
248,957
2
W
Vamana
8,391
645
115
9
0
276,918
2
L
Ravana
6,338
488
73
6
0
252,027
4
L
Horus
6,600
508
78
6
0
236,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role