Player Matchup

Ganesha
Ganesha
Gold V
BeastyBoy23-
Ganesha
Gold V
Level 87
God Stats
4W - 2L
1,257 SR
Queue Stats
131W - 136L
1,313 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
SONNECA
Tsukuyomi
Gold IV
Level 159
God Stats
28W - 16L
1,755 SR
Queue Stats
482W - 500L
1,299 MMR
Solo
Nu Wa
Nu Wa
Silver III
Thacker14697
Nu Wa
Silver III
Level 136
God Stats
23W - 13L
1,461 SR
Queue Stats
132W - 129L
1,309 MMR
Party 3
Fenrir
Fenrir
Silver IV
Tvirusholder
Fenrir
Silver IV
Level 66
God Stats
1W - 0L
1,553 SR
Queue Stats
4W - 9L
1,321 MMR
Solo
Chernobog
Chernobog
Gold V
XxBrazhoffxX
Chernobog
Gold V
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 175L
1,307 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,505 SR
1,310 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,528 SR
1,309 MMR
Apollo
Apollo
Gold IV
JrJacques
Apollo
Gold IV
Level 109
God Stats
3W - 6L
1,051 SR
Queue Stats
378W - 382L
1,285 MMR
Party 2
Rama
Rama
Silver III
LVNXCER
Rama
Silver III
Level 36
God Stats
170W - 145L
1,599 SR
Queue Stats
727W - 713L
1,291 MMR
Solo
Chang'e
Chang'e
Gold V
SC000T3R
Chang'e
Gold V
Level 104
God Stats
9W - 7L
1,516 SR
Queue Stats
73W - 85L
1,326 MMR
Party 1
Ymir
Ymir
Silver III
andree7711
Ymir
Silver III
Level 97
God Stats
15W - 17L
1,780 SR
Queue Stats
130W - 139L
1,317 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
redagent5678
Danzaburou
Gold IV
Level 96
God Stats
8W - 5L
1,694 SR
Queue Stats
62W - 69L
1,325 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BeastyBoy23-
Ganesha
17
0 / 4 / 26
11,743
511
10,413
21,907
23,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
SONNECA
Tsukuyomi
20
5 / 1 / 2
13,713
596
10,963
14,717
13,179
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
14 / 5 / 14
14,008
609
31,313
12,755
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
19
12 / 3 / 11
12,824
558
14,347
15,257
7,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
XxBrazhoffxX
Chernobog
20
8 / 2 / 13
13,452
585
17,589
15,144
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetJanusRaCupidMercury

VS

Bans
Cu ChulainnSun WukongKing ArthurAnhurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JrJacques
Apollo
17
5 / 8 / 6
11,334
493
11,789
17,927
7,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
LVNXCER
Rama
20
2 / 4 / 0
12,320
536
5,073
16,193
6,791
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
SC000T3R
Chang'e
18
6 / 7 / 4
11,721
510
14,618
20,176
7,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 15 / 1
8,146
354
7,199
29,265
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
redagent5678
Danzaburou
18
0 / 5 / 2
11,160
485
7,290
19,281
6,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
28
39
Kills
15
15
Deaths
39
66
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BeastyBoy23-
Ganesha
0
4
26
3.25
L
Apollo
JrJacques
Apollo
5
8
6
1
L
Rama
LVNXCER
Rama
2
4
0
0.5
L
Chang'e
SC000T3R
Chang'e
6
7
4
1.14
W
Tsukuyomi
SONNECA
Tsukuyomi
5
1
2
6
W
14
5
14
4.2
W
Fenrir
12
3
11
5.83
W
Chernobog
XxBrazhoffxX
Chernobog
8
2
13
7.25
L
2
15
1
0.17
L
Danzaburou
redagent5678
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,625
Damage
45,969
79,780
Taken
102,842
56,421
Mitigated
43,257
32,583
Healing
22,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BeastyBoy23-
Ganesha
10,413
2,262
0
7,013
21,907
23,092
786
8,071
13,498
34,164
0
L
Apollo
JrJacques
Apollo
11,789
6,508
0
646
17,927
7,272
0
7,538
10,389
0
71,440
L
Rama
LVNXCER
Rama
5,073
3,547
0
7,454
16,193
6,791
0
3,574
12,619
0
91,328
L
Chang'e
SC000T3R
Chang'e
14,618
590
1,058
7,354
20,176
7,609
58
7,065
13,111
76,896
0
W
Tsukuyomi
SONNECA
Tsukuyomi
10,963
1,749
0
8,217
14,717
13,179
1,059
2,989
11,612
0
93,628
W
31,313
8,183
0
3,264
12,755
5,211
3,227
3,090
9,423
119,914
0
W
Fenrir
14,347
4,299
0
3,517
15,257
7,663
2,102
4,898
10,293
0
80,995
W
Chernobog
XxBrazhoffxX
Chernobog
17,589
11,847
0
10,572
15,144
7,276
2,559
3,875
11,150
0
113,048
L
7,199
1,954
0
1,486
29,265
14,802
0
17,361
11,904
21,007
0
L
Danzaburou
redagent5678
Danzaburou
7,290
2,972
0
4,598
19,281
6,783
2,164
6,188
13,093
0
91,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,740
Gold Earned
54,681
611
Minions Killed
652
0
Camps Cleared
0
2,229,067
Distance Traveled
1,818,279
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,743
511
5
0
0
440,452
2
L
Apollo
11,334
493
122
5
0
381,296
4
L
Rama
12,320
536
189
8
0
337,293
1
L
Chang'e
11,721
510
147
6
0
375,847
7
W
Tsukuyomi
13,713
596
175
8
0
427,872
9
W
Nu Wa
14,008
609
164
7
0
400,487
3
W
Fenrir
12,824
558
100
4
0
496,716
6
W
Chernobog
13,452
585
167
7
0
463,540
4
L
Ymir
8,146
354
28
1
0
364,166
1
L
Danzaburou
11,160
485
166
7
0
359,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role