Player Matchup

Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
GRIMMFABLE
Sobek
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 190L
1,467 Elo+
Party 2
Zhong Kui
Zhong Kui
maddawg0925
Zhong Kui
Level 117
God Stats
6W - 7L
1,170 SR
Queue Stats
255W - 237L
1,448 Elo+
Party 2
Team Averages
Level 108
1,390 SR
1,471 Elo+

VS

Team Averages
Level 89
1,524 SR
1,458 Elo+
Chaac
Chaac
Darvarius
Chaac
Level 146
God Stats
54W - 49L
1,646 SR
Queue Stats
99W - 87L
1,586 Elo+
Party 1
Kukulkan
Kukulkan
Eyesackalotapuss
Kukulkan
Level 61
God Stats
0W - 3L
1,426 SR
Queue Stats
0W - 3L
1,194 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
THEDeathAngel223
Ah Muzen Cab
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 4 / 5
8,046
731
4,828
6,183
1,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
10
1 / 2 / 5
8,198
745
5,256
10,858
8,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
maddawg0925
Zhong Kui
13
6 / 0 / 3
8,900
809
8,442
8,093
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Darvarius
Chaac
11
4 / 2 / 2
8,157
742
8,688
11,058
11,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 3 / 2
6,802
618
2,893
4,306
1,508
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
THEDeathAngel223
Ah Muzen Cab
10
2 / 4 / 4
7,645
695
6,220
7,732
2,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
6
6
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
4
5
1.13
L
Chaac
Darvarius
Chaac
4
2
2
2.5
L
0
3
2
0.33
W
Sobek
1
2
5
1.75
L
Ah Muzen Cab
THEDeathAngel223
Ah Muzen Cab
2
4
4
1
W
Zhong Kui
maddawg0925
Zhong Kui
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,526
Damage
17,801
25,134
Taken
23,096
15,713
Mitigated
15,979
9,567
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,828
1,350
0
1,114
6,183
1,887
1,055
8
6,050
0
22,401
L
Chaac
Darvarius
Chaac
8,688
1,683
0
2,389
11,058
11,861
0
6,176
4,882
0
22,216
L
2,893
465
0
108
4,306
1,508
0
2,715
1,591
23,622
0
W
Sobek
5,256
360
754
3,640
10,858
8,416
66
1,733
8,850
18,892
0
L
Ah Muzen Cab
THEDeathAngel223
Ah Muzen Cab
6,220
2,923
0
1,301
7,732
2,610
0
4,900
2,832
0
22,704
W
Zhong Kui
maddawg0925
Zhong Kui
8,442
786
0
4,059
8,093
5,410
1,470
1,218
6,775
41,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,144
Gold Earned
22,604
150
Minions Killed
101
0
Camps Cleared
0
635,884
Distance Traveled
564,688
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,046
731
42
4
0
187,554
2
L
Chaac
8,157
742
22
2
0
202,851
2
L
Kukulkan
6,802
618
48
4
0
154,288
0
W
Sobek
8,198
745
19
2
0
237,300
2
L
Ah Muzen Cab
7,645
695
31
3
0
207,549
2
W
Zhong Kui
8,900
809
89
8
0
211,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role