Player Matchup

Kuzenbo
Kuzenbo
Lv__Unknown
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 98L
1,481 Elo+
Party 3
Janus
Janus
VioletCinders
Janus
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
319W - 288L
1,562 Elo+
Party 1
Chaac
Chaac
falicityat
Chaac
Level 107
God Stats
14W - 13L
1,819 SR
Queue Stats
261W - 235L
1,526 Elo+
Party 1
Set
Set
fernandiuski73
Set
Level 65
God Stats
9W - 28L
1,253 SR
Queue Stats
414W - 494L
1,435 Elo+
Solo
Cupid
Cupid
sunshineiss
Cupid
Level 88
God Stats
0W - 2L
1,338 SR
Queue Stats
44W - 50L
1,518 Elo+
Party 3
Team Averages
Level 86
1,482 SR
1,505 Elo+

VS

Team Averages
Level 87
1,550 SR
1,501 Elo+
Cabrakan
Cabrakan
DuoMaxwell44
Cabrakan
Level 106
God Stats
12W - 14L
1,430 SR
Queue Stats
332W - 321L
1,539 Elo+
Solo
Ymir
Ymir
HitManGod123
Ymir
Level 59
God Stats
42W - 33L
1,561 SR
Queue Stats
435W - 423L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
Johnpaper6
Ao Kuang
Level 68
God Stats
5W - 3L
1,235 SR
Queue Stats
164W - 141L
1,490 Elo+
Party 2
Hachiman
Hachiman
alexrock6
Hachiman
Level 87
God Stats
1W - 1L
1,762 SR
Queue Stats
120W - 101L
1,506 Elo+
Party 2
Arachne
Arachne
vFinesse Kidd
Arachne
Level 115
God Stats
5W - 2L
1,761 SR
Queue Stats
128W - 112L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lv__Unknown
Kuzenbo
9
0 / 2 / 3
6,041
465
4,428
8,209
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 1 / 0
7,251
558
9,560
4,015
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
12
0 / 2 / 0
6,338
488
1,196
6,662
3,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 2 / 0
6,526
502
3,294
7,798
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
4 / 1 / 0
7,072
544
4,142
5,162
1,456
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DuoMaxwell44
Cabrakan
13
2 / 0 / 0
8,264
636
3,635
6,540
4,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 1 / 3
5,982
460
3,588
10,387
4,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
Johnpaper6
Ao Kuang
13
4 / 2 / 2
7,320
563
5,307
9,476
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
alexrock6
Hachiman
11
0 / 2 / 0
6,350
488
3,247
5,504
1,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
12
1 / 4 / 1
6,842
526
2,698
9,553
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
9
Kills
8
8
Deaths
9
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DuoMaxwell44
Cabrakan
2
0
0
2
W
1
1
3
2.5
W
Ao Kuang
Johnpaper6
Ao Kuang
4
2
2
2.5
L
Kuzenbo
Lv__Unknown
Kuzenbo
0
2
3
0.75
L
5
1
0
5
W
Hachiman
alexrock6
Hachiman
0
2
0
0
L
Chaac
0
2
0
0
L
0
2
0
0
L
4
1
0
4
W
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,620
Damage
18,475
31,846
Taken
41,460
14,927
Mitigated
17,271
12,022
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DuoMaxwell44
Cabrakan
3,635
948
0
2,721
6,540
4,513
380
0
6,372
36,135
0
W
3,588
818
663
4,990
10,387
4,988
0
3,963
6,261
18,575
0
W
Ao Kuang
Johnpaper6
Ao Kuang
5,307
1,204
0
2,272
9,476
3,190
0
2,683
6,701
45,877
0
L
Kuzenbo
Lv__Unknown
Kuzenbo
4,428
1,646
0
1,031
8,209
5,965
0
3,956
4,253
15,186
0
L
9,560
1,023
0
1,082
4,015
1,218
255
1,979
2,036
43,162
0
W
Hachiman
alexrock6
Hachiman
3,247
920
0
1,435
5,504
1,401
1,773
829
4,675
0
38,395
L
Chaac
1,196
246
0
2,945
6,662
3,536
0
2,918
3,744
0
29,945
L
3,294
1,733
0
3,838
7,798
2,752
0
2,609
5,189
0
44,716
L
4,142
2,435
284
2,842
5,162
1,456
98
1,068
4,094
0
36,374
W
Arachne
2,698
1,683
0
1,245
9,553
3,179
0
5,820
3,295
0
36,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
34,758
358
Minions Killed
359
0
Camps Cleared
0
1,106,928
Distance Traveled
1,191,982
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,264
636
91
7
0
229,483
0
W
Ymir
5,982
460
31
2
0
221,490
3
W
Ao Kuang
7,320
563
78
6
0
261,441
2
L
Kuzenbo
6,041
465
16
1
0
250,238
1
L
Janus
7,251
558
102
8
0
212,432
1
W
Hachiman
6,350
488
79
6
0
225,623
1
L
Chaac
6,338
488
62
5
0
188,066
1
L
Set
6,526
502
98
8
0
273,603
1
L
Cupid
7,072
544
80
6
0
182,589
1
W
Arachne
6,842
526
80
6
0
253,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role