Player Matchup

Fenrir
Fenrir
Diamond IV
Blightin
Fenrir
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Diamond IV
CGoat3
Zeus
Diamond IV
Level 99
God Stats
20W - 18L
1,610 SR
Queue Stats
243W - 235L
2,121 MMR
Solo
Hachiman
Hachiman
Diamond II
I Tryy I
Hachiman
Diamond II
Level 143
God Stats
12W - 16L
1,745 SR
Queue Stats
185W - 169L
2,278 MMR
Party 2
Khepri
Khepri
Platinum III
SL Ganesh
Khepri
Platinum III
Level 148
God Stats
11W - 5L
1,888 SR
Queue Stats
26W - 21L
2,051 MMR
Party 2
Nike
Nike
Diamond IV
Triumphheart
Nike
Diamond IV
Level 158
God Stats
4W - 2L
1,879 SR
Queue Stats
372W - 329L
2,139 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,724 SR
2,018 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,719 SR
2,152 MMR
The Morrigan
The Morrigan
Platinum III
Ashlynn
The Morrigan
Platinum III
Level 89
God Stats
2W - 4L
1,491 SR
Queue Stats
41W - 14L
2,139 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
Mr Waffle Seven
Tsukuyomi
Diamond IV
Level 152
God Stats
18W - 16L
1,700 SR
Queue Stats
622W - 545L
2,165 MMR
Solo
Ares
Ares
Diamond V
RemiGGEZ
Ares
Diamond V
Level 150
God Stats
5W - 4L
1,843 SR
Queue Stats
135W - 117L
2,062 MMR
Party 3
Tyr
Tyr
Diamond III
Xenogears17
Tyr
Diamond III
Level 138
God Stats
60W - 54L
1,776 SR
Queue Stats
721W - 708L
2,108 MMR
Solo
Anhur
Anhur
Diamond II
fernandouchija
Anhur
Diamond II
Level 160
God Stats
15W - 13L
1,783 SR
Queue Stats
178W - 181L
2,287 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blightin
Fenrir
20
13 / 2 / 7
15,052
684
20,668
19,722
9,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
CGoat3
Zeus
19
0 / 3 / 7
12,024
547
4,949
11,279
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
I Tryy I
Hachiman
20
9 / 3 / 5
13,542
616
12,957
17,121
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
SL Ganesh
Khepri
14
2 / 3 / 9
10,536
479
4,159
18,205
18,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 2 / 6
12,732
579
13,552
16,844
16,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
SetApolloScyllaDanzaburouJanus

VS

Bans
Guan YuPersephoneYmirCu ChulainnCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ashlynn
The Morrigan
20
5 / 2 / 2
12,612
573
12,409
8,816
4,509
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Mr Waffle Seven
Tsukuyomi
16
2 / 9 / 2
9,896
450
11,702
17,411
8,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
14
1 / 5 / 8
9,637
438
10,420
17,008
19,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 7 / 2
10,278
467
2,642
13,761
9,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 8 / 3
10,526
478
8,573
15,301
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
31
Kills
13
13
Deaths
31
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Ashlynn
The Morrigan
5
2
2
3
W
Fenrir
Blightin
Fenrir
13
2
7
8.25
W
Zeus
CGoat3
Zeus
0
3
7
1.17
W
Hachiman
I Tryy I
Hachiman
9
3
5
3.83
L
Tsukuyomi
Mr Waffle Seven
Tsukuyomi
2
9
2
0.33
L
Ares
1
5
8
1
W
Khepri
SL Ganesh
Khepri
2
3
9
2.17
W
7
2
6
5
L
2
7
2
0.43
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,285
Damage
45,746
83,171
Taken
72,297
56,410
Mitigated
47,670
37,462
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Ashlynn
The Morrigan
12,409
1,573
0
796
8,816
4,509
0
2,727
6,089
110,994
1,343
W
Fenrir
Blightin
Fenrir
20,668
8,983
0
10,633
19,722
9,888
1,792
4,985
14,543
0
103,348
W
Zeus
CGoat3
Zeus
4,949
881
112
4,040
11,279
4,608
1,300
4,191
6,970
106,620
0
W
Hachiman
I Tryy I
Hachiman
12,957
6,954
0
11,328
17,121
6,542
4,402
4,142
12,941
0
113,702
L
Tsukuyomi
Mr Waffle Seven
Tsukuyomi
11,702
3,739
0
1,025
17,411
8,308
0
1,778
15,633
0
70,117
L
Ares
10,420
535
0
2,254
17,008
19,614
0
4,291
12,717
21,920
0
W
Khepri
SL Ganesh
Khepri
4,159
348
0
5,975
18,205
18,708
258
6,442
11,584
25,653
0
W
13,552
1,776
0
5,374
16,844
16,664
852
2,938
13,836
11,848
68,983
L
2,642
385
0
2,838
13,761
9,232
0
1,333
12,428
0
42,222
L
8,573
4,963
0
3,318
15,301
6,007
938
1,810
13,491
0
74,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,886
Gold Earned
52,949
654
Minions Killed
610
0
Camps Cleared
0
2,113,556
Distance Traveled
1,932,801
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,612
573
242
11
0
448,476
6
W
Fenrir
15,052
684
154
7
0
458,384
2
W
Zeus
12,024
547
172
8
0
407,949
9
W
Hachiman
13,542
616
147
7
0
379,800
1
L
Tsukuyomi
9,896
450
102
5
0
399,040
4
L
Ares
9,637
438
21
1
0
412,284
5
W
Khepri
10,536
479
28
1
0
426,575
3
W
Nike
12,732
579
153
7
0
440,848
2
L
Tyr
10,278
467
102
5
0
312,100
4
L
Anhur
10,526
478
143
7
0
360,901
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role