Player Matchup

Thor
Thor
Bailseck
Thor
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
124W - 117L
1,391 Elo+
Party 2
Cerberus
Cerberus
CerbUrEnthusiasm
Cerberus
Level 16
God Stats
22W - 9L
1,663 SR
Queue Stats
22W - 9L
1,678 Elo+
Party 1
Cernunnos
Cernunnos
G4nk
Cernunnos
Level 147
God Stats
3W - 0L
1,648 SR
Queue Stats
42W - 22L
1,785 Elo+
Party 1
Ra
Ra
Geshtinanna
Ra
Level 8
God Stats
1W - 0L
1,701 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
Scootyseck
Tyr
Level 75
God Stats
2W - 1L
1,773 SR
Queue Stats
19W - 32L
1,272 Elo+
Party 2
Team Averages
Level 74
1,657 SR
1,525 Elo+

VS

Team Averages
Level 68
1,477 SR
1,522 Elo+
Thanatos
Thanatos
BodegaOwner
Thanatos
Level 28
God Stats
13W - 11L
1,458 SR
Queue Stats
192W - 201L
1,536 Elo+
Party 3
Anubis
Anubis
Chadbear101
Anubis
Level 51
God Stats
13W - 11L
1,536 SR
Queue Stats
102W - 121L
1,535 Elo+
Party 3
Sobek
Sobek
Spatchler
Sobek
Level 26
God Stats
3W - 11L
1,142 SR
Queue Stats
75W - 101L
1,446 Elo+
Party 3
Osiris
Osiris
TheNmesis29
Osiris
Level 127
God Stats
2W - 1L
1,688 SR
Queue Stats
119W - 136L
1,547 Elo+
Solo
Anhur
Anhur
WhensChristian
Anhur
Level 107
God Stats
6W - 5L
1,563 SR
Queue Stats
229W - 249L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
2 / 0 / 0
3,929
655
890
3,335
815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
4 / 1 / 1
4,672
779
2,704
4,992
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
G4nk
Cernunnos
6
1 / 0 / 2
3,599
600
2,802
3,149
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 2 / 2
3,431
572
1,047
1,732
188
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
1 / 2 / 0
3,652
609
312
3,181
1,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BodegaOwner
Thanatos
6
0 / 2 / 1
3,750
625
2,115
3,199
808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
4
0 / 3 / 0
3,233
539
906
2,296
681
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Spatchler
Sobek
5
1 / 2 / 0
3,736
623
975
4,127
1,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
8
2 / 1 / 0
4,373
729
1,821
4,115
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
2 / 1 / 0
3,704
617
2,804
3,048
388
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
9
Kills
5
5
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
2
0
0
2
L
Thanatos
BodegaOwner
Thanatos
0
2
1
0.25
W
4
1
1
4.5
L
Anubis
0
3
0
0
W
Cernunnos
G4nk
Cernunnos
1
0
2
2
W
1
2
2
1
W
1
2
0
0.5
L
Sobek
Spatchler
Sobek
1
2
0
0.5
L
Osiris
2
1
0
2
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,755
Damage
8,621
16,389
Taken
16,785
4,132
Mitigated
5,642
6,625
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
890
267
0
1,732
3,335
815
0
42
3,293
0
13,255
L
Thanatos
BodegaOwner
Thanatos
2,115
1,117
0
2,054
3,199
808
0
1,272
1,927
0
14,833
W
2,704
510
0
2,185
4,992
1,380
0
1,318
3,674
18,529
0
L
Anubis
906
507
0
345
2,296
681
0
1,432
864
9,675
0
W
Cernunnos
G4nk
Cernunnos
2,802
1,711
0
2,076
3,149
690
0
456
2,693
0
15,141
W
1,047
219
52
70
1,732
188
0
65
1,667
9,579
0
W
312
53
0
510
3,181
1,059
0
0
3,181
0
7,778
L
Sobek
Spatchler
Sobek
975
252
0
1,915
4,127
1,687
0
340
3,787
6,224
0
L
Osiris
1,821
575
0
2,587
4,115
2,078
0
0
4,115
0
18,697
L
2,804
1,368
0
1,259
3,048
388
0
707
2,341
0
14,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,283
Gold Earned
18,796
141
Minions Killed
139
0
Camps Cleared
0
540,569
Distance Traveled
522,941
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,929
655
32
5
0
112,364
2
L
Thanatos
3,750
625
36
6
0
121,167
0
W
Cerberus
4,672
779
48
8
0
117,997
2
L
Anubis
3,233
539
18
3
0
65,999
0
W
Cernunnos
3,599
600
24
4
0
100,984
0
W
Ra
3,431
572
16
3
0
95,002
1
W
Tyr
3,652
609
21
4
0
114,222
0
L
Sobek
3,736
623
10
2
0
129,850
3
L
Osiris
4,373
729
42
7
0
101,990
1
L
Anhur
3,704
617
33
6
0
103,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role