Player Matchup

Vulcan
Vulcan
Amstahdamn
Vulcan
Level 16
God Stats
2W - 3L
1,714 SR
Queue Stats
21W - 16L
1,534 Elo+
Solo
Susano
Susano
BleuCheeser
Susano
Level 27
God Stats
3W - 1L
1,935 SR
Queue Stats
103W - 88L
1,570 Elo+
Party 1
Izanami
Izanami
WakeXXI
Izanami
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 103L
1,595 Elo+
Party 1
Ymir
Ymir
WiiSportsResort
Ymir
Level 18
God Stats
11W - 14L
1,450 SR
Queue Stats
42W - 37L
1,546 Elo+
Party 1
Guan Yu
Guan Yu
fastskiler12
Guan Yu
Level 29
God Stats
58W - 52L
1,547 SR
Queue Stats
145W - 165L
1,464 Elo+
Party 1
Team Averages
Level 24
1,629 SR
1,542 Elo+

VS

Team Averages
Level 24
1,549 SR
1,524 Elo+
Chaac
Chaac
InternetPerson
Chaac
Level 14
God Stats
2W - 3L
1,325 SR
Queue Stats
16W - 13L
1,447 Elo+
Party 2
Pele
Pele
Jetrean
Pele
Level 20
God Stats
28W - 20L
1,600 SR
Queue Stats
41W - 38L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
MioChikurin
Baron Samedi
Level 25
God Stats
10W - 7L
1,562 SR
Queue Stats
54W - 51L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
MysticApeman
Danzaburou
Level 44
God Stats
8W - 3L
1,767 SR
Queue Stats
151W - 117L
1,513 Elo+
Party 3
Scylla
Scylla
NotEsco
Scylla
Level 16
God Stats
4W - 4L
1,491 SR
Queue Stats
81W - 55L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Amstahdamn
Vulcan
8
0 / 4 / 2
5,492
422
1,679
5,027
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
11
4 / 5 / 2
6,761
520
3,547
9,351
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
WakeXXI
Izanami
11
4 / 4 / 1
6,523
502
5,343
8,721
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 3
5,911
455
1,997
10,877
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
fastskiler12
Guan Yu
13
3 / 4 / 1
7,428
571
7,779
10,483
7,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
7,711
593
4,422
8,297
4,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
Jetrean
Pele
12
4 / 3 / 5
7,962
612
4,588
9,174
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
MioChikurin
Baron Samedi
12
1 / 3 / 11
7,565
582
5,674
6,289
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
MysticApeman
Danzaburou
11
2 / 2 / 5
7,158
551
4,383
9,113
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
NotEsco
Scylla
14
12 / 0 / 3
9,401
723
9,649
3,876
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
11
Kills
21
22
Deaths
11
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Amstahdamn
Vulcan
0
4
2
0.25
L
Susano
4
5
2
1
W
2
3
4
1.33
W
Pele
Jetrean
Pele
4
3
5
2.17
W
Baron Samedi
MioChikurin
Baron Samedi
1
3
11
2.17
W
Danzaburou
MysticApeman
Danzaburou
2
2
5
2.25
W
Scylla
NotEsco
Scylla
12
0
3
13.5
L
Izanami
WakeXXI
Izanami
4
4
1
1.13
L
0
5
3
0.3
L
Guan Yu
fastskiler12
Guan Yu
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,345
Damage
28,716
44,459
Taken
36,749
20,485
Mitigated
14,806
9,914
Healing
16,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Amstahdamn
Vulcan
1,679
555
0
864
5,027
1,334
60
2,819
2,101
20,930
0
L
Susano
3,547
1,154
0
2,126
9,351
2,858
26
2,747
6,433
0
26,254
W
4,422
1,384
0
2,757
8,297
4,996
564
204
8,093
0
24,505
W
Pele
Jetrean
Pele
4,588
1,033
0
3,626
9,174
2,515
1,395
160
8,988
0
39,995
W
Baron Samedi
MioChikurin
Baron Samedi
5,674
564
1,074
2,295
6,289
3,444
888
1,208
5,037
21,195
0
W
Danzaburou
MysticApeman
Danzaburou
4,383
1,603
0
4,186
9,113
2,706
2,849
869
8,176
0
39,857
W
Scylla
NotEsco
Scylla
9,649
1,500
0
2,072
3,876
1,145
0
1,051
2,779
54,346
0
L
Izanami
WakeXXI
Izanami
5,343
3,603
0
2,582
8,721
2,684
776
2,824
5,822
0
38,493
L
1,997
239
0
2,224
10,877
5,846
0
5,782
5,009
15,962
0
L
Guan Yu
fastskiler12
Guan Yu
7,779
676
0
2,118
10,483
7,763
717
783
9,375
0
41,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,115
Gold Earned
39,797
277
Minions Killed
321
0
Camps Cleared
0
1,205,849
Distance Traveled
1,231,252
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,492
422
37
3
0
240,195
1
L
Susano
6,761
520
50
4
0
255,674
1
W
Chaac
7,711
593
52
4
0
252,976
2
W
Pele
7,962
612
67
5
0
238,945
3
W
Baron Samedi
7,565
582
25
2
0
235,116
4
W
Danzaburou
7,158
551
67
5
0
229,176
4
W
Scylla
9,401
723
110
8
0
275,039
1
L
Izanami
6,523
502
78
6
0
228,449
3
L
Ymir
5,911
455
30
2
0
233,617
3
L
Guan Yu
7,428
571
82
6
0
247,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role