Player Matchup

Tiamat
Tiamat
Destroyer069
Tiamat
Level 45
God Stats
2W - 3L
1,625 SR
Queue Stats
31W - 14L
1,609 Elo+
Party 2
Bellona
Bellona
JoshiieKuun
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,739 Elo+
Party 2
Horus
Horus
NTSAL
Horus
Level 6
God Stats
4W - 2L
1,628 SR
Queue Stats
8W - 8L
1,435 Elo+
Party 2
Hel
Hel
Tiriia
Hel
Level 8
God Stats
10W - 7L
1,450 SR
Queue Stats
12W - 10L
1,495 Elo+
Party 2
Artemis
Artemis
executekirito
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,541 SR
1,556 Elo+

VS

Team Averages
Level 13
1,590 SR
1,572 Elo+
Cerberus
Cerberus
Akunamatada
Cerberus
Level 27
God Stats
4W - 0L
1,883 SR
Queue Stats
14W - 4L
1,644 Elo+
Party 3
Scylla
Scylla
JuicyWacko
Scylla
Level 12
God Stats
2W - 3L
1,305 SR
Queue Stats
23W - 23L
1,571 Elo+
Party 1
Hel
Hel
Kiivicus
Hel
Level 13
God Stats
6W - 1L
1,592 SR
Queue Stats
265W - 228L
1,460 Elo+
Solo
Cupid
Cupid
TheKnotSea3
Cupid
Level 7
God Stats
6W - 8L
1,305 SR
Queue Stats
9W - 11L
1,544 Elo+
Party 1
King Arthur
King Arthur
vanatica
King Arthur
Level 8
God Stats
3W - 1L
1,867 SR
Queue Stats
14W - 4L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 4 / 3
11,658
972
21,287
16,635
10,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
JoshiieKuun
Bellona
16
1 / 7 / 2
10,287
857
5,608
22,430
14,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
NTSAL
Horus
16
1 / 11 / 3
10,451
871
9,806
29,074
15,366
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
Tiriia
Hel
16
1 / 5 / 2
10,705
892
4,108
23,885
13,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
17
1 / 10 / 4
11,174
931
23,969
25,524
9,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Akunamatada
Cerberus
19
9 / 0 / 18
13,115
1,093
22,411
18,694
18,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
JuicyWacko
Scylla
20
14 / 2 / 19
13,769
1,147
31,926
11,215
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 1 / 25
11,822
985
11,482
13,275
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 1 / 21
11,413
951
16,611
12,423
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
vanatica
King Arthur
19
9 / 2 / 19
13,233
1,103
27,324
23,393
21,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
139
6
Kills
37
37
Deaths
6
14
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Akunamatada
Cerberus
9
0
18
18
L
Tiamat
2
4
3
0.88
L
Bellona
JoshiieKuun
Bellona
1
7
2
0.29
W
Scylla
JuicyWacko
Scylla
14
2
19
11.75
W
2
1
25
14.5
L
Horus
NTSAL
Horus
1
11
3
0.23
W
3
1
21
13.5
L
Hel
Tiriia
Hel
1
5
2
0.4
L
Artemis
1
10
4
0.3
W
King Arthur
vanatica
King Arthur
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,778
Damage
109,754
117,548
Taken
79,000
62,822
Mitigated
54,566
24,985
Healing
39,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Akunamatada
Cerberus
22,411
1,145
0
4,554
18,694
18,508
0
4,669
14,025
48,546
0
L
Tiamat
21,287
1,842
0
2,092
16,635
10,576
0
8,186
8,266
58,537
0
L
Bellona
JoshiieKuun
Bellona
5,608
1,976
0
87
22,430
14,075
0
12,131
10,147
0
14,593
W
Scylla
JuicyWacko
Scylla
31,926
1,588
0
1,494
11,215
3,907
0
4,687
6,528
49,315
0
W
11,482
1,407
14,362
9,508
13,275
6,009
0
5,988
7,287
27,685
0
L
Horus
NTSAL
Horus
9,806
5,282
2,105
2,650
29,074
15,366
0
15,045
13,251
0
26,820
W
16,611
6,342
0
3,120
12,423
4,775
0
4,260
8,163
0
37,361
L
Hel
Tiriia
Hel
4,108
699
9,917
6,307
23,885
13,153
0
13,729
9,946
25,293
0
L
Artemis
23,969
11,391
0
1,827
25,524
9,652
0
15,518
9,609
0
41,216
W
King Arthur
vanatica
King Arthur
27,324
5,913
0
6,150
23,393
21,367
0
5,791
15,481
0
48,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,275
Gold Earned
63,352
212
Minions Killed
261
7
Camps Cleared
7
1,060,652
Distance Traveled
1,180,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,115
1,093
75
6
1
267,539
0
L
Tiamat
11,658
972
88
7
2
227,592
0
L
Bellona
10,287
857
9
1
0
205,161
0
W
Scylla
13,769
1,147
58
5
1
222,668
0
W
Hel
11,822
985
41
3
3
247,397
0
L
Horus
10,451
871
34
3
2
205,882
0
W
Cupid
11,413
951
43
4
0
206,643
0
L
Hel
10,705
892
47
4
2
232,600
0
L
Artemis
11,174
931
34
3
1
189,417
0
W
King Arthur
13,233
1,103
44
4
2
235,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role