Player Matchup

Apollo
Apollo
LuxDesTroYeR
Apollo
Level 148
God Stats
3W - 2L
1,811 SR
Queue Stats
424W - 462L
1,624 Elo+
Solo
Pele
Pele
Marlbōro
Pele
Level 160
God Stats
4W - 3L
1,301 SR
Queue Stats
380W - 185L
1,705 Elo+
Party 2
King Arthur
King Arthur
Zeяø
King Arthur
Level 160
God Stats
17W - 5L
1,640 SR
Queue Stats
775W - 310L
1,763 Elo+
Party 2
Anubis
Anubis
däm1an
Anubis
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 22L
1,729 Elo+
Party 2
Ymir
Ymir
raynerzyz
Ymir
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
171W - 193L
1,505 Elo+
Solo
Team Averages
Level 137
1,550 SR
1,665 Elo+

VS

Team Averages
Level 132
1,718 SR
1,687 Elo+
Danzaburou
Danzaburou
Bondesio
Danzaburou
Level 154
God Stats
2W - 3L
1,841 SR
Queue Stats
251W - 193L
1,697 Elo+
Party 1
Thoth
Thoth
Mohammadboom
Thoth
Level 140
God Stats
1W - 2L
1,452 SR
Queue Stats
145W - 111L
1,665 Elo+
Party 1
Rama
Rama
NikHawkeye
Rama
Level 111
God Stats
5W - 2L
1,973 SR
Queue Stats
138W - 113L
1,698 Elo+
Party 1
Artio
Artio
Trappu
Artio
Level 157
God Stats
19W - 16L
1,451 SR
Queue Stats
345W - 239L
1,687 Elo+
Party 1
Ne Zha
Ne Zha
Xovas
Ne Zha
Level 100
God Stats
55W - 18L
1,875 SR
Queue Stats
248W - 177L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
5 / 1 / 4
13,654
683
12,764
21,093
11,283
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
20
9 / 2 / 6
13,119
656
9,169
14,319
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Zeяø
King Arthur
19
5 / 2 / 13
12,764
638
18,942
26,846
20,704
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
däm1an
Anubis
19
4 / 1 / 10
12,862
643
11,716
12,549
7,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
15
3 / 2 / 8
10,671
534
5,167
17,393
18,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bondesio
Danzaburou
15
2 / 6 / 1
9,394
470
9,058
14,249
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 0
8,720
436
6,003
8,155
2,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 3 / 1
10,535
527
10,390
14,462
5,816
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Trappu
Artio
14
1 / 7 / 2
8,633
432
12,722
23,441
18,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Xovas
Ne Zha
12
0 / 6 / 4
7,530
377
6,141
14,701
9,156
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
26
Kills
6
8
Deaths
26
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bondesio
Danzaburou
2
6
1
0.42
W
Apollo
5
1
4
7
W
Pele
9
2
6
6
L
1
4
0
0.25
L
2
3
1
0.83
L
Artio
Trappu
Artio
1
7
2
0.29
L
Ne Zha
Xovas
Ne Zha
0
6
4
0.33
W
King Arthur
Zeяø
King Arthur
5
2
13
5.75
W
Anubis
däm1an
Anubis
4
1
10
9
W
Ymir
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,758
Damage
44,314
92,200
Taken
75,008
64,044
Mitigated
41,909
47,620
Healing
23,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bondesio
Danzaburou
9,058
3,565
0
4,430
14,249
5,348
0
2,231
12,018
0
61,532
W
Apollo
12,764
11,155
0
16,955
21,093
11,283
7,684
235
20,858
0
140,315
W
Pele
9,169
1,949
0
6,254
14,319
5,711
3,828
1,632
11,535
0
93,944
L
6,003
312
0
725
8,155
2,621
0
1,930
6,225
52,452
0
L
10,390
8,983
0
4,806
14,462
5,816
1,082
1,103
13,359
0
77,662
L
Artio
Trappu
Artio
12,722
1,334
838
10,381
23,441
18,968
451
6,264
16,769
54,002
0
L
Ne Zha
Xovas
Ne Zha
6,141
918
177
1,954
14,701
9,156
0
5,355
9,346
0
25,701
W
King Arthur
Zeяø
King Arthur
18,942
3,167
0
10,758
26,846
20,704
215
9,248
16,038
0
82,333
W
Anubis
däm1an
Anubis
11,716
1,364
0
8,792
12,549
7,742
2,241
3,427
9,122
104,247
0
W
Ymir
5,167
722
0
4,861
17,393
18,604
1,201
4,183
13,210
25,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,070
Gold Earned
44,812
747
Minions Killed
523
0
Camps Cleared
0
2,024,348
Distance Traveled
1,854,327
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,394
470
119
6
0
365,942
4
W
Apollo
13,654
683
212
11
0
370,906
1
W
Pele
13,119
656
160
8
0
445,073
0
L
Thoth
8,720
436
112
6
0
368,394
6
L
Rama
10,535
527
164
8
0
360,731
6
L
Artio
8,633
432
92
5
0
366,380
2
L
Ne Zha
7,530
377
36
2
0
392,880
9
W
King Arthur
12,764
638
146
7
0
397,860
1
W
Anubis
12,862
643
199
10
0
397,853
2
W
Ymir
10,671
534
30
2
0
412,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role