Player Matchup

Tiamat
Tiamat
VirtexWolf
Tiamat
Level 15
God Stats
2W - 3L
1,135 SR
Queue Stats
7W - 8L
1,265 Elo+
Solo
Fenrir
Fenrir
andresao112
Fenrir
Level 28
God Stats
6W - 6L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Thoth
Thoth
itsawaffle10
Thoth
Level 8
God Stats
4W - 3L
1,688 SR
Queue Stats
16W - 22L
1,330 Elo+
Party 1
Mercury
Mercury
lvbountyhunter
Mercury
Level 10
God Stats
5W - 10L
1,554 SR
Queue Stats
32W - 32L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
stevemacface
Sun Wukong
Level 3
God Stats
12W - 13L
1,562 SR
Queue Stats
12W - 13L
1,530 Elo+
Party 1
Team Averages
Level 13
1,488 SR
1,401 Elo+

VS

Team Averages
Level 11
1,516 SR
1,395 Elo+
Kukulkan
Kukulkan
Burl3133
Kukulkan
Level 4
God Stats
5W - 5L
1,578 SR
Queue Stats
41W - 23L
1,551 Elo+
Party 2
Guan Yu
Guan Yu
DigBiggerNicks
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,185 Elo+
Party 2
Bellona
Bellona
JA4ER
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Tijmen957
Nox
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 24L
1,551 Elo+
Party 2
Medusa
Medusa
WantedOne420
Medusa
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
VirtexWolf
Tiamat
19
4 / 19 / 16
13,248
1,019
22,122
31,317
17,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
19
12 / 8 / 8
14,396
1,107
19,015
22,296
9,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 6 / 15
13,138
1,011
12,442
18,259
5,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 1 / 16
13,460
1,035
14,177
13,334
5,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
stevemacface
Sun Wukong
20
4 / 5 / 14
13,305
1,023
20,617
24,045
23,806
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Burl3133
Kukulkan
20
10 / 0 / 23
15,208
1,170
34,535
6,679
2,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 3 / 18
14,959
1,151
15,318
18,286
10,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
JA4ER
Bellona
20
2 / 6 / 30
13,502
1,039
18,221
30,347
26,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 7 / 21
13,377
1,029
16,497
18,139
8,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
20
9 / 12 / 21
14,143
1,088
19,246
19,773
7,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
152
28
Kills
39
39
Deaths
28
69
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Burl3133
Kukulkan
10
0
23
21.5
W
11
3
18
6.67
W
Bellona
JA4ER
Bellona
2
6
30
2.83
W
7
7
21
2.5
L
Tiamat
VirtexWolf
Tiamat
4
19
16
0.63
W
Medusa
9
12
21
1.63
L
Fenrir
12
8
8
2
L
3
6
15
1.75
L
5
1
16
13
L
Sun Wukong
stevemacface
Sun Wukong
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,373
Damage
103,817
109,251
Taken
93,224
61,630
Mitigated
55,924
13,155
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Burl3133
Kukulkan
34,535
2,896
0
1,141
6,679
2,937
0
2,892
3,787
74,104
0
W
15,318
3,726
3,379
3,712
18,286
10,293
0
8,727
9,366
0
26,841
W
Bellona
JA4ER
Bellona
18,221
4,687
0
5,618
30,347
26,737
0
7,588
22,021
0
47,974
W
16,497
2,159
0
727
18,139
8,430
0
5,864
12,150
32,229
0
L
Tiamat
VirtexWolf
Tiamat
22,122
1,917
0
2,442
31,317
17,192
0
13,103
18,214
34,751
0
W
Medusa
19,246
14,461
0
0
19,773
7,527
0
9,493
10,205
0
37,453
L
Fenrir
19,015
5,079
0
1,492
22,296
9,458
0
9,555
12,741
0
26,181
L
12,442
923
884
1,961
18,259
5,926
0
11,399
6,860
30,986
0
L
14,177
5,355
0
735
13,334
5,248
0
5,818
7,516
0
40,034
L
Sun Wukong
stevemacface
Sun Wukong
20,617
4,790
0
5,641
24,045
23,806
0
11,157
12,888
0
48,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,547
Gold Earned
71,189
215
Minions Killed
251
6
Camps Cleared
8
1,263,101
Distance Traveled
1,274,310
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,208
1,170
102
8
3
303,089
0
W
Guan Yu
14,959
1,151
18
1
3
265,656
0
W
Bellona
13,502
1,039
73
6
0
288,832
0
W
Nox
13,377
1,029
27
2
1
242,406
1
L
Tiamat
13,248
1,019
16
1
0
217,647
0
W
Medusa
14,143
1,088
31
2
1
174,327
0
L
Fenrir
14,396
1,107
14
1
5
267,019
0
L
Thoth
13,138
1,011
38
3
0
202,712
1
L
Mercury
13,460
1,035
60
5
1
316,979
0
L
Sun Wukong
13,305
1,023
87
7
0
258,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role