Player Matchup

Ullr
Ullr
DemonicHunter03
Ullr
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 114L
1,490 Elo+
Solo
Fenrir
Fenrir
MagMatter
Fenrir
Level 44
God Stats
1W - 1L
1,809 SR
Queue Stats
12W - 10L
1,535 Elo+
Solo
Apollo
Apollo
PanickedAndDied
Apollo
Level 44
God Stats
5W - 5L
1,539 SR
Queue Stats
297W - 255L
1,535 Elo+
Party 2
Achilles
Achilles
SnewZn
Achilles
Level 67
God Stats
15W - 9L
1,732 SR
Queue Stats
439W - 351L
1,625 Elo+
Party 2
Vulcan
Vulcan
Snugg1yDuck
Vulcan
Level 69
God Stats
2W - 1L
1,682 SR
Queue Stats
532W - 423L
1,529 Elo+
Party 2
Team Averages
Level 58
1,652 SR
1,543 Elo+

VS

Team Averages
Level 126
1,546 SR
1,569 Elo+
Zeus
Zeus
BasedGodB23
Zeus
Level 118
God Stats
4W - 3L
1,623 SR
Queue Stats
189W - 167L
1,586 Elo+
Party 1
Ymir
Ymir
HTOPSPIDERMAN
Ymir
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 77L
1,614 Elo+
Party 1
Bacchus
Bacchus
HtopThor
Bacchus
Level 136
God Stats
5W - 6L
1,513 SR
Queue Stats
391W - 363L
1,541 Elo+
Party 1
Jing Wei
Jing Wei
PipeTrepo
Jing Wei
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
RedRegulator
Da Ji
Level 127
God Stats
3W - 1L
1,595 SR
Queue Stats
134W - 116L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 8
9,747
750
6,913
11,913
4,567
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
MagMatter
Fenrir
15
4 / 10 / 8
9,159
705
5,685
13,688
6,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 6 / 8
9,376
721
8,207
9,978
3,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
SnewZn
Achilles
15
5 / 5 / 6
9,049
696
9,583
20,235
24,131
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
16
3 / 8 / 10
9,674
744
13,734
9,668
3,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 10
11,562
889
17,529
7,308
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 25
11,300
869
6,400
13,572
16,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
HtopThor
Bacchus
14
4 / 7 / 17
10,153
781
9,517
12,253
9,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
PipeTrepo
Jing Wei
18
7 / 2 / 13
10,830
833
8,647
11,237
5,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 4 / 16
11,480
883
16,709
10,574
6,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
116
19
Kills
35
35
Deaths
19
40
Assists
81
Player
Kills
Deaths
Assists
KDA
W
10
5
10
3
L
5
6
8
1.5
W
2
1
25
14.5
W
Bacchus
HtopThor
Bacchus
4
7
17
1.79
L
Fenrir
MagMatter
Fenrir
4
10
8
0.8
L
2
6
8
1
W
Jing Wei
PipeTrepo
Jing Wei
7
2
13
6.75
W
12
4
16
5
L
Achilles
SnewZn
Achilles
5
5
6
1.6
L
Vulcan
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,122
Damage
58,802
65,482
Taken
54,944
42,402
Mitigated
40,689
11,528
Healing
15,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,529
1,126
810
0
7,308
2,929
611
1,496
5,747
41,701
0
L
6,913
5,130
1,662
1,843
11,913
4,567
0
6,278
5,545
0
24,315
W
6,400
184
3,344
3,886
13,572
16,552
371
4,529
8,838
20,241
0
W
Bacchus
HtopThor
Bacchus
9,517
331
340
1,293
12,253
9,092
704
2,275
9,869
12,704
0
L
Fenrir
MagMatter
Fenrir
5,685
898
127
431
13,688
6,388
0
6,156
7,407
0
10,312
L
8,207
4,387
273
870
9,978
3,910
0
6,824
3,054
0
24,903
W
Jing Wei
PipeTrepo
Jing Wei
8,647
6,543
278
1,780
11,237
5,489
2,265
2,439
8,692
0
29,793
W
16,709
5,270
1,539
2,135
10,574
6,627
1,538
2,758
7,751
0
18,049
L
Achilles
SnewZn
Achilles
9,583
3,444
390
5,932
20,235
24,131
0
8,176
11,976
166
16,310
L
Vulcan
13,734
4,871
0
0
9,668
3,406
0
6,012
3,531
19,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,005
Gold Earned
55,325
114
Minions Killed
131
0
Camps Cleared
0
930,815
Distance Traveled
1,211,163
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,562
889
51
4
0
212,505
0
L
Ullr
9,747
750
25
2
0
190,873
1
W
Ymir
11,300
869
27
2
0
246,385
0
W
Bacchus
10,153
781
4
0
0
259,323
0
L
Fenrir
9,159
705
11
1
0
217,791
1
L
Apollo
9,376
721
56
4
0
181,129
0
W
Jing Wei
10,830
833
38
3
0
243,878
0
W
Da Ji
11,480
883
11
1
0
249,072
0
L
Achilles
9,049
696
6
0
0
161,489
4
L
Vulcan
9,674
744
16
1
0
179,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role