Player Matchup

The Morrigan
The Morrigan
Cårecå
The Morrigan
Level 153
God Stats
0W - 1L
1,667 SR
Queue Stats
12W - 20L
1,470 Elo+
Party 1
He Bo
He Bo
Felbilly
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kratãoo
Janus
Level 158
God Stats
2W - 4L
1,552 SR
Queue Stats
61W - 41L
1,622 Elo+
Party 1
Heimdallr
Heimdallr
SanndorClegane
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,476 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Snðw
Kumbhakarna
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
145W - 140L
1,513 Elo+
Party 1
Team Averages
Level 132
1,544 SR
1,516 Elo+

VS

Team Averages
Level 145
1,614 SR
1,685 Elo+
Izanami
Izanami
AleeScr
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
AustinHealey
King Arthur
Level 100
God Stats
1W - 0L
1,920 SR
Queue Stats
2W - 0L
1,727 Elo+
Party 2
Amaterasu
Amaterasu
Birrlll
Amaterasu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,739 Elo+
Party 3
Merlin
Merlin
lopoolpo
Merlin
Level 160
God Stats
1W - 0L
1,649 SR
Queue Stats
3W - 5L
1,727 Elo+
Party 2
Arachne
Arachne
zeroblood7
Arachne
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 66L
1,733 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cårecå
The Morrigan
19
8 / 8 / 9
12,099
756
16,037
13,340
6,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
Felbilly
He Bo
15
1 / 8 / 14
9,703
606
11,129
17,168
5,759
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Kratãoo
Janus
20
6 / 4 / 14
12,594
787
34,613
13,935
5,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SanndorClegane
Heimdallr
17
5 / 9 / 8
11,357
710
14,399
17,539
6,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Snðw
Kumbhakarna
18
1 / 6 / 15
11,160
698
9,376
21,542
24,864
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AleeScr
Izanami
19
6 / 5 / 13
12,075
755
11,422
16,943
6,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
AustinHealey
King Arthur
19
7 / 5 / 16
12,068
754
12,673
21,320
18,649
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Birrlll
Amaterasu
20
9 / 5 / 19
12,534
783
15,774
26,373
23,714
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
lopoolpo
Merlin
20
8 / 4 / 16
12,671
792
25,676
15,593
7,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
zeroblood7
Arachne
19
5 / 5 / 19
13,075
817
11,024
23,899
17,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
118
21
Kills
35
35
Deaths
24
60
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Izanami
AleeScr
Izanami
6
5
13
2.5
W
King Arthur
AustinHealey
King Arthur
7
5
16
3
W
Amaterasu
Birrlll
Amaterasu
9
5
19
3.7
L
The Morrigan
Cårecå
The Morrigan
8
8
9
1.56
L
He Bo
Felbilly
He Bo
1
8
14
1
L
Janus
Kratãoo
Janus
6
4
14
3.25
L
Heimdallr
SanndorClegane
Heimdallr
5
9
8
1
L
Kumbhakarna
Snðw
Kumbhakarna
1
6
15
1.42
W
Merlin
lopoolpo
Merlin
8
4
16
4
W
Arachne
zeroblood7
Arachne
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,554
Damage
76,569
83,524
Taken
104,128
49,276
Mitigated
74,305
24,761
Healing
50,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AleeScr
Izanami
11,422
8,207
3,078
5,354
16,943
6,941
3,739
12,097
4,590
0
42,302
W
King Arthur
AustinHealey
King Arthur
12,673
1,766
5,383
5,513
21,320
18,649
133
13,098
7,786
0
25,701
W
Amaterasu
Birrlll
Amaterasu
15,774
3,911
3,113
10,963
26,373
23,714
380
16,718
9,198
0
29,928
L
The Morrigan
Cårecå
The Morrigan
16,037
2,496
1,290
1,837
13,340
6,040
1,345
3,613
9,713
31,221
274
L
He Bo
Felbilly
He Bo
11,129
332
1,535
2,364
17,168
5,759
725
6,370
10,798
20,666
0
L
Janus
Kratãoo
Janus
34,613
772
3,343
4,693
13,935
5,620
892
5,456
8,479
57,663
0
L
Heimdallr
SanndorClegane
Heimdallr
14,399
7,338
486
2,111
17,539
6,993
0
5,271
12,268
0
31,645
L
Kumbhakarna
Snðw
Kumbhakarna
9,376
382
3,090
4,012
21,542
24,864
60
4,966
16,576
21,206
0
W
Merlin
lopoolpo
Merlin
25,676
807
2,533
3,993
15,593
7,253
2,462
10,245
5,094
56,506
0
W
Arachne
zeroblood7
Arachne
11,024
6,628
3,300
7,447
23,899
17,748
136
17,017
6,468
0
20,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,913
Gold Earned
62,423
197
Minions Killed
185
0
Camps Cleared
0
1,332,911
Distance Traveled
1,638,944
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,075
755
65
4
0
295,789
2
W
King Arthur
12,068
754
29
2
0
348,781
1
W
Amaterasu
12,534
783
17
1
0
366,782
1
L
The Morrigan
12,099
756
39
2
0
259,442
1
L
He Bo
9,703
606
16
1
0
276,272
1
L
Janus
12,594
787
68
4
0
305,303
3
L
Heimdallr
11,357
710
53
3
0
204,104
0
L
Kumbhakarna
11,160
698
21
1
0
287,790
0
W
Merlin
12,671
792
61
4
0
301,179
3
W
Arachne
13,075
817
13
1
0
326,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role