Player Matchup

Achilles
Achilles
EightPunchMan
Achilles
Level 4
God Stats
3W - 1L
1,475 SR
Queue Stats
13W - 11L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
Kranostic
Cthulhu
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
100W - 106L
1,494 Elo+
Party 1
Eset
Eset
LunarxPrincess
Eset
Level 62
God Stats
1W - 0L
1,250 SR
Queue Stats
23W - 14L
1,494 Elo+
Party 1
Team Averages
Level 74
1,408 SR
1,491 Elo+

VS

Team Averages
Level 22
1,585 SR
1,568 Elo+
Sobek
Sobek
Mr-GuNsLiNg3R-TX
Sobek
Level 29
God Stats
0W - 3L
1,236 SR
Queue Stats
295W - 357L
1,488 Elo+
Solo
Izanami
Izanami
SlippingHalo932
Izanami
Level 28
God Stats
8W - 7L
1,770 SR
Queue Stats
35W - 34L
1,474 Elo+
Solo
Ah Puch
Ah Puch
SmackNakud
Ah Puch
Level 8
God Stats
2W - 5L
1,751 SR
Queue Stats
3W - 8L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EightPunchMan
Achilles
11
5 / 3 / 7
7,835
784
7,434
7,827
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Kranostic
Cthulhu
11
3 / 0 / 6
7,260
726
6,326
9,505
4,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 6
7,485
749
10,171
5,462
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 4
6,682
668
2,580
14,340
10,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 4 / 2
6,419
642
5,242
8,735
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
SmackNakud
Ah Puch
9
3 / 3 / 1
7,110
711
8,840
5,991
1,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
4
4
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
EightPunchMan
Achilles
5
3
7
2.83
W
Cthulhu
Kranostic
Cthulhu
3
0
6
6
W
4
1
6
7
L
0
5
4
0.4
L
1
4
2
0.5
L
Ah Puch
SmackNakud
Ah Puch
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,931
Damage
16,662
22,794
Taken
29,066
11,554
Mitigated
14,639
5,803
Healing
7,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
EightPunchMan
Achilles
7,434
2,666
351
1,193
7,827
5,309
135
4,060
3,767
0
14,986
W
Cthulhu
Kranostic
Cthulhu
6,326
326
715
2,173
9,505
4,644
608
4,612
4,893
27,778
0
W
10,171
971
717
654
5,462
1,601
207
2,775
2,687
23,419
0
L
2,580
505
304
2,681
14,340
10,141
72
6,412
7,553
10,983
0
L
5,242
3,750
439
2,101
8,735
2,680
0
5,545
3,115
0
20,339
L
Ah Puch
SmackNakud
Ah Puch
8,840
98
306
1,416
5,991
1,818
0
4,651
1,284
25,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,580
Gold Earned
20,211
114
Minions Killed
85
0
Camps Cleared
0
573,787
Distance Traveled
491,555
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,835
784
35
4
0
208,918
1
W
Cthulhu
7,260
726
37
4
0
191,968
2
W
Eset
7,485
749
42
4
0
172,901
0
L
Sobek
6,682
668
14
1
0
170,958
1
L
Izanami
6,419
642
34
3
0
144,997
1
L
Ah Puch
7,110
711
37
4
0
175,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role