Player Matchup

Skadi
Skadi
Gold V
Boobtinez
Skadi
Gold V
Level 109
God Stats
32W - 29L
1,570 SR
Queue Stats
77W - 73L
1,323 MMR
Party 1
Yemoja
Yemoja
Silver I
JuJu Cube
Yemoja
Silver I
Level 105
God Stats
2W - 1L
1,731 SR
Queue Stats
272W - 279L
1,294 MMR
Solo
Hera
Hera
Gold V
MariCancian
Hera
Gold V
Level 65
God Stats
6W - 5L
1,616 SR
Queue Stats
103W - 103L
1,330 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
PEI Guy1970
Sun Wukong
Silver I
Level 99
God Stats
3W - 1L
1,517 SR
Queue Stats
76W - 68L
1,297 MMR
Solo
Arachne
Arachne
Gold V
greenpandataco
Arachne
Gold V
Level 105
God Stats
5W - 4L
1,609 SR
Queue Stats
44W - 38L
1,397 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,608 SR
1,328 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,623 SR
1,329 MMR
Cu Chulainn
Cu Chulainn
Gold IV
DaddyRobb
Cu Chulainn
Gold IV
Level 117
God Stats
3W - 7L
1,500 SR
Queue Stats
147W - 168L
1,318 MMR
Solo
Danzaburou
Danzaburou
Bronze III
G1GB_210
Danzaburou
Bronze III
Level 66
God Stats
0W - 1L
1,737 SR
Queue Stats
14W - 27L
1,399 MMR
Party 2
Discordia
Discordia
Silver I
beancenttt
Discordia
Silver I
Level 75
God Stats
5W - 2L
1,681 SR
Queue Stats
76W - 74L
1,309 MMR
Party 2
Artio
Artio
Silver I
chasechasek
Artio
Silver I
Level 144
God Stats
4W - 4L
1,500 SR
Queue Stats
251W - 260L
1,290 MMR
Solo
Fenrir
Fenrir
Bronze III
l TheeWolf l
Fenrir
Bronze III
Level 89
God Stats
18W - 17L
1,696 SR
Queue Stats
19W - 22L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Boobtinez
Skadi
20
6 / 4 / 11
15,147
541
15,258
20,595
7,865
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
JuJu Cube
Yemoja
20
4 / 4 / 14
14,882
532
10,248
22,327
22,157
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 5 / 10
16,825
601
26,799
20,751
9,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
PEI Guy1970
Sun Wukong
20
3 / 8 / 7
14,741
526
15,651
29,010
26,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 8 / 10
14,477
517
15,912
24,104
11,039
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
CthulhuTsukuyomiApolloAnhurScylla

VS

Bans
Nu WaThe MorriganCabrakanSetJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaddyRobb
Cu Chulainn
20
8 / 3 / 7
16,110
575
18,955
28,493
36,195
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
G1GB_210
Danzaburou
20
3 / 5 / 6
15,520
554
16,379
21,691
11,791
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
beancenttt
Discordia
20
4 / 7 / 11
14,952
534
26,265
15,577
7,418
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 9 / 6
12,033
430
7,132
30,104
36,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
20
10 / 2 / 10
15,219
544
17,025
27,872
19,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
69
26
Kills
29
29
Deaths
26
52
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Skadi
Boobtinez
Skadi
6
4
11
2.88
L
Cu Chulainn
DaddyRobb
Cu Chulainn
8
3
7
3.83
L
Danzaburou
G1GB_210
Danzaburou
3
5
6
1.2
W
Yemoja
JuJu Cube
Yemoja
4
4
14
2.75
W
9
5
10
2.8
W
Sun Wukong
PEI Guy1970
Sun Wukong
3
8
7
0.81
L
Discordia
beancenttt
Discordia
4
7
11
1.36
L
4
9
6
0.78
W
4
8
10
1.13
L
Fenrir
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,868
Damage
85,756
116,787
Taken
123,737
76,848
Mitigated
111,811
43,676
Healing
22,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Boobtinez
Skadi
15,258
8,816
0
8,485
20,595
7,865
7,407
5,825
14,291
0
114,800
L
Cu Chulainn
DaddyRobb
Cu Chulainn
18,955
3,757
0
7,985
28,493
36,195
1,361
6,201
22,292
0
133,746
L
Danzaburou
G1GB_210
Danzaburou
16,379
6,239
0
6,651
21,691
11,791
4,056
10,073
11,618
0
124,415
W
Yemoja
JuJu Cube
Yemoja
10,248
1,365
4,363
4,232
22,327
22,157
404
4,926
16,627
41,521
0
W
26,799
6,335
2,614
13,027
20,751
9,718
1,272
8,142
11,974
130,811
0
W
Sun Wukong
PEI Guy1970
Sun Wukong
15,651
2,926
0
7,232
29,010
26,069
1,219
6,150
21,738
0
86,145
L
Discordia
beancenttt
Discordia
26,265
449
0
376
15,577
7,418
1,006
3,495
12,082
122,215
0
L
7,132
914
551
2,260
30,104
36,571
107
10,775
19,329
20,621
0
W
15,912
11,269
0
3,723
24,104
11,039
0
7,916
15,640
0
111,799
L
Fenrir
17,025
2,927
0
4,833
27,872
19,836
1,472
10,652
17,220
0
130,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,072
Gold Earned
73,834
761
Minions Killed
751
0
Camps Cleared
0
2,586,398
Distance Traveled
2,523,417
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,147
541
194
7
0
475,780
0
L
Cu Chulainn
16,110
575
199
7
0
487,918
10
L
Danzaburou
15,520
554
189
7
0
441,029
4
W
Yemoja
14,882
532
44
2
0
494,805
8
W
Hera
16,825
601
218
8
0
531,076
4
W
Sun Wukong
14,741
526
153
5
0
552,612
0
L
Discordia
14,952
534
186
7
0
478,957
1
L
Artio
12,033
430
26
1
0
520,352
7
W
Arachne
14,477
517
152
5
0
532,125
3
L
Fenrir
15,219
544
151
5
0
595,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role