Player Matchup

Terra
Terra
Ellectre
Terra
Level 122
God Stats
1W - 1L
1,770 SR
Queue Stats
57W - 32L
1,673 Elo+
Party 1
Bacchus
Bacchus
Heiau
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 23L
1,658 Elo+
Party 1
Chiron
Chiron
NotTheEnd
Chiron
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 93L
1,411 Elo+
Solo
Hel
Hel
Taeleaf
Hel
Level 25
God Stats
1W - 2L
1,361 SR
Queue Stats
54W - 24L
1,704 Elo+
Party 1
Danzaburou
Danzaburou
pohopoho
Danzaburou
Level 14
God Stats
18W - 12L
1,660 SR
Queue Stats
47W - 29L
1,675 Elo+
Party 1
Team Averages
Level 64
1,558 SR
1,624 Elo+

VS

Team Averages
Level 79
1,675 SR
1,716 Elo+
Ares
Ares
FunnyNameBanned
Ares
Level 76
God Stats
67W - 6L
1,517 SR
Queue Stats
592W - 183L
1,743 Elo+
Party 3
Scylla
Scylla
Kfortyone
Scylla
Level 27
God Stats
138W - 39L
1,656 SR
Queue Stats
616W - 214L
1,738 Elo+
Party 3
Baron Samedi
Baron Samedi
ProjectRejoice
Baron Samedi
Level 49
God Stats
52W - 16L
1,847 SR
Queue Stats
197W - 137L
1,689 Elo+
Party 2
Danzaburou
Danzaburou
Schlapskie
Danzaburou
Level 87
God Stats
16W - 9L
1,603 SR
Queue Stats
695W - 238L
1,759 Elo+
Party 3
Pele
Pele
Sunlights_Beauty
Pele
Level 157
God Stats
4W - 2L
1,754 SR
Queue Stats
314W - 242L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ellectre
Terra
15
1 / 4 / 2
9,648
877
6,793
18,192
15,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Heiau
Bacchus
16
5 / 11 / 0
11,338
1,031
16,335
24,524
12,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
NotTheEnd
Chiron
16
0 / 9 / 3
9,660
878
7,536
21,934
8,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
16
0 / 11 / 2
9,672
879
6,377
20,639
10,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
pohopoho
Danzaburou
16
0 / 3 / 4
9,967
906
11,048
14,981
6,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 25
12,172
1,107
13,481
15,944
20,348
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Kfortyone
Scylla
18
8 / 2 / 21
11,591
1,054
21,167
8,566
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ProjectRejoice
Baron Samedi
19
9 / 1 / 24
12,290
1,117
22,443
9,362
5,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Schlapskie
Danzaburou
18
8 / 1 / 23
12,127
1,102
19,864
7,058
3,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 1 / 21
12,079
1,098
17,120
11,901
5,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
152
6
Kills
38
38
Deaths
6
11
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Terra
Ellectre
Terra
1
4
2
0.5
W
6
1
25
18.5
L
Bacchus
Heiau
Bacchus
5
11
0
0.45
W
Scylla
Kfortyone
Scylla
8
2
21
9.25
L
Chiron
NotTheEnd
Chiron
0
9
3
0.17
W
Baron Samedi
ProjectRejoice
Baron Samedi
9
1
24
21
W
Danzaburou
Schlapskie
Danzaburou
8
1
23
19.5
W
7
1
21
17.5
L
Hel
0
11
2
0.09
L
Danzaburou
pohopoho
Danzaburou
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,089
Damage
94,075
100,270
Taken
52,831
52,982
Mitigated
38,662
17,520
Healing
14,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Ellectre
Terra
6,793
711
1,369
1,521
18,192
15,977
0
9,608
8,584
13,313
0
W
13,481
582
0
1,188
15,944
20,348
0
6,789
9,155
16,080
0
L
Bacchus
Heiau
Bacchus
16,335
1,596
0
116
24,524
12,411
0
10,251
14,273
28,303
0
W
Scylla
Kfortyone
Scylla
21,167
1,925
0
0
8,566
3,919
0
4,322
4,244
41,263
0
L
Chiron
NotTheEnd
Chiron
7,536
3,728
699
2,574
21,934
8,098
0
13,916
8,018
0
22,700
W
Baron Samedi
ProjectRejoice
Baron Samedi
22,443
1,966
5,633
4,294
9,362
5,616
0
6,950
2,412
42,469
0
W
Danzaburou
Schlapskie
Danzaburou
19,864
9,682
0
1,149
7,058
3,375
0
3,646
3,412
0
35,916
W
17,120
3,336
0
2,169
11,901
5,404
0
7,798
4,103
0
39,636
L
Hel
6,377
738
5,281
4,752
20,639
10,268
0
12,745
7,894
22,069
0
L
Danzaburou
pohopoho
Danzaburou
11,048
4,565
0
1,208
14,981
6,228
0
10,571
4,410
0
32,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,285
Gold Earned
60,259
165
Minions Killed
214
5
Camps Cleared
9
988,513
Distance Traveled
1,080,276
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,648
877
15
1
1
171,978
0
W
Ares
12,172
1,107
2
0
0
226,053
0
L
Bacchus
11,338
1,031
25
2
0
232,447
1
W
Scylla
11,591
1,054
69
6
2
224,863
1
L
Chiron
9,660
878
37
3
2
187,126
0
W
Baron Samedi
12,290
1,117
44
4
3
213,431
3
W
Danzaburou
12,127
1,102
50
5
0
195,307
0
W
Pele
12,079
1,098
49
4
4
220,622
3
L
Hel
9,672
879
49
4
2
192,000
0
L
Danzaburou
9,967
906
39
4
0
204,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role