Player Matchup

Jormungandr
Jormungandr
Baladeen
Jormungandr
Level 8
God Stats
1W - 2L
1,225 SR
Queue Stats
29W - 25L
1,246 Elo+
Party 2
Sun Wukong
Sun Wukong
Bheeastmoode
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,014 Elo+
Party 1
Izanami
Izanami
RolexDreams22
Izanami
Level 60
God Stats
3W - 0L
1,357 SR
Queue Stats
7W - 6L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
misterobsolete
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,245 Elo+
Solo
Arachne
Arachne
samper260
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,014 Elo+
Party 1
Team Averages
Level 22
1,416 SR
1,188 Elo+

VS

Team Averages
Level 26
1,394 SR
1,327 Elo+
Hades
Hades
ElerosXD1315
Hades
Level 10
God Stats
22W - 19L
1,196 SR
Queue Stats
558W - 543L
1,284 Elo+
Solo
Jing Wei
Jing Wei
Opalotype
Jing Wei
Level 29
God Stats
20W - 20L
1,757 SR
Queue Stats
71W - 100L
1,378 Elo+
Party 3
Fenrir
Fenrir
Vurj
Fenrir
Level 16
God Stats
6W - 8L
1,378 SR
Queue Stats
6W - 8L
1,302 Elo+
Party 3
Ganesha
Ganesha
sammvpb
Ganesha
Level 65
God Stats
5W - 9L
1,279 SR
Queue Stats
99W - 114L
1,358 Elo+
Party 3
Kukulkan
Kukulkan
xD0MIN0
Kukulkan
Level 8
God Stats
2W - 4L
1,359 SR
Queue Stats
5W - 5L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Baladeen
Jormungandr
20
0 / 5 / 18
14,344
897
19,495
36,756
28,249
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Bheeastmoode
Sun Wukong
20
0 / 3 / 16
13,296
831
8,701
26,214
16,000
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
20
28 / 3 / 3
21,231
1,327
73,579
23,866
10,885
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
misterobsolete
Baron Samedi
20
0 / 4 / 21
14,848
928
14,875
16,968
11,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
samper260
Arachne
20
4 / 9 / 17
14,557
910
17,679
25,663
12,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 13
14,866
929
22,421
31,033
30,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
Opalotype
Jing Wei
20
6 / 7 / 9
15,387
962
24,484
22,776
6,967
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Vurj
Fenrir
20
6 / 8 / 10
14,388
899
16,718
34,292
28,317
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ganesha
sammvpb
Ganesha
20
1 / 7 / 18
14,311
894
19,474
33,872
38,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
xD0MIN0
Kukulkan
20
6 / 8 / 11
15,012
938
40,345
20,932
7,131
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
85
32
Kills
24
24
Deaths
32
75
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Baladeen
Jormungandr
0
5
18
1.8
W
Sun Wukong
Bheeastmoode
Sun Wukong
0
3
16
2.67
L
5
2
13
5.75
L
Jing Wei
Opalotype
Jing Wei
6
7
9
1.5
W
Izanami
28
3
3
9.83
L
Fenrir
Vurj
Fenrir
6
8
10
1.38
W
Baron Samedi
misterobsolete
Baron Samedi
0
4
21
2.63
L
Ganesha
sammvpb
Ganesha
1
7
18
1.43
W
Arachne
samper260
Arachne
4
9
17
1.39
L
Kukulkan
xD0MIN0
Kukulkan
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,329
Damage
123,442
129,467
Taken
142,905
79,509
Mitigated
111,443
23,772
Healing
14,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Baladeen
Jormungandr
19,495
8,858
273
7,983
36,756
28,249
0
24,499
12,257
51,624
0
W
Sun Wukong
Bheeastmoode
Sun Wukong
8,701
2,267
0
63
26,214
16,000
0
18,912
7,302
0
13,939
L
22,421
1,695
633
3,106
31,033
30,522
0
7,328
23,705
46,152
0
L
Jing Wei
Opalotype
Jing Wei
24,484
22,030
486
3,343
22,776
6,967
0
5,891
16,885
0
64,937
W
Izanami
73,579
62,287
0
6,135
23,866
10,885
0
12,834
11,032
0
113,413
L
Fenrir
Vurj
Fenrir
16,718
4,018
0
2,222
34,292
28,317
0
7,800
26,492
0
30,811
W
Baron Samedi
misterobsolete
Baron Samedi
14,875
1,294
4,075
2,163
16,968
11,673
0
10,902
6,066
48,942
0
L
Ganesha
sammvpb
Ganesha
19,474
3,475
556
2,350
33,872
38,506
0
9,007
24,865
38,860
0
W
Arachne
samper260
Arachne
17,679
15,116
0
3,080
25,663
12,702
0
15,093
10,570
0
20,978
L
Kukulkan
xD0MIN0
Kukulkan
40,345
2,673
0
1,811
20,932
7,131
0
4,344
16,588
75,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,276
Gold Earned
73,964
273
Minions Killed
320
2
Camps Cleared
3
1,419,528
Distance Traveled
1,471,429
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,344
897
67
4
1
262,157
0
W
Sun Wukong
13,296
831
12
1
0
284,248
0
L
Hades
14,866
929
60
4
1
298,391
1
L
Jing Wei
15,387
962
115
7
2
282,528
3
W
Izanami
21,231
1,327
107
7
0
278,643
0
L
Fenrir
14,388
899
40
3
0
300,295
1
W
Baron Samedi
14,848
928
84
5
0
262,611
0
L
Ganesha
14,311
894
0
0
0
291,864
0
W
Arachne
14,557
910
3
0
1
331,869
0
L
Kukulkan
15,012
938
105
7
0
298,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role