Player Matchup

Tsukuyomi
Tsukuyomi
Atypical Monkey
Tsukuyomi
Level 89
God Stats
0W - 1L
1,592 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Artio
Artio
Kamekazi113
Artio
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Vulcan
Vulcan
snowboard280
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 85
1,531 SR
1,500 Elo+

VS

Team Averages
Level 22
1,412 SR
1,497 Elo+
Bacchus
Bacchus
GoatBacon666
Bacchus
Level 20
God Stats
2W - 3L
1,365 SR
Queue Stats
72W - 103L
1,439 Elo+
Solo
Fenrir
Fenrir
ReflexTho
Fenrir
Level 28
God Stats
27W - 25L
1,668 SR
Queue Stats
203W - 253L
1,542 Elo+
Solo
Neith
Neith
ciervo-ganso
Neith
Level 18
God Stats
1W - 2L
1,203 SR
Queue Stats
33W - 26L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Atypical Monkey
Tsukuyomi
20
14 / 14 / 3
22,356
699
45,391
35,726
25,368
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 4 / 11
19,676
615
19,284
41,329
59,378
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
20
4 / 9 / 8
19,205
600
21,638
22,155
11,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GoatBacon666
Bacchus
20
0 / 6 / 17
17,943
561
9,925
31,996
47,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
ReflexTho
Fenrir
20
19 / 4 / 6
22,956
717
33,013
39,521
39,924
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
8 / 10 / 11
21,131
660
31,482
35,435
11,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
20
Kills
27
27
Deaths
20
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Atypical Monkey
Tsukuyomi
14
14
3
1.11
W
Bacchus
GoatBacon666
Bacchus
0
6
17
1.42
L
2
4
11
1.88
W
Fenrir
ReflexTho
Fenrir
19
4
6
5.5
W
8
10
11
1.35
L
Vulcan
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,313
Damage
74,420
99,210
Taken
106,952
96,595
Mitigated
99,235
27,728
Healing
20,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Atypical Monkey
Tsukuyomi
45,391
11,972
714
5,932
35,726
25,368
2,143
4,494
30,692
0
125,904
W
Bacchus
GoatBacon666
Bacchus
9,925
968
0
2,820
31,996
47,875
381
12,586
18,078
29,380
0
L
19,284
3,641
1,850
15,086
41,329
59,378
452
4,727
36,602
71,458
0
W
Fenrir
ReflexTho
Fenrir
33,013
10,641
0
3,990
39,521
39,924
170
15,517
22,665
0
100,296
W
31,482
16,206
972
12,768
35,435
11,436
3,546
13,339
21,796
0
187,012
L
Vulcan
21,638
13,041
814
3,332
22,155
11,849
946
2,218
19,937
127,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,237
Gold Earned
62,030
302
Minions Killed
301
0
Camps Cleared
0
1,631,795
Distance Traveled
1,404,209
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
22,356
699
79
2
0
512,393
1
W
Bacchus
17,943
561
17
1
0
468,949
3
L
Artio
19,676
615
55
2
0
597,192
5
W
Fenrir
22,956
717
65
2
0
547,034
3
W
Neith
21,131
660
219
7
0
388,226
6
L
Vulcan
19,205
600
168
5
0
522,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role