Player Matchup

Anhur
Anhur
FatalJamBH
Anhur
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,468 Elo+
Party 2
Hera
Hera
Hardenth
Hera
Level 46
God Stats
6W - 4L
1,528 SR
Queue Stats
226W - 150L
1,673 Elo+
Party 3
Yemoja
Yemoja
Karuma88
Yemoja
Level 57
God Stats
9W - 12L
1,500 SR
Queue Stats
22W - 38L
1,389 Elo+
Party 2
Nemesis
Nemesis
Yuno1115
Nemesis
Level 29
God Stats
9W - 10L
1,535 SR
Queue Stats
27W - 38L
1,410 Elo+
Party 2
Artio
Artio
Zionos
Artio
Level 128
God Stats
4W - 2L
1,604 SR
Queue Stats
323W - 203L
1,657 Elo+
Party 3
Team Averages
Level 75
1,534 SR
1,519 Elo+

VS

Team Averages
Level 70
1,527 SR
1,548 Elo+
Bellona
Bellona
FlashyFlash31
Bellona
Level 81
God Stats
2W - 3L
1,202 SR
Queue Stats
48W - 49L
1,473 Elo+
Party 1
Merlin
Merlin
Mpwnstar
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
lo131
Nemesis
Level 86
God Stats
7W - 6L
1,623 SR
Queue Stats
126W - 116L
1,447 Elo+
Solo
Ymir
Ymir
swipparee
Ymir
Level 58
God Stats
1W - 1L
1,411 SR
Queue Stats
7W - 10L
1,806 Elo+
Party 1
Freya
Freya
zLIL ZKIPPz
Freya
Level 109
God Stats
5W - 3L
1,898 SR
Queue Stats
214W - 197L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
3 / 4 / 2
9,663
460
8,797
10,279
3,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
17
6 / 4 / 5
11,524
549
16,269
11,236
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Karuma88
Yemoja
14
0 / 2 / 4
9,602
457
6,782
11,902
7,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Yuno1115
Nemesis
17
2 / 3 / 6
10,118
482
5,258
15,912
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Zionos
Artio
20
13 / 0 / 5
13,814
658
20,187
25,420
32,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
0 / 6 / 4
8,786
418
7,814
18,319
12,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Mpwnstar
Merlin
15
6 / 6 / 3
9,374
446
11,844
11,424
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
lo131
Nemesis
19
4 / 4 / 5
11,020
525
9,550
15,508
6,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
1 / 6 / 5
8,509
405
4,831
20,936
14,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 2 / 8
8,998
428
7,135
10,701
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
24
Kills
12
13
Deaths
24
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
3
4
2
1
L
Bellona
0
6
4
0.33
W
Hera
6
4
5
2.13
W
Yemoja
Karuma88
Yemoja
0
2
4
1
L
Merlin
Mpwnstar
Merlin
6
6
3
1.25
W
Nemesis
Yuno1115
Nemesis
2
3
6
1.67
W
Artio
Zionos
Artio
13
0
5
15.5
L
Nemesis
lo131
Nemesis
4
4
5
1.63
L
Ymir
1
6
5
0.58
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,293
Damage
41,174
74,749
Taken
76,888
55,049
Mitigated
42,011
33,219
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
8,797
4,250
0
2,231
10,279
3,785
2,157
3,730
6,549
0
67,758
L
Bellona
7,814
2,509
0
1,451
18,319
12,584
525
12,897
5,314
0
48,797
W
Hera
16,269
3,799
0
440
11,236
4,716
231
4,904
6,332
72,495
0
W
Yemoja
Karuma88
Yemoja
6,782
1,091
1,547
4,212
11,902
7,828
1,306
4,844
7,058
29,813
0
L
Merlin
Mpwnstar
Merlin
11,844
1,094
0
1,680
11,424
3,853
337
8,658
2,549
56,186
0
W
Nemesis
Yuno1115
Nemesis
5,258
1,963
1,292
6,122
15,912
6,105
1,252
3,239
12,413
0
55,578
W
Artio
Zionos
Artio
20,187
3,093
1,334
16,041
25,420
32,615
542
6,833
18,587
95,748
0
L
Nemesis
lo131
Nemesis
9,550
5,144
0
834
15,508
6,981
0
7,930
7,496
0
96,421
L
Ymir
4,831
578
0
1,826
20,936
14,962
18
8,338
12,264
31,043
0
L
7,135
2,028
0
5,161
10,701
3,631
300
4,670
6,027
52,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,721
Gold Earned
46,687
580
Minions Killed
470
0
Camps Cleared
0
2,015,135
Distance Traveled
1,925,003
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,663
460
117
6
0
364,629
1
L
Bellona
8,786
418
104
5
0
368,258
6
W
Hera
11,524
549
131
6
0
401,178
2
W
Yemoja
9,602
457
55
3
0
353,510
0
L
Merlin
9,374
446
90
4
0
354,986
1
W
Nemesis
10,118
482
101
5
0
470,742
0
W
Artio
13,814
658
176
8
0
425,076
5
L
Nemesis
11,020
525
146
7
0
442,791
4
L
Ymir
8,509
405
49
2
0
369,061
2
L
Freya
8,998
428
81
4
0
389,907
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role