Player Matchup

Chiron
Chiron
MaximusYoinkus
Chiron
Level 103
God Stats
15W - 8L
1,622 SR
Queue Stats
322W - 244L
1,638 Elo+
Party 2
Merlin
Merlin
ayeyocory
Merlin
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
154W - 117L
1,767 Elo+
Solo
Cabrakan
Cabrakan
khoremachine
Cabrakan
Level 77
God Stats
68W - 36L
1,466 SR
Queue Stats
70W - 39L
1,551 Elo+
Party 2
Team Averages
Level 83
1,529 SR
1,652 Elo+

VS

Team Averages
Level 118
1,733 SR
1,577 Elo+
Zeus
Zeus
II S GURU II
Zeus
Level 138
God Stats
3W - 2L
1,691 SR
Queue Stats
93W - 81L
1,557 Elo+
Solo
Ah Puch
Ah Puch
Reprise10s
Ah Puch
Level 88
God Stats
16W - 14L
1,934 SR
Queue Stats
431W - 376L
1,592 Elo+
Party 1
Guan Yu
Guan Yu
SntCheeksMcClap
Guan Yu
Level 127
God Stats
6W - 5L
1,573 SR
Queue Stats
598W - 597L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 2
10,065
719
12,311
17,301
6,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ayeyocory
Merlin
4
0 / 1 / 0
6,922
494
0
847
267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
khoremachine
Cabrakan
13
2 / 5 / 5
9,663
690
5,427
15,013
17,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
9,585
685
11,590
8,247
2,505
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Reprise10s
Ah Puch
12
3 / 2 / 3
9,496
678
11,077
9,765
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 2 / 5
9,332
667
5,559
12,391
11,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
7
7
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
5
1
2
6
W
Ah Puch
Reprise10s
Ah Puch
3
2
3
2.25
W
2
2
5
2.25
L
Merlin
ayeyocory
Merlin
0
1
0
0
L
Cabrakan
khoremachine
Cabrakan
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,738
Damage
28,226
33,161
Taken
30,403
24,432
Mitigated
16,887
5,740
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,590
918
86
1,523
8,247
2,505
1,571
739
7,508
56,160
0
L
12,311
4,303
420
3,712
17,301
6,731
0
11,602
5,286
0
70,598
W
Ah Puch
Reprise10s
Ah Puch
11,077
294
0
1,776
9,765
3,027
198
2,967
6,798
46,685
0
W
5,559
1,991
3,715
3,816
12,391
11,355
1,335
1,757
10,070
0
20,306
L
Merlin
ayeyocory
Merlin
0
0
0
0
847
267
0
493
310
999
0
L
Cabrakan
khoremachine
Cabrakan
5,427
407
354
1,254
15,013
17,434
0
9,696
4,862
16,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,650
Gold Earned
28,413
132
Minions Killed
191
0
Camps Cleared
0
495,257
Distance Traveled
785,324
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,585
685
84
6
0
236,510
1
L
Chiron
10,065
719
110
8
0
242,539
2
W
Ah Puch
9,496
678
63
5
0
267,031
5
W
Guan Yu
9,332
667
44
3
0
281,783
2
L
Merlin
6,922
494
2
0
0
14,969
0
L
Cabrakan
9,663
690
20
1
0
237,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role