Player Matchup

Tyr
Tyr
Not Passion
Tyr
Level 34
God Stats
4W - 5L
1,754 SR
Queue Stats
21W - 37L
1,277 Elo+
Party 1
Anhur
Anhur
OriginaI Senpai
Anhur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 130L
1,277 Elo+
Party 1
Baron Samedi
Baron Samedi
SirAxel22
Baron Samedi
Level 68
God Stats
6W - 4L
1,249 SR
Queue Stats
393W - 365L
1,453 Elo+
Party 2
Jing Wei
Jing Wei
Sucy 4
Jing Wei
Level 21
God Stats
10W - 10L
1,581 SR
Queue Stats
29W - 31L
1,393 Elo+
Party 2
Erlang Shen
Erlang Shen
iJ4vii RvT
Erlang Shen
Level 37
God Stats
15W - 10L
1,570 SR
Queue Stats
113W - 112L
1,423 Elo+
Party 2
Team Averages
Level 38
1,531 SR
1,365 Elo+

VS

Team Averages
Level 42
1,517 SR
1,424 Elo+
Heimdallr
Heimdallr
Guillermopinto2
Heimdallr
Level 26
God Stats
42W - 30L
1,430 SR
Queue Stats
76W - 68L
1,326 Elo+
Party 3
Izanami
Izanami
LoboBlack333
Izanami
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
TimingFawn70363
He Bo
Level 38
God Stats
1W - 1L
1,744 SR
Queue Stats
152W - 157L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
bunbuns45
Erlang Shen
Level 41
God Stats
9W - 13L
1,400 SR
Queue Stats
85W - 115L
1,267 Elo+
Solo
Cthulhu
Cthulhu
shedi1
Cthulhu
Level 63
God Stats
14W - 12L
1,511 SR
Queue Stats
321W - 274L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
7,925
566
3,537
6,006
2,973
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 4 / 3
6,342
453
3,906
7,013
1,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
SirAxel22
Baron Samedi
14
7 / 2 / 1
8,362
597
8,046
7,257
3,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
Sucy 4
Jing Wei
12
3 / 0 / 2
7,418
530
4,741
6,486
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
iJ4vii RvT
Erlang Shen
14
2 / 1 / 4
7,222
516
5,898
8,613
6,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Guillermopinto2
Heimdallr
11
2 / 2 / 1
6,202
443
4,412
6,097
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
LoboBlack333
Izanami
11
0 / 3 / 1
6,385
456
2,751
8,238
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 6 / 0
7,928
566
4,467
10,661
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
bunbuns45
Erlang Shen
11
1 / 4 / 0
7,279
520
3,673
9,695
5,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
shedi1
Cthulhu
11
2 / 3 / 2
7,060
504
4,890
10,454
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
18
Kills
7
7
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Guillermopinto2
Heimdallr
2
2
1
1.25
L
Izanami
LoboBlack333
Izanami
0
3
1
0.17
W
4
0
1
4.5
W
2
4
3
0.88
W
Baron Samedi
SirAxel22
Baron Samedi
7
2
1
3.75
W
Jing Wei
Sucy 4
Jing Wei
3
0
2
4
L
2
6
0
0.33
L
Erlang Shen
bunbuns45
Erlang Shen
1
4
0
0.25
W
Erlang Shen
iJ4vii RvT
Erlang Shen
2
1
4
4
L
Cthulhu
shedi1
Cthulhu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,128
Damage
20,193
35,375
Taken
45,145
16,600
Mitigated
18,741
12,462
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Guillermopinto2
Heimdallr
4,412
1,446
0
1,756
6,097
1,706
0
0
6,097
0
26,638
L
Izanami
LoboBlack333
Izanami
2,751
1,472
0
3,269
8,238
2,602
622
1,137
7,101
0
40,736
W
3,537
521
0
1,381
6,006
2,973
0
472
5,502
0
48,222
W
3,906
2,029
0
1,229
7,013
1,917
0
2,576
4,437
0
19,195
W
Baron Samedi
SirAxel22
Baron Samedi
8,046
280
166
2,890
7,257
3,324
626
4,029
3,010
38,762
0
W
Jing Wei
Sucy 4
Jing Wei
4,741
4,336
0
2,532
6,486
1,876
836
2,030
4,456
0
36,239
L
4,467
243
0
2,188
10,661
3,936
550
6,423
4,238
43,857
0
L
Erlang Shen
bunbuns45
Erlang Shen
3,673
1,714
0
1,647
9,695
5,229
20
486
9,209
0
29,971
W
Erlang Shen
iJ4vii RvT
Erlang Shen
5,898
2,941
0
4,264
8,613
6,510
0
0
8,613
0
31,659
L
Cthulhu
shedi1
Cthulhu
4,890
344
369
3,553
10,454
5,268
0
0
10,454
37,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,269
Gold Earned
34,854
321
Minions Killed
323
0
Camps Cleared
0
1,364,681
Distance Traveled
1,262,148
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,202
443
48
3
0
249,431
0
L
Izanami
6,385
456
72
5
0
259,089
0
W
Tyr
7,925
566
79
6
0
321,358
5
W
Anhur
6,342
453
29
2
0
285,271
0
W
Baron Samedi
8,362
597
71
5
0
264,320
6
W
Jing Wei
7,418
530
75
5
0
234,299
0
L
He Bo
7,928
566
93
7
0
231,602
2
L
Erlang Shen
7,279
520
60
4
0
253,680
2
W
Erlang Shen
7,222
516
67
5
0
259,433
4
L
Cthulhu
7,060
504
50
4
0
268,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role